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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/common/include/ApexMerge.h
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/common/include/ApexMerge.h')
-rw-r--r--APEX_1.4/common/include/ApexMerge.h84
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diff --git a/APEX_1.4/common/include/ApexMerge.h b/APEX_1.4/common/include/ApexMerge.h
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef APEX_MERGE_H
+#define APEX_MERGE_H
+
+namespace nvidia
+{
+namespace apex
+{
+ // merge 2 increasingly sorted arrays
+ // it's ok if one of the input buffers is also the results array
+ template<class Sortable>
+ bool ApexMerge(Sortable* bufferA, uint32_t numEntriesA, Sortable* bufferB, uint32_t numEntriesB, Sortable* resultBuffer, uint32_t numEntriesResult, int (*compare)(const void*, const void*))
+ {
+ if (numEntriesResult != numEntriesA + numEntriesB)
+ return false;
+
+#if PX_CHECKED
+ if (numEntriesA > 0)
+ {
+ for (uint32_t i = 1; i < numEntriesA; ++i)
+ {
+ PX_ASSERT(compare(bufferA + i - 1, bufferA + i) <= 0);
+ }
+ }
+
+ if (numEntriesB > 0)
+ {
+ for (uint32_t i = 1; i < numEntriesB; ++i)
+ {
+ PX_ASSERT(compare(bufferB + i - 1, bufferB + i) <= 0);
+ }
+ }
+#endif
+
+ int32_t iA = (int32_t)numEntriesA-1;
+ int32_t iB = (int32_t)numEntriesB-1;
+ uint32_t iResult = numEntriesA + numEntriesB - 1;
+
+ while (iA >= 0 && iB >= 0)
+ {
+ if (compare(&bufferA[iA], &bufferB[iB]) > 0)
+ {
+ resultBuffer[iResult] = bufferA[iA--];
+ }
+ else
+ {
+ resultBuffer[iResult] = bufferB[iB--];
+ }
+
+ --iResult;
+ }
+
+ if (iA < 0)
+ {
+ if (resultBuffer != bufferB)
+ {
+ memcpy(resultBuffer, bufferB, (iB + 1) * sizeof(Sortable));
+ }
+ }
+ else
+ {
+ if (resultBuffer != bufferA)
+ {
+ memcpy(resultBuffer, bufferA, (iA + 1) * sizeof(Sortable));
+ }
+ }
+
+ return true;
+ }
+
+} // namespace apex
+} // namespace nvidia
+
+#endif // APEX_MERGE_H