aboutsummaryrefslogtreecommitdiff
path: root/NvCloth/samples/SampleBase/scene/scenes/VirtualParticleScene.h
blob: 38fa66bd60f2abb4d1c151b335ced9e25e3b256a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto.  Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/

#ifndef CCD_SCENE_H
#define CCD_SCENE_H

#include "scene/Scene.h"
#include <foundation/PxVec3.h>

class VirtualParticleScene : public Scene
{
public:

	VirtualParticleScene(SceneController* sceneController): Scene(sceneController) {}

	virtual void Animate(double dt) override;
	void initializeCloth(int index, physx::PxVec3 offset);
	virtual void onInitialize() override;

private:
	nv::cloth::Fabric* mFabric[1];
	nv::cloth::Solver* mSolver;
	ClothActor* mClothActor[1];

	physx::PxVec3 mOffset;
	Renderable* mCollisionMehs;
};


#endif