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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/include/TestBase.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/include/TestBase.h')
| -rw-r--r-- | APEX_1.4/include/TestBase.h | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/APEX_1.4/include/TestBase.h b/APEX_1.4/include/TestBase.h new file mode 100644 index 00000000..60a20454 --- /dev/null +++ b/APEX_1.4/include/TestBase.h @@ -0,0 +1,118 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef TEST_BASE_H +#define TEST_BASE_H + +#include "ApexUsingNamespace.h" + +/*! +\file +\brief An TestBase is an interface for managing unit tests +*/ + +namespace nvidia +{ + +namespace apex +{ + +class Actor; + +/** + Interface for user's unit tests +*/ +class TestFunctionInterface +{ +public: + + /** + Constructor for TestFunctionInterface + */ + TestFunctionInterface(const char* name) : mName(name) {} + + /** + Run CPU tests, returns true if all tests passed + */ + virtual bool run(void*, void*) = 0; + + /** + Check state, true if user's test object in correct state + */ + virtual bool check(void*, void*) = 0; + + /** + Run GPU tests, returns true if all tests passed + */ + virtual bool runGpu(void*, void*, void*) = 0; + + /** + User's test name + */ + const char* mName; +}; + +/** + Defines the UnitTestsActor API which is instantiated from an UnitTestsAsset +*/ +class TestBase +{ +public: + + /** + \brief Returns the name of the test at this index. + + \param [in] unitTestsIndex : The test number to refer to; must be less than the result of getUnitTestCount + */ + virtual const char* getUnitTestsName(uint32_t unitTestsIndex) const = 0; + + /** + \brief Returns the index of the test for this name. + + \param [in] unitTestsName : The test name to refer to; if there is no such name method returns -1 + */ + virtual uint32_t getUnitTestsIndex(const char* unitTestsName) const = 0; + + /** + \brief run unit test + + \param [in] unitTestsID : The unit test number to refer to; must be less than the result of getUnitTestsCount + \param [in] dataPtr : The pointer to data which is needed for unit test. + */ + virtual bool runUnitTests(uint32_t unitTestsID, void* dataPtr) const = 0; + + /** + \brief check unit test + */ + virtual bool checkUnitTests(uint32_t unitTestsID, void* dataPtr) const = 0; + + /** + \brief returns the number of unit tests + */ + virtual uint32_t getUnitTestsCount() const = 0; + + /** + \brief set level of runtime check + \param [in] level - level of runtime check + + level = 0 - no runtime checks + level = 1 - easy-weight checks. Perfomance should not drop more than 10-20% + level = 2 - medium-weight checks. Perfomance drop less than 300-500% + level = 3 - hard-weight checks. Perfomance drop isn't limited + */ + virtual void setRuntimeCheckLevel(uint32_t level) = 0; +}; + + +}; // end of apex namespace +}; // end of nvidia namespace + +#endif |