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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/framework/src/autogen/RenderMeshAssetParameters.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/framework/src/autogen/RenderMeshAssetParameters.cpp')
-rw-r--r--APEX_1.4/framework/src/autogen/RenderMeshAssetParameters.cpp621
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diff --git a/APEX_1.4/framework/src/autogen/RenderMeshAssetParameters.cpp b/APEX_1.4/framework/src/autogen/RenderMeshAssetParameters.cpp
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#include "RenderMeshAssetParameters.h"
+#include <string.h>
+#include <stdlib.h>
+
+using namespace NvParameterized;
+
+namespace nvidia
+{
+namespace apex
+{
+
+using namespace RenderMeshAssetParametersNS;
+
+const char* const RenderMeshAssetParametersFactory::vptr =
+ NvParameterized::getVptr<RenderMeshAssetParameters, RenderMeshAssetParameters::ClassAlignment>();
+
+const uint32_t NumParamDefs = 11;
+static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
+
+
+static const size_t ParamLookupChildrenTable[] =
+{
+ 1, 3, 5, 7, 8, 9, 10, 2, 4, 6,
+};
+
+#define TENUM(type) nvidia::##type
+#define CHILDREN(index) &ParamLookupChildrenTable[index]
+static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
+{
+ { TYPE_STRUCT, false, 0, CHILDREN(0), 7 },
+ { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->submeshes), CHILDREN(7), 1 }, // submeshes
+ { TYPE_REF, false, 1 * sizeof(NvParameterized::Interface*), NULL, 0 }, // submeshes[]
+ { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->materialNames), CHILDREN(8), 1 }, // materialNames
+ { TYPE_STRING, false, 1 * sizeof(NvParameterized::DummyStringStruct), NULL, 0 }, // materialNames[]
+ { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->partBounds), CHILDREN(9), 1 }, // partBounds
+ { TYPE_BOUNDS3, false, 1 * sizeof(physx::PxBounds3), NULL, 0 }, // partBounds[]
+ { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->textureUVOrigin), NULL, 0 }, // textureUVOrigin
+ { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->boneCount), NULL, 0 }, // boneCount
+ { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->deleteStaticBuffersAfterUse), NULL, 0 }, // deleteStaticBuffersAfterUse
+ { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->isReferenced), NULL, 0 }, // isReferenced
+};
+
+
+bool RenderMeshAssetParameters::mBuiltFlag = false;
+NvParameterized::MutexType RenderMeshAssetParameters::mBuiltFlagMutex;
+
+RenderMeshAssetParameters::RenderMeshAssetParameters(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
+ NvParameters(traits, buf, refCount)
+{
+ //mParameterizedTraits->registerFactory(className(), &RenderMeshAssetParametersFactoryInst);
+
+ if (!buf) //Do not init data if it is inplace-deserialized
+ {
+ initDynamicArrays();
+ initStrings();
+ initReferences();
+ initDefaults();
+ }
+}
+
+RenderMeshAssetParameters::~RenderMeshAssetParameters()
+{
+ freeStrings();
+ freeReferences();
+ freeDynamicArrays();
+}
+
+void RenderMeshAssetParameters::destroy()
+{
+ // We cache these fields here to avoid overwrite in destructor
+ bool doDeallocateSelf = mDoDeallocateSelf;
+ NvParameterized::Traits* traits = mParameterizedTraits;
+ int32_t* refCount = mRefCount;
+ void* buf = mBuffer;
+
+ this->~RenderMeshAssetParameters();
+
+ NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
+}
+
+const NvParameterized::DefinitionImpl* RenderMeshAssetParameters::getParameterDefinitionTree(void)
+{
+ if (!mBuiltFlag) // Double-checked lock
+ {
+ NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
+ if (!mBuiltFlag)
+ {
+ buildTree();
+ }
+ }
+
+ return(&ParamDefTable[0]);
+}
+
+const NvParameterized::DefinitionImpl* RenderMeshAssetParameters::getParameterDefinitionTree(void) const
+{
+ RenderMeshAssetParameters* tmpParam = const_cast<RenderMeshAssetParameters*>(this);
+
+ if (!mBuiltFlag) // Double-checked lock
+ {
+ NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
+ if (!mBuiltFlag)
+ {
+ tmpParam->buildTree();
+ }
+ }
+
+ return(&ParamDefTable[0]);
+}
+
+NvParameterized::ErrorType RenderMeshAssetParameters::getParameterHandle(const char* long_name, Handle& handle) const
+{
+ ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
+ if (Ret != ERROR_NONE)
+ {
+ return(Ret);
+ }
+
+ size_t offset;
+ void* ptr;
+
+ getVarPtr(handle, ptr, offset);
+
+ if (ptr == NULL)
+ {
+ return(ERROR_INDEX_OUT_OF_RANGE);
+ }
+
+ return(ERROR_NONE);
+}
+
+NvParameterized::ErrorType RenderMeshAssetParameters::getParameterHandle(const char* long_name, Handle& handle)
+{
+ ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
+ if (Ret != ERROR_NONE)
+ {
+ return(Ret);
+ }
+
+ size_t offset;
+ void* ptr;
+
+ getVarPtr(handle, ptr, offset);
+
+ if (ptr == NULL)
+ {
+ return(ERROR_INDEX_OUT_OF_RANGE);
+ }
+
+ return(ERROR_NONE);
+}
+
+void RenderMeshAssetParameters::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
+{
+ ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<RenderMeshAssetParameters::ParametersStruct*>(&parameters()), handle, offset);
+}
+
+
+/* Dynamic Handle Indices */
+/* [0] - submeshes (not an array of structs) */
+/* [0] - materialNames (not an array of structs) */
+
+void RenderMeshAssetParameters::freeParameterDefinitionTable(NvParameterized::Traits* traits)
+{
+ if (!traits)
+ {
+ return;
+ }
+
+ if (!mBuiltFlag) // Double-checked lock
+ {
+ return;
+ }
+
+ NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
+
+ if (!mBuiltFlag)
+ {
+ return;
+ }
+
+ for (uint32_t i = 0; i < NumParamDefs; ++i)
+ {
+ ParamDefTable[i].~DefinitionImpl();
+ }
+
+ traits->free(ParamDefTable);
+
+ mBuiltFlag = false;
+}
+
+#define PDEF_PTR(index) (&ParamDefTable[index])
+
+void RenderMeshAssetParameters::buildTree(void)
+{
+
+ uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
+ ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
+ memset(ParamDefTable, 0, allocSize);
+
+ for (uint32_t i = 0; i < NumParamDefs; ++i)
+ {
+ NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=0, longName=""
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
+ ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
+
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=1, longName="submeshes"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
+ ParamDef->init("submeshes", TYPE_ARRAY, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("INCLUDED", uint64_t(1), true);
+ ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("INCLUDED", uint64_t(1), true);
+ HintTable[1].init("longDescription", "This is the array of submeshes which comprise the mesh. Triangles are grouped\ninto submeshes, which correspond to a unique material name. The distinction\nneed not be just material; this grouping may distinguish any render state which\nrequires a separate draw call.\n", true);
+ HintTable[2].init("shortDescription", "Array of submeshes", true);
+ ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+ static const char* const RefVariantVals[] = { "SubmeshParameters" };
+ ParamDefTable[1].setRefVariantVals((const char**)RefVariantVals, 1);
+
+
+ ParamDef->setArraySize(-1);
+ static const uint8_t dynHandleIndices[1] = { 0, };
+ ParamDef->setDynamicHandleIndicesMap(dynHandleIndices, 1);
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=2, longName="submeshes[]"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
+ ParamDef->init("submeshes", TYPE_REF, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("INCLUDED", uint64_t(1), true);
+ ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("INCLUDED", uint64_t(1), true);
+ HintTable[1].init("longDescription", "This is the array of submeshes which comprise the mesh. Triangles are grouped\ninto submeshes, which correspond to a unique material name. The distinction\nneed not be just material; this grouping may distinguish any render state which\nrequires a separate draw call.\n", true);
+ HintTable[2].init("shortDescription", "Array of submeshes", true);
+ ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+ static const char* const RefVariantVals[] = { "SubmeshParameters" };
+ ParamDefTable[2].setRefVariantVals((const char**)RefVariantVals, 1);
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=3, longName="materialNames"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
+ ParamDef->init("materialNames", TYPE_ARRAY, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("longDescription", "The material names which distinguish the submeshes (see submeshes).", true);
+ HintTable[1].init("shortDescription", "Array of material names", true);
+ ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+ ParamDef->setArraySize(-1);
+ static const uint8_t dynHandleIndices[1] = { 0, };
+ ParamDef->setDynamicHandleIndicesMap(dynHandleIndices, 1);
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=4, longName="materialNames[]"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
+ ParamDef->init("materialNames", TYPE_STRING, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("longDescription", "The material names which distinguish the submeshes (see submeshes).", true);
+ HintTable[1].init("shortDescription", "Array of material names", true);
+ ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=5, longName="partBounds"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
+ ParamDef->init("partBounds", TYPE_ARRAY, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("longDescription", "Array of axis-aligned bounding boxes for each part. The bounds for part i are in partBounds[i].", true);
+ HintTable[1].init("shortDescription", "The AABBs of each mesh part", true);
+ ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+ ParamDef->setArraySize(-1);
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=6, longName="partBounds[]"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
+ ParamDef->init("partBounds", TYPE_BOUNDS3, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("longDescription", "Array of axis-aligned bounding boxes for each part. The bounds for part i are in partBounds[i].", true);
+ HintTable[1].init("shortDescription", "The AABBs of each mesh part", true);
+ ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=7, longName="textureUVOrigin"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
+ ParamDef->init("textureUVOrigin", TYPE_U32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("longDescription", "The texture origin convention to use for this mesh. See TextureUVOrigin.", true);
+ HintTable[1].init("shortDescription", "Texture origin convention", true);
+ ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=8, longName="boneCount"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
+ ParamDef->init("boneCount", TYPE_U32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("longDescription", "The number of mesh-skinning bones. For destructible assets, this is the same as the number of parts.", true);
+ HintTable[1].init("shortDescription", "The number of mesh-skinning bones", true);
+ ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=9, longName="deleteStaticBuffersAfterUse"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9];
+ ParamDef->init("deleteStaticBuffersAfterUse", TYPE_BOOL, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("longDescription", "If set, static data buffers will be deleted after they are used in createRenderResources.", true);
+ HintTable[1].init("shortDescription", "If set, static data buffers will be deleted after they are used in createRenderResources.", true);
+ ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=10, longName="isReferenced"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10];
+ ParamDef->init("isReferenced", TYPE_BOOL, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "Is the render mesh asset referenced in other assets", true);
+ ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // SetChildren for: nodeIndex=0, longName=""
+ {
+ static Definition* Children[7];
+ Children[0] = PDEF_PTR(1);
+ Children[1] = PDEF_PTR(3);
+ Children[2] = PDEF_PTR(5);
+ Children[3] = PDEF_PTR(7);
+ Children[4] = PDEF_PTR(8);
+ Children[5] = PDEF_PTR(9);
+ Children[6] = PDEF_PTR(10);
+
+ ParamDefTable[0].setChildren(Children, 7);
+ }
+
+ // SetChildren for: nodeIndex=1, longName="submeshes"
+ {
+ static Definition* Children[1];
+ Children[0] = PDEF_PTR(2);
+
+ ParamDefTable[1].setChildren(Children, 1);
+ }
+
+ // SetChildren for: nodeIndex=3, longName="materialNames"
+ {
+ static Definition* Children[1];
+ Children[0] = PDEF_PTR(4);
+
+ ParamDefTable[3].setChildren(Children, 1);
+ }
+
+ // SetChildren for: nodeIndex=5, longName="partBounds"
+ {
+ static Definition* Children[1];
+ Children[0] = PDEF_PTR(6);
+
+ ParamDefTable[5].setChildren(Children, 1);
+ }
+
+ mBuiltFlag = true;
+
+}
+void RenderMeshAssetParameters::initStrings(void)
+{
+}
+
+void RenderMeshAssetParameters::initDynamicArrays(void)
+{
+ submeshes.buf = NULL;
+ submeshes.isAllocated = true;
+ submeshes.elementSize = sizeof(NvParameterized::Interface*);
+ submeshes.arraySizes[0] = 0;
+ materialNames.buf = NULL;
+ materialNames.isAllocated = true;
+ materialNames.elementSize = sizeof(NvParameterized::DummyStringStruct);
+ materialNames.arraySizes[0] = 0;
+ partBounds.buf = NULL;
+ partBounds.isAllocated = true;
+ partBounds.elementSize = sizeof(physx::PxBounds3);
+ partBounds.arraySizes[0] = 0;
+}
+
+void RenderMeshAssetParameters::initDefaults(void)
+{
+
+ freeStrings();
+ freeReferences();
+ freeDynamicArrays();
+ textureUVOrigin = uint32_t(0);
+ boneCount = uint32_t(0);
+ deleteStaticBuffersAfterUse = bool(false);
+ isReferenced = bool(false);
+
+ initDynamicArrays();
+ initStrings();
+ initReferences();
+}
+
+void RenderMeshAssetParameters::initReferences(void)
+{
+}
+
+void RenderMeshAssetParameters::freeDynamicArrays(void)
+{
+ if (submeshes.isAllocated && submeshes.buf)
+ {
+ mParameterizedTraits->free(submeshes.buf);
+ }
+ if (materialNames.isAllocated && materialNames.buf)
+ {
+ mParameterizedTraits->free(materialNames.buf);
+ }
+ if (partBounds.isAllocated && partBounds.buf)
+ {
+ mParameterizedTraits->free(partBounds.buf);
+ }
+}
+
+void RenderMeshAssetParameters::freeStrings(void)
+{
+
+ for (int i = 0; i < materialNames.arraySizes[0]; ++i)
+ {
+ if (materialNames.buf[i].isAllocated && materialNames.buf[i].buf)
+ {
+ mParameterizedTraits->strfree((char*)materialNames.buf[i].buf);
+ }
+ }
+}
+
+void RenderMeshAssetParameters::freeReferences(void)
+{
+
+ for (int i = 0; i < submeshes.arraySizes[0]; ++i)
+ {
+ if (submeshes.buf[i])
+ {
+ submeshes.buf[i]->destroy();
+ }
+ }
+}
+
+} // namespace apex
+} // namespace nvidia