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@echo off
echo #############################################################################################
echo Starting %~n0 %date% %time%
echo #############################################################################################
echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
echo PM_PATHS %PM_PATHS%
if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
REM Now set up the CMake command from PM_PACKAGES_ROOT
SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
echo "Cmake: %CMAKECMD%"
REM Generate projects here
echo.
echo #############################################################################################
ECHO "Creating VC15 VS2017 Switch"
SET CMAKE_OUTPUT_DIR=compiler\vc15switch\
IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
mkdir %CMAKE_OUTPUT_DIR%
pushd %CMAKE_OUTPUT_DIR%
%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake ^
-G "Visual Studio 15" ^
-T v141 ^
-DTARGET_BUILD_PLATFORM=switch ^
-DCMAKE_TOOLCHAIN_FILE="%PM_CMakeModules_PATH%\switch\NX64Toolchain.txt" ^
-DCMAKE_GENERATOR_PLATFORM=NX64 ^
-DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR%\ ^
-DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR%\ ^
-DAPPEND_CONFIG_NAME=OFF ^
-DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
-DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
-DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\clangswitch\
popd
if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
GOTO :End
:PM_PACKAGES_ROOT_UNDEFINED
ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
PAUSE
GOTO END
:DONT_RUN_STEP_2
ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
PAUSE
GOTO END
:End
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