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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/common/include/autogen
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/common/include/autogen')
-rw-r--r--APEX_1.4/common/include/autogen/ConvexHullParameters.h276
-rw-r--r--APEX_1.4/common/include/autogen/DebugColorParams.h265
-rw-r--r--APEX_1.4/common/include/autogen/DebugRenderParams.h248
-rw-r--r--APEX_1.4/common/include/autogen/ModuleCommonRegistration.h120
4 files changed, 909 insertions, 0 deletions
diff --git a/APEX_1.4/common/include/autogen/ConvexHullParameters.h b/APEX_1.4/common/include/autogen/ConvexHullParameters.h
new file mode 100644
index 00000000..ba369ddd
--- /dev/null
+++ b/APEX_1.4/common/include/autogen/ConvexHullParameters.h
@@ -0,0 +1,276 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_ConvexHullParameters_h
+#define HEADER_ConvexHullParameters_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace apex
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace ConvexHullParametersNS
+{
+
+struct Plane_Type;
+
+struct VEC3_DynamicArray1D_Type
+{
+ physx::PxVec3* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct Plane_DynamicArray1D_Type
+{
+ Plane_Type* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct F32_DynamicArray1D_Type
+{
+ float* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct U32_DynamicArray1D_Type
+{
+ uint32_t* buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+struct Plane_Type
+{
+ physx::PxVec3 normal;
+ float d;
+};
+
+struct ParametersStruct
+{
+
+ VEC3_DynamicArray1D_Type vertices;
+ Plane_DynamicArray1D_Type uniquePlanes;
+ F32_DynamicArray1D_Type widths;
+ U32_DynamicArray1D_Type edges;
+ U32_DynamicArray1D_Type adjacentFaces;
+ physx::PxBounds3 bounds;
+ float volume;
+ uint32_t uniqueEdgeDirectionCount;
+ uint32_t planeCount;
+
+};
+
+static const uint32_t checksum[] = { 0x8a50b89e, 0xda2f896b, 0x82da2553, 0x3b609a3d, };
+
+} // namespace ConvexHullParametersNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class ConvexHullParameters : public NvParameterized::NvParameters, public ConvexHullParametersNS::ParametersStruct
+{
+public:
+ ConvexHullParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~ConvexHullParameters();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("ConvexHullParameters");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(ConvexHullParametersNS::checksum);
+ return ConvexHullParametersNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const ConvexHullParametersNS::ParametersStruct& parameters(void) const
+ {
+ ConvexHullParameters* tmpThis = const_cast<ConvexHullParameters*>(this);
+ return *(static_cast<ConvexHullParametersNS::ParametersStruct*>(tmpThis));
+ }
+
+ ConvexHullParametersNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<ConvexHullParametersNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class ConvexHullParametersFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ ConvexHullParameters::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(ConvexHullParameters), ConvexHullParameters::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, ConvexHullParameters::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ConvexHullParameters");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(ConvexHullParameters)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, ConvexHullParameters)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, ConvexHullParameters::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, ConvexHullParameters::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ConvexHullParameters");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of ConvexHullParameters here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (ConvexHullParameters*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (ConvexHullParameters::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (ConvexHullParameters::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (ConvexHullParameters::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (ConvexHullParameters::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace apex
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/common/include/autogen/DebugColorParams.h b/APEX_1.4/common/include/autogen/DebugColorParams.h
new file mode 100644
index 00000000..bc650c9f
--- /dev/null
+++ b/APEX_1.4/common/include/autogen/DebugColorParams.h
@@ -0,0 +1,265 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_DebugColorParams_h
+#define HEADER_DebugColorParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace apex
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace DebugColorParamsNS
+{
+
+
+
+struct ParametersStruct
+{
+
+ uint32_t Default;
+ uint32_t PoseArrows;
+ uint32_t MeshStatic;
+ uint32_t MeshDynamic;
+ uint32_t Shape;
+ uint32_t Text0;
+ uint32_t Text1;
+ uint32_t ForceArrowsLow;
+ uint32_t ForceArrowsNorm;
+ uint32_t ForceArrowsHigh;
+ uint32_t Color0;
+ uint32_t Color1;
+ uint32_t Color2;
+ uint32_t Color3;
+ uint32_t Color4;
+ uint32_t Color5;
+ uint32_t Red;
+ uint32_t Green;
+ uint32_t Blue;
+ uint32_t DarkRed;
+ uint32_t DarkGreen;
+ uint32_t DarkBlue;
+ uint32_t LightRed;
+ uint32_t LightGreen;
+ uint32_t LightBlue;
+ uint32_t Purple;
+ uint32_t DarkPurple;
+ uint32_t Yellow;
+ uint32_t Orange;
+ uint32_t Gold;
+ uint32_t Emerald;
+ uint32_t White;
+ uint32_t Black;
+ uint32_t Gray;
+ uint32_t LightGray;
+ uint32_t DarkGray;
+
+};
+
+static const uint32_t checksum[] = { 0x21b30efd, 0xaea10022, 0x72a4df62, 0x8fab217f, };
+
+} // namespace DebugColorParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class DebugColorParams : public NvParameterized::NvParameters, public DebugColorParamsNS::ParametersStruct
+{
+public:
+ DebugColorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~DebugColorParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("DebugColorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(DebugColorParamsNS::checksum);
+ return DebugColorParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const DebugColorParamsNS::ParametersStruct& parameters(void) const
+ {
+ DebugColorParams* tmpThis = const_cast<DebugColorParams*>(this);
+ return *(static_cast<DebugColorParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ DebugColorParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<DebugColorParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class DebugColorParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ DebugColorParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(DebugColorParams), DebugColorParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, DebugColorParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class DebugColorParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(DebugColorParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, DebugColorParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, DebugColorParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, DebugColorParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class DebugColorParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of DebugColorParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (DebugColorParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (DebugColorParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (DebugColorParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (DebugColorParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (DebugColorParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace apex
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/common/include/autogen/DebugRenderParams.h b/APEX_1.4/common/include/autogen/DebugRenderParams.h
new file mode 100644
index 00000000..0c992de6
--- /dev/null
+++ b/APEX_1.4/common/include/autogen/DebugRenderParams.h
@@ -0,0 +1,248 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_DebugRenderParams_h
+#define HEADER_DebugRenderParams_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace apex
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace DebugRenderParamsNS
+{
+
+
+struct REF_DynamicArray1D_Type
+{
+ NvParameterized::Interface** buf;
+ bool isAllocated;
+ int32_t elementSize;
+ int32_t arraySizes[1];
+};
+
+
+struct ParametersStruct
+{
+
+ bool Enable;
+ float Scale;
+ float LodBenefits;
+ float RelativeLodBenefitsScreenPos;
+ float RelativeLodBenefitsThickness;
+ float LodDistanceScale;
+ float RenderNormals;
+ float RenderTangents;
+ float RenderBitangents;
+ bool Bounds;
+ REF_DynamicArray1D_Type moduleName;
+
+};
+
+static const uint32_t checksum[] = { 0x0679a129, 0x4119501f, 0xde4ce2b2, 0xecb0049b, };
+
+} // namespace DebugRenderParamsNS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class DebugRenderParams : public NvParameterized::NvParameters, public DebugRenderParamsNS::ParametersStruct
+{
+public:
+ DebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~DebugRenderParams();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("DebugRenderParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(DebugRenderParamsNS::checksum);
+ return DebugRenderParamsNS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const DebugRenderParamsNS::ParametersStruct& parameters(void) const
+ {
+ DebugRenderParams* tmpThis = const_cast<DebugRenderParams*>(this);
+ return *(static_cast<DebugRenderParamsNS::ParametersStruct*>(tmpThis));
+ }
+
+ DebugRenderParamsNS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<DebugRenderParamsNS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class DebugRenderParamsFactory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ DebugRenderParams::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(DebugRenderParams), DebugRenderParams::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, DebugRenderParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class DebugRenderParams");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(DebugRenderParams)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, DebugRenderParams)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, DebugRenderParams::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, DebugRenderParams::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class DebugRenderParams");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of DebugRenderParams here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (DebugRenderParams*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (DebugRenderParams::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (DebugRenderParams::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (DebugRenderParams::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (DebugRenderParams::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace apex
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/common/include/autogen/ModuleCommonRegistration.h b/APEX_1.4/common/include/autogen/ModuleCommonRegistration.h
new file mode 100644
index 00000000..febd3743
--- /dev/null
+++ b/APEX_1.4/common/include/autogen/ModuleCommonRegistration.h
@@ -0,0 +1,120 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+#ifndef MODULE_MODULECOMMONREGISTRATIONH_H
+#define MODULE_MODULECOMMONREGISTRATIONH_H
+
+#include "PsAllocator.h"
+#include "NvRegistrationsForTraitsBase.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "PxAssert.h"
+#include <stdint.h>
+
+// INCLUDE GENERATED FACTORIES
+#include "ConvexHullParameters.h"
+#include "DebugColorParams.h"
+#include "DebugRenderParams.h"
+
+
+// INCLUDE GENERATED CONVERSION
+
+
+namespace nvidia {
+namespace apex {
+
+
+class ModuleCommonRegistration : public NvParameterized::RegistrationsForTraitsBase
+{
+public:
+ static void invokeRegistration(NvParameterized::Traits* parameterizedTraits)
+ {
+ if (parameterizedTraits)
+ {
+ ModuleCommonRegistration().registerAll(*parameterizedTraits);
+ }
+ }
+
+ static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits)
+ {
+ if (parameterizedTraits)
+ {
+ ModuleCommonRegistration().unregisterAll(*parameterizedTraits);
+ }
+ }
+
+ void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits)
+ {
+ ::NvParameterized::Factory* factoriesToRegister[] = {
+// REGISTER GENERATED FACTORIES
+ new nvidia::apex::ConvexHullParametersFactory(),
+ new nvidia::apex::DebugColorParamsFactory(),
+ new nvidia::apex::DebugRenderParamsFactory(),
+
+ };
+
+ for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i)
+ {
+ parameterizedTraits.registerFactory(*factoriesToRegister[i]);
+ }
+ }
+
+ virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits)
+ {
+// REGISTER GENERATED CONVERSION
+PX_UNUSED(parameterizedTraits);
+
+ }
+
+ void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits)
+ {
+ struct FactoryDesc
+ {
+ const char* name;
+ uint32_t version;
+ };
+
+ ::NvParameterized::Factory* factoriesToUnregister[] = {
+// UNREGISTER GENERATED FACTORIES
+ new nvidia::apex::ConvexHullParametersFactory(),
+ new nvidia::apex::DebugColorParamsFactory(),
+ new nvidia::apex::DebugRenderParamsFactory(),
+
+ };
+
+ for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i)
+ {
+ ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion());
+ if (!removedFactory)
+ {
+ PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!");
+ }
+ else
+ {
+ removedFactory->freeParameterDefinitionTable(&parameterizedTraits);
+ delete removedFactory;
+ delete factoriesToUnregister[i];
+ }
+ }
+ }
+
+ virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits)
+ {
+// UNREGISTER GENERATED CONVERSION
+PX_UNUSED(parameterizedTraits);
+
+ }
+
+};
+
+
+}
+} //nvidia::apex
+
+#endif