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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/framework/src/ApexAssetPreviewScene.cpp
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/framework/src/ApexAssetPreviewScene.cpp')
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diff --git a/APEX_1.4/framework/src/ApexAssetPreviewScene.cpp b/APEX_1.4/framework/src/ApexAssetPreviewScene.cpp
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#include "Apex.h"
+#include "ApexDefs.h"
+#include "ApexAssetPreviewScene.h"
+#include "ApexSceneTasks.h"
+#include "ApexSDKImpl.h"
+#include "ApexActor.h"
+#include "FrameworkPerfScope.h"
+#include "ApexRenderDebug.h"
+#include "ModuleIntl.h"
+#include "ApexPvdClient.h"
+#include "PsTime.h"
+#include "ApexUsingNamespace.h"
+#include "PsSync.h"
+#include "PxTask.h"
+#include "PxTaskManager.h"
+#include "PxGpuDispatcher.h"
+#include "PxCudaContextManager.h"
+
+
+namespace nvidia
+{
+namespace apex
+{
+
+ ApexAssetPreviewScene::ApexAssetPreviewScene(ApexSDKImpl* sdk) : mApexSDK(sdk)
+ , mShowFullInfo(false)
+ {
+ mCameraMatrix = PxMat44(PxIdentity);
+ }
+
+ void ApexAssetPreviewScene::setCameraMatrix(const PxMat44& cameraMatrix)
+ {
+ mCameraMatrix = cameraMatrix;
+ }
+
+ PxMat44 ApexAssetPreviewScene::getCameraMatrix() const
+ {
+ return mCameraMatrix;
+ }
+
+ void ApexAssetPreviewScene::setShowFullInfo(bool showFullInfo)
+ {
+ mShowFullInfo = showFullInfo;
+ }
+
+ bool ApexAssetPreviewScene::getShowFullInfo() const
+ {
+ return mShowFullInfo;
+ }
+
+ void ApexAssetPreviewScene::release()
+ {
+ mApexSDK->releaseAssetPreviewScene(this);
+ }
+
+ void ApexAssetPreviewScene::destroy()
+ {
+ PX_DELETE(this);
+ }
+}
+} // end namespace nvidia::apex