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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/framework/include/ApexStubPxProfileZone.h
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physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef APEX_STUB_PX_PROFILE_ZONE_H
+#define APEX_STUB_PX_PROFILE_ZONE_H
+
+#include "Px.h"
+#include "PxProfileZone.h"
+#include "PsUserAllocated.h"
+
+namespace physx
+{
+ namespace profile
+ {
+ class PxUserCustomProfiler;
+ }
+}
+
+namespace nvidia
+{
+using namespace physx::profile;
+
+namespace apex
+{
+
+// This class provides a stub implementation of PhysX's PxProfileZone.
+// It would be nice to not be forced to do this, but our scoped profile event macros
+// cannot have an if(gProfileZone) because it would ruin the scope. So here we just
+// create a stub that will be called so that the user need not create a PxProfileZoneManager
+// in debug mode (and suffer an assertion).
+
+class ApexStubPxProfileZone : public PxProfileZone, public UserAllocated
+{
+public:
+
+ // PxProfileZone methods
+ virtual const char* getName() { return 0; }
+ virtual void release() { PX_DELETE(this); }
+
+ virtual void setProfileZoneManager(PxProfileZoneManager* ) {}
+ virtual profile::PxProfileZoneManager* getProfileZoneManager() { return 0; }
+
+ virtual uint16_t getEventIdForName( const char* ) { return 0; }
+
+ virtual void flushEventIdNameMap() {}
+
+ virtual uint16_t getEventIdsForNames( const char** , uint32_t ) { return 0; }
+ virtual void setUserCustomProfiler(PxUserCustomProfiler* ) {};
+
+ // physx::PxProfileEventBufferClientManager methods
+ virtual void addClient( PxProfileZoneClient& ) {}
+ virtual void removeClient( PxProfileZoneClient& ) {}
+ virtual bool hasClients() const { return false; }
+
+ // physx::PxProfileNameProvider methods
+ virtual PxProfileNames getProfileNames() const { return PxProfileNames(); }
+
+ // profile::PxProfileEventSender methods
+ virtual void startEvent( uint16_t , uint64_t ) {}
+ virtual void stopEvent( uint16_t , uint64_t ) {}
+
+ virtual void startEvent( uint16_t , uint64_t , uint32_t ) {}
+ virtual void stopEvent( uint16_t , uint64_t , uint32_t ) {}
+ virtual void eventValue( uint16_t , uint64_t , int64_t ) {}
+
+ // physx::PxProfileEventFlusher methods
+ virtual void flushProfileEvents() {}
+};
+
+}
+} // end namespace nvidia::apex
+
+#endif // APEX_STUB_PX_PROFILE_ZONE_H