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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/common/include/ApexFind.h
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef APEX_FIND_H
+#define APEX_FIND_H
+
+namespace nvidia
+{
+namespace apex
+{
+ // binary search
+ template<class Sortable>
+ int32_t ApexFind(const Sortable* buffer, uint32_t numEntries, const Sortable& element, int (*compare)(const void*, const void*))
+ {
+
+#if PX_CHECKED
+ if (numEntries > 0)
+ {
+ for (uint32_t i = 1; i < numEntries; ++i)
+ {
+ PX_ASSERT(compare(buffer + i - 1, buffer + i) <= 0);
+ }
+ }
+#endif
+
+ int32_t curMin = 0;
+ int32_t curMax = (int32_t)numEntries;
+ int32_t testIndex = 0;
+
+ while (curMin < curMax)
+ {
+ testIndex = (curMin + curMax) / 2;
+ int32_t compResult = compare(&element, buffer+testIndex);
+ if (compResult < 0)
+ {
+ curMax = testIndex;
+ }
+ else if (compResult > 0)
+ {
+ curMin = testIndex;
+ }
+ else
+ {
+ return testIndex;
+ }
+
+ }
+
+ return -1;
+ }
+
+} // namespace apex
+} // namespace nvidia
+
+#endif // APEX_FIND_H