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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/common/include/variable_oscillator.h
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/common/include/variable_oscillator.h')
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diff --git a/APEX_1.4/common/include/variable_oscillator.h b/APEX_1.4/common/include/variable_oscillator.h
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef VARIABLE_OSCILLATOR_H
+#define VARIABLE_OSCILLATOR_H
+
+#include "ApexUsingNamespace.h"
+#include "PsUserAllocated.h"
+
+namespace nvidia
+{
+namespace apex
+{
+
+class variableOscillator : public UserAllocated
+{
+public:
+ variableOscillator(float min, float max, float initial, float period);
+ ~variableOscillator();
+ float updateVariableOscillator(float deltaTime);
+
+private:
+ float computeEndVal(float current, float max_or_min);
+
+private:
+ float mMin;
+ float mMax;
+ float mPeriod;
+
+ float mCumTime;
+ float mStartVal;
+ float mEndVal;
+ float mLastVal;
+ bool mGoingUp;
+};
+
+}
+} // namespace nvidia::apex
+
+#endif