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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/common/include/FieldSamplerManagerIntl.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/common/include/FieldSamplerManagerIntl.h')
| -rw-r--r-- | APEX_1.4/common/include/FieldSamplerManagerIntl.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/APEX_1.4/common/include/FieldSamplerManagerIntl.h b/APEX_1.4/common/include/FieldSamplerManagerIntl.h new file mode 100644 index 00000000..3822496e --- /dev/null +++ b/APEX_1.4/common/include/FieldSamplerManagerIntl.h @@ -0,0 +1,57 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef FIELD_SAMPLER_MANAGER_INTL_H +#define FIELD_SAMPLER_MANAGER_INTL_H + +#include "Apex.h" +#include "ApexSDKHelpers.h" + +namespace nvidia +{ +namespace apex +{ + +struct FieldSamplerQueryDescIntl; +class FieldSamplerQueryIntl; + +class FieldSamplerSceneIntl; + +struct FieldSamplerDescIntl; +class FieldSamplerIntl; + +struct FieldBoundaryDescIntl; +class FieldBoundaryIntl; + +class FieldSamplerManagerIntl +{ +public: + virtual FieldSamplerQueryIntl* createFieldSamplerQuery(const FieldSamplerQueryDescIntl&) = 0; + + virtual void registerFieldSampler(FieldSamplerIntl* , const FieldSamplerDescIntl& , FieldSamplerSceneIntl*) = 0; + virtual void unregisterFieldSampler(FieldSamplerIntl*) = 0; + + virtual void registerFieldBoundary(FieldBoundaryIntl* , const FieldBoundaryDescIntl&) = 0; + virtual void unregisterFieldBoundary(FieldBoundaryIntl*) = 0; + +#if PX_PHYSICS_VERSION_MAJOR == 3 + virtual void registerUnhandledParticleSystem(PxActor*) = 0; + virtual void unregisterUnhandledParticleSystem(PxActor*) = 0; + virtual bool isUnhandledParticleSystem(PxActor*) = 0; + + virtual bool doFieldSamplerFiltering(const PxFilterData &o1, const PxFilterData &o2, float &weight) const = 0; +#endif +}; + +} +} // end namespace nvidia::apex + +#endif // #ifndef FIELD_SAMPLER_MANAGER_INTL_H |