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authorSheikh Dawood Abdul Ajees <[email protected]>2018-01-26 19:43:03 -0600
committerSheikh Dawood Abdul Ajees <[email protected]>2018-01-26 19:43:03 -0600
commitb6db9a56548cd1c41bee309e721d76ea2c9320da (patch)
tree1f0436b187db50c21e576b4f4d491530113c91bc /APEX_1.4/externals/extensions
parentPhysX 3.4.1, APEX 1.4.1 Release @23307153 (diff)
downloadphysx-3.4-b6db9a56548cd1c41bee309e721d76ea2c9320da.tar.xz
physx-3.4-b6db9a56548cd1c41bee309e721d76ea2c9320da.zip
PhysX 3.4, APEX 1.4 patch release @23472123
Diffstat (limited to 'APEX_1.4/externals/extensions')
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.sln24
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj124
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters21
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.sln24
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj132
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters33
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.sln24
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj124
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj.filters21
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.sln24
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj132
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj.filters33
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DXUT.sln24
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DXUT.vcxproj190
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DXUT.vcxproj.filters132
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DirectXTex.sln24
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DirectXTex.vcxproj174
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DirectXTex.vcxproj.filters96
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/Effects11.sln24
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/Effects11.vcxproj156
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/Effects11.vcxproj.filters72
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DXUT.sln24
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DXUT.vcxproj190
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DXUT.vcxproj.filters132
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DirectXTex.sln24
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DirectXTex.vcxproj174
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DirectXTex.vcxproj.filters96
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/Effects11.sln24
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/Effects11.vcxproj156
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/Effects11.vcxproj.filters72
30 files changed, 0 insertions, 2500 deletions
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.sln b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.sln
deleted file mode 100644
index eb2c062f..00000000
--- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.sln
+++ /dev/null
@@ -1,24 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2012
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvidiautils", "./nvidiautils.vcxproj", "{AC3E98F3-4039-0B48-2EE8-CC39B49070B0}"
- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- debug|Win32 = debug|Win32
- release|Win32 = release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.debug|Win32.ActiveCfg = debug|Win32
- {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.debug|Win32.Build.0 = debug|Win32
- {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.release|Win32.ActiveCfg = release|Win32
- {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.release|Win32.Build.0 = release|Win32
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- EndGlobalSection
- GlobalSection(ExtensibilityAddins) = postSolution
- EndGlobalSection
- GlobalSection(NestedProjects) = preSolution
- EndGlobalSection
-EndGlobal
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj
deleted file mode 100644
index 234d1858..00000000
--- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj
+++ /dev/null
@@ -1,124 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="debug|Win32">
- <Configuration>debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="release|Win32">
- <Configuration>release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{AC3E98F3-4039-0B48-2EE8-CC39B49070B0}</ProjectGuid>
- <RootNamespace>nvidiautils</RootNamespace>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
- <PlatformToolset>v110</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
- <PlatformToolset>v110</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
- <OutDir>./../../lib/WIN32\</OutDir>
- <IntDir>./Win32/nvidiautils/debug\</IntDir>
- <TargetExt>.lib</TargetExt>
- <TargetName>nvidiautilsDEBUG</TargetName>
- <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules />
- <CodeAnalysisRuleAssemblies />
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
- <ClCompile>
- <CallingConvention>Cdecl</CallingConvention>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <FloatingPointModel>Fast</FloatingPointModel>
- <AdditionalOptions>/wd4005 /Oy- /EHsc /wd4748</AdditionalOptions>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>./../../include/nvidiautils;$(WindowsSDK_IncludePath);$(ProgramFiles)/Windows Kits/8.1/Include/um;$(ProgramFiles)/Windows Kits/8.1/Include/shared;$(ProgramFiles)/Windows Kits/8.1/Include/winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;_DEBUG;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <WarningLevel>Level4</WarningLevel>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <PrecompiledHeaderFile></PrecompiledHeaderFile>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Lib>
- <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)nvidiautilsDEBUG.lib</OutputFile>
- <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x86);$(ProgramFiles)/Windows Kits/8.1/lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <ProgramDatabaseFile>$(OutDir)/nvidiautilsDEBUG.lib.pdb</ProgramDatabaseFile>
- <TargetMachine>MachineX86</TargetMachine>
- </Lib>
- <ResourceCompile>
- </ResourceCompile>
- <ProjectReference>
- <LinkLibraryDependencies>true</LinkLibraryDependencies>
- </ProjectReference>
- </ItemDefinitionGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
- <OutDir>./../../lib/WIN32\</OutDir>
- <IntDir>./Win32/nvidiautils/release\</IntDir>
- <TargetExt>.lib</TargetExt>
- <TargetName>nvidiautils</TargetName>
- <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules />
- <CodeAnalysisRuleAssemblies />
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
- <ClCompile>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <FloatingPointModel>Fast</FloatingPointModel>
- <AdditionalOptions>/wd4005 /Oy- /EHsc /wd4748</AdditionalOptions>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>./../../include/nvidiautils;$(WindowsSDK_IncludePath);$(ProgramFiles)/Windows Kits/8.1/Include/um;$(ProgramFiles)/Windows Kits/8.1/Include/shared;$(ProgramFiles)/Windows Kits/8.1/Include/winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <WarningLevel>Level4</WarningLevel>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <PrecompiledHeaderFile></PrecompiledHeaderFile>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Lib>
- <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)nvidiautils.lib</OutputFile>
- <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x86);$(ProgramFiles)/Windows Kits/8.1/lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <ProgramDatabaseFile>$(OutDir)/nvidiautils.lib.pdb</ProgramDatabaseFile>
- <TargetMachine>MachineX86</TargetMachine>
- </Lib>
- <ResourceCompile>
- </ResourceCompile>
- <ProjectReference>
- <LinkLibraryDependencies>true</LinkLibraryDependencies>
- </ProjectReference>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- </ClInclude>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets"></ImportGroup>
-</Project>
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters
deleted file mode 100644
index d1e935f7..00000000
--- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters
+++ /dev/null
@@ -1,21 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.sln b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.sln
deleted file mode 100644
index 6e3fa9a7..00000000
--- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.sln
+++ /dev/null
@@ -1,24 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2012
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvsimplemesh", "./nvsimplemesh.vcxproj", "{1B4A9376-FB36-9386-4BA2-0BCEEC657D29}"
- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- debug|Win32 = debug|Win32
- release|Win32 = release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {1B4A9376-FB36-9386-4BA2-0BCEEC657D29}.debug|Win32.ActiveCfg = debug|Win32
- {1B4A9376-FB36-9386-4BA2-0BCEEC657D29}.debug|Win32.Build.0 = debug|Win32
- {1B4A9376-FB36-9386-4BA2-0BCEEC657D29}.release|Win32.ActiveCfg = release|Win32
- {1B4A9376-FB36-9386-4BA2-0BCEEC657D29}.release|Win32.Build.0 = release|Win32
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- EndGlobalSection
- GlobalSection(ExtensibilityAddins) = postSolution
- EndGlobalSection
- GlobalSection(NestedProjects) = preSolution
- EndGlobalSection
-EndGlobal
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj
deleted file mode 100644
index e1ce9d8d..00000000
--- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj
+++ /dev/null
@@ -1,132 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="debug|Win32">
- <Configuration>debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="release|Win32">
- <Configuration>release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{1B4A9376-FB36-9386-4BA2-0BCEEC657D29}</ProjectGuid>
- <RootNamespace>nvsimplemesh</RootNamespace>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
- <PlatformToolset>v110</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
- <PlatformToolset>v110</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
- <OutDir>./../../lib/WIN32\</OutDir>
- <IntDir>./Win32/nvsimplemesh/debug\</IntDir>
- <TargetExt>.lib</TargetExt>
- <TargetName>nvsimplemeshDEBUG</TargetName>
- <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules />
- <CodeAnalysisRuleAssemblies />
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
- <ClCompile>
- <CallingConvention>Cdecl</CallingConvention>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <FloatingPointModel>Fast</FloatingPointModel>
- <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>./../../src/nvsimplemesh;./../../include/nvsimplemesh;./../../externals/include;$(ProgramFiles)/Windows Kits/8.1/Include/um;$(ProgramFiles)/Windows Kits/8.1/Include/shared;$(ProgramFiles)/Windows Kits/8.1/Include/winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;_DEBUG;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <WarningLevel>Level4</WarningLevel>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <PrecompiledHeaderFile></PrecompiledHeaderFile>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Lib>
- <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)nvsimplemeshDEBUG.lib</OutputFile>
- <AdditionalLibraryDirectories>./../../externals/lib/WIN32;$(ProgramFiles)/Windows Kits/8.1/lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <ProgramDatabaseFile>$(OutDir)/nvsimplemeshDEBUG.lib.pdb</ProgramDatabaseFile>
- <TargetMachine>MachineX86</TargetMachine>
- </Lib>
- <ResourceCompile>
- </ResourceCompile>
- <ProjectReference>
- <LinkLibraryDependencies>true</LinkLibraryDependencies>
- </ProjectReference>
- </ItemDefinitionGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
- <OutDir>./../../lib/WIN32\</OutDir>
- <IntDir>./Win32/nvsimplemesh/release\</IntDir>
- <TargetExt>.lib</TargetExt>
- <TargetName>nvsimplemesh</TargetName>
- <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules />
- <CodeAnalysisRuleAssemblies />
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
- <ClCompile>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <FloatingPointModel>Fast</FloatingPointModel>
- <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>./../../src/nvsimplemesh;./../../include/nvsimplemesh;./../../externals/include;$(ProgramFiles)/Windows Kits/8.1/Include/um;$(ProgramFiles)/Windows Kits/8.1/Include/shared;$(ProgramFiles)/Windows Kits/8.1/Include/winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <WarningLevel>Level4</WarningLevel>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <PrecompiledHeaderFile></PrecompiledHeaderFile>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <Lib>
- <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)nvsimplemesh.lib</OutputFile>
- <AdditionalLibraryDirectories>./../../externals/lib/WIN32;$(ProgramFiles)/Windows Kits/8.1/lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <ProgramDatabaseFile>$(OutDir)/nvsimplemesh.lib.pdb</ProgramDatabaseFile>
- <TargetMachine>MachineX86</TargetMachine>
- </Lib>
- <ResourceCompile>
- </ResourceCompile>
- <ProjectReference>
- <LinkLibraryDependencies>true</LinkLibraryDependencies>
- </ProjectReference>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- </ClInclude>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets"></ImportGroup>
-</Project>
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters
deleted file mode 100644
index 912fc0ce..00000000
--- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters
+++ /dev/null
@@ -1,33 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.sln b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.sln
deleted file mode 100644
index 3c1b132a..00000000
--- a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.sln
+++ /dev/null
@@ -1,24 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2012
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deleted file mode 100644
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deleted file mode 100644
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deleted file mode 100644
index 41d79e70..00000000
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