aboutsummaryrefslogtreecommitdiff
path: root/NvCloth/docs/documentation/Compiling/index.html
blob: 90fe4a3a309e7240d147e77e95d8e858a575c2b3 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
  "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">


<html xmlns="http://www.w3.org/1999/xhtml">
  <head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <meta http-equiv="x-ua-compatible" content="IE=Edge"/>
    
    <title>Compiling &mdash; NvCloth 1.1.3 documentation</title>
    
    <link rel="stylesheet" href="../_static/default.css" type="text/css" />
    <link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
    <link rel="stylesheet" href="../_static/breathe.css" type="text/css" />
    <link rel="stylesheet" href="../_static/application.css" type="text/css" />
    <link rel="stylesheet" href="../_static/styleguide.css" type="text/css" />
    
    <script type="text/javascript">
      var DOCUMENTATION_OPTIONS = {
        URL_ROOT:    '../',
        VERSION:     '1.1.3',
        COLLAPSE_INDEX: false,
        FILE_SUFFIX: '.html',
        HAS_SOURCE:  true
      };
    </script>
    <script type="text/javascript" src="../_static/jquery.js"></script>
    <script type="text/javascript" src="../_static/underscore.js"></script>
    <script type="text/javascript" src="../_static/doctools.js"></script>
    <script type="text/javascript" src="http://cdn.mathjax.org/mathjax/latest/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script>
    <script type="text/javascript" src="../_static/bootstrap.js"></script>
    <script type="text/javascript" src="../_static/jquery.cookie.js"></script>
    <script type="text/javascript" src="../_static/jquery.storageapi.js"></script>
    <link rel="top" title="NvCloth 1.1.3 documentation" href="../index.html" />
    <link rel="next" title="Modules" href="../Modules/Index.html" />
    <link rel="prev" title="Release Notes" href="../ReleaseNotes/index.html" /> 
  </head>
  <body>
<nav class="navbar navbar-inverse navbar-default">
  <div class="row">
      <div class="navbar-brand">
             <img class="logo" src="../_static/developerzone_gameworks_logo.png" alt="Logo"/>
      </div>
<div id="searchbox" style="display: none; float:right; padding-top:4px; padding-right:4px">
    <form class="search form-inline" action="../search.html" method="get">
      <div class="form-group">
      <input type="text" name="q" class="form-control" />
      <input type="submit" value="Search" class="btn btn-primary" />
      </div>
      <input type="hidden" name="check_keywords" value="yes" />
      <input type="hidden" name="area" value="default" />
    </form>
</div>
<script type="text/javascript">$('#searchbox').show(0);</script>
  </div>
</nav>
<div class="masthead">
    <div class="row">
      <ul class="breadcrumb">
        <li><a href="../index.html">NvCloth 1.1.3 documentation</a></li> 
      </ul>
    </div>
</div>
<div class="row">
  <div class="col-md-3 bs-sidenav" style="white-space: nowrap; overflow: auto;">
<div class="bs-sidebar">
  <div id="sidebar_toc">
  <h4>Table Of Contents</h4>
  <ul class="current">
<li class="toctree-l1"><a class="reference internal" href="../ReleaseNotes/index.html">Release Notes</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../ReleaseNotes/index.html#id1">1.1.3</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ReleaseNotes/index.html#id2">1.1.2</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ReleaseNotes/index.html#id3">1.1.1</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ReleaseNotes/index.html#id4">1.1.0</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ReleaseNotes/index.html#id5">1.0.0</a></li>
</ul>
</li>
<li class="toctree-l1 current"><a class="current reference internal" href="">Compiling</a><ul>
<li class="toctree-l2"><a class="reference internal" href="#windows">Windows</a></li>
<li class="toctree-l2"><a class="reference internal" href="#linux">Linux</a></li>
<li class="toctree-l2"><a class="reference internal" href="#mac">Mac</a></li>
<li class="toctree-l2"><a class="reference internal" href="#android">Android</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../Modules/Index.html">Modules</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../Modules/Index.html#nvcloth">NvCloth</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Modules/Index.html#nvcloth-extensions">NvCloth extensions</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../UserGuide/Index.html">User Guide</a><ul>
<li class="toctree-l2"><a class="reference internal" href="../UserGuide/Index.html#setup">Setup</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#initializing-the-library">Initializing the Library</a></li>
<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#factory">Factory</a></li>
<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#fabric-cloth">Fabric &amp; Cloth</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../UserGuide/Index.html#fabric">Fabric</a></li>
<li class="toctree-l4"><a class="reference internal" href="../UserGuide/Index.html#cloth">Cloth</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#solver">Solver</a></li>
<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#retrieving-simulation-data">Retrieving simulation data</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../UserGuide/Index.html#usage">Usage</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#common-cloth-properties">Common cloth properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#tethers">Tethers</a></li>
<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#collision-detection">Collision detection</a></li>
<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#local-space-simulation">Local space simulation</a></li>
<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#drag-lift-and-wind">Drag lift and wind</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../CopyRight/Index.html">NVIDIA Copyright Notice</a></li>
</ul>

  </div>
  <h4>Previous topic</h4>
  <p class="topless"><a href="../ReleaseNotes/index.html"
                        title="previous chapter">Release Notes</a></p>
  <h4>Next topic</h4>
  <p class="topless"><a href="../Modules/Index.html"
                        title="next chapter">Modules</a></p>
<div id="searchbox" style="display: none">
  <h4>Quick search</h4>
    <form class="search form-inline" action="../search.html" method="get">
      <div class="form-group">
      <input type="text" name="q" class="form-control" />
      <input type="submit" value="Search" class="btn btn-primary" />
      </div>
      <input type="hidden" name="check_keywords" value="yes" />
      <input type="hidden" name="area" value="default" />
    </form>
    <p class="searchtip" style="font-size: 90%">
    Enter search terms or a module, class or function name.
    </p>
</div>
<script type="text/javascript">$('#searchbox').show(0);</script>
</div>
  </div>
    <div class="document col-md-8">
          <div class="body">
            
  <div class="section" id="compiling">
<h1>Compiling<a class="headerlink" href="#compiling" title="Permalink to this headline"></a></h1>
<p>Cmake is automatically obtained using nvidia&#8217;s packman scripts for all platforms (except for Android).
Internet connection is required for this.</p>
<div class="section" id="windows">
<h2>Windows<a class="headerlink" href="#windows" title="Permalink to this headline"></a></h2>
<p>For windows: Download and install the following dependencies:</p>
<ul class="simple">
<li>Visual studio 12 or later (2013 or later)</li>
<li>Windows 8.1 sdk <a class="reference external" href="https://developer.microsoft.com/en-us/windows/downloads/windows-8-1-sdk">https://developer.microsoft.com/en-us/windows/downloads/windows-8-1-sdk</a></li>
<li>CUDA sdk <a class="reference external" href="https://developer.nvidia.com/cuda-downloads">https://developer.nvidia.com/cuda-downloads</a> (version 8 or later)</li>
</ul>
<p>Edit <tt class="code docutils literal"><span class="pre">scripts/locate_cuda.bat</span></tt> to point to the CUDA installation folder (that contains the bin, include and lib folder), edit <tt class="code docutils literal"><span class="pre">scripts/locate_win8sdk.bat</span></tt> to point to the windows SDK (<tt class="code docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files</span> <span class="pre">(x86)\Windows</span> <span class="pre">Kits\8.1</span></tt> by default)</p>
<p>Run <tt class="code docutils literal"><span class="pre">CmakeGenerateAll.bat</span></tt> to generate the visual studio solution files in <tt class="code docutils literal"><span class="pre">compiler/vcXXwinXX-cmake/</span></tt>.
Run <tt class="code docutils literal"><span class="pre">samples/CmakeGenerateProjects.bat</span></tt> to generate the visual studio solution files in <tt class="code docutils literal"><span class="pre">samples/compiler/vcXXwinXX-cmake/</span></tt>.
For example Visual Studio 2015 solution with 64-bit target processor will be placed to <tt class="code docutils literal"><span class="pre">compiler/vc14win64-cmake/</span></tt> folder.
Then open <tt class="code docutils literal"><span class="pre">NvCloth.sln</span></tt>, choose the release/debug configuration and build the solution. The library binaries will be put to the <tt class="code docutils literal"><span class="pre">bin</span></tt> folder next to the <tt class="code docutils literal"><span class="pre">compiler</span></tt> folder.</p>
<p>The above project generation script has optional command line arguments to control whether CUDA/DX11 solvers should be enabled:</p>
<div class="highlight-python"><pre>CmakeGenerateProjects.bat &lt;0|1:use_cuda (default is 1)&gt; &lt;0|1:use_dx11 (default is 1)&gt;</pre>
</div>
<p>E.g.:</p>
<div class="highlight-python"><pre>CmakeGenerateProjects.bat 1 0</pre>
</div>
<p>will include CUDA solver into the compilation but exclude the DX11 solver.</p>
</div>
<div class="section" id="linux">
<h2>Linux<a class="headerlink" href="#linux" title="Permalink to this headline"></a></h2>
<p>Run <tt class="code docutils literal"><span class="pre">GenerateProjectsLinux.sh</span></tt> to generate make files in <tt class="code docutils literal"><span class="pre">compiler/linux64-XXXXX-cmake/</span></tt></p>
<p>Enable or disable CUDA support by simply changing the following line in the <tt class="code docutils literal"><span class="pre">BuildProjectsLinux.sh</span></tt> script included to the distribution:</p>
<div class="highlight-python"><pre>export USE_CUDA=0 # 0 for disable 1 for enable</pre>
</div>
<p>Run <tt class="code docutils literal"><span class="pre">BuildProjectsLinux.sh</span></tt> script. It will generate various makefile-based projects in the <tt class="code docutils literal"><span class="pre">compiler</span></tt> folder.
Choose the one you need, e.g.:</p>
<div class="highlight-python"><pre>cd compiler/linux64-release-cmake</pre>
</div>
<p>then run the build process (using 5 compilation processes in parallel):</p>
<div class="highlight-python"><div class="highlight"><pre><span class="n">make</span> <span class="o">--</span><span class="n">jobs</span><span class="o">=</span><span class="mi">5</span>
</pre></div>
</div>
<p>The library binaries will be put to the <tt class="code docutils literal"><span class="pre">bin</span></tt> folder next to the <tt class="code docutils literal"><span class="pre">compiler</span></tt> folder.</p>
<p><strong>Note:</strong> In case you run the Linux project generation scripts <tt class="code docutils literal"><span class="pre">GenerateProjectsLinux.sh</span></tt> and see an error like this:</p>
<div class="highlight-python"><pre>env: bash\r: No such file or directory</pre>
</div>
<p>this command will help to fix the line endings:</p>
<div class="highlight-python"><pre>sed $'s/\r$//' GenerateProjectsLinux.sh &gt; GenerateProjectsLinux.sh.fixed &amp;&amp; mv GenerateProjectsLinux.sh.fixed GenerateProjectsLinux.sh &amp;&amp; chmod +x GenerateProjectsLinux.sh</pre>
</div>
<p>or use your favorite text editor.</p>
</div>
<div class="section" id="mac">
<h2>Mac<a class="headerlink" href="#mac" title="Permalink to this headline"></a></h2>
<p>Running <tt class="code docutils literal"><span class="pre">BuildProjectsOsx.sh</span></tt> will generate various xcode-based projects in the <tt class="code docutils literal"><span class="pre">compiler</span></tt> folder.
Choose the one you need, e.g. <tt class="code docutils literal"><span class="pre">cd</span> <span class="pre">compiler/osx64-cmake</span></tt>, open the project in XCode and build inside the IDE.</p>
<p>The library binaries will be put to the <tt class="code docutils literal"><span class="pre">bin</span></tt> folder next to the <tt class="code docutils literal"><span class="pre">compiler</span></tt> folder.</p>
<p><strong>Note:</strong> In case if you run the Mac project generation scripts GenerateProjectsOsx.sh and see an error like this:</p>
<div class="highlight-python"><pre>env: bash\r: No such file or directory</pre>
</div>
<p>this command will help to fix the line endings:</p>
<div class="highlight-python"><pre>sed $'s/\r$//' GenerateProjectsOsx.sh &gt; GenerateProjectsOsx.sh.fixed &amp;&amp; mv GenerateProjectsOsx.sh.fixed GenerateProjectsOsx.sh &amp;&amp; chmod +x GenerateProjectsOsx.sh</pre>
</div>
</div>
<div class="section" id="android">
<h2>Android<a class="headerlink" href="#android" title="Permalink to this headline"></a></h2>
<p>Download and install CMake 3.7 from <a class="reference external" href="https://cmake.org/download/">https://cmake.org/download/</a>. Edit <tt class="code docutils literal"><span class="pre">scripts/locate_cmake.bat</span></tt> to point to the cmake executable.</p>
<p>Download NDK from <a class="reference external" href="https://developer.android.com/ndk/downloads/index.html">https://developer.android.com/ndk/downloads/index.html</a> (tested versions are r15c, r13b, r12b). Set <tt class="code docutils literal"><span class="pre">ANDROID_NDK_ROOT</span></tt> environment variable to point to the root NDK folder.
Run project generation script:</p>
<div class="highlight-python"><pre>CmakeGenerateAndroid.bat release</pre>
</div>
<p>You need <tt class="code docutils literal"><span class="pre">cmake</span></tt> to be in your PATH.</p>
<p>Go to <tt class="code docutils literal"><span class="pre">compiler\android-arm64-v8a-release-cmake</span></tt> folder and run:</p>
<div class="highlight-python"><pre>cmake --build .  -- -j5</pre>
</div>
<p>The library binaries will be put to the <tt class="code docutils literal"><span class="pre">bin</span></tt> folder next to the <tt class="code docutils literal"><span class="pre">compiler</span></tt> folder.</p>
<p><strong>Note:</strong> To be able to build the Android binaries using CMake you need to make sure a certain folders in your NDK point to needed binaries.
Specifically, you need to create a symlink/copy/rename:</p>
<div class="highlight-python"><pre>&lt;path_to_android_ndk&gt;/toolchains/aarch64-linux-android-4.9/prebuilt/windows</pre>
</div>
<p>to:</p>
<div class="highlight-python"><pre>&lt;path_to_android_ndk&gt;/toolchains/aarch64-linux-android-4.9/prebuilt/windows-x86_64</pre>
</div>
<p>Newer NDK versions might not require doing that at all, but some versions do.</p>
</div>
</div>


          </div>
      <div class="clearer"></div>
    </div>
    <div class="col-md-1"></div>
</div>
<div class="masthead">
    <div class="row">
      <ul class="breadcrumb">
        <li><a href="../index.html">NvCloth 1.1.3 documentation</a></li> 
      </ul>
    </div>
</div>

<footer>
    <div class="footer-boilerplate">
        <div class="row">
            <div class="boilerplate">
                Copyright &copy; 2014, NVIDIA Corporation &nbsp; | &nbsp; <a href="http://www.nvidia.com/object/about-nvidia.html" onclick="s_objectID=&quot;http://www.nvidia.com/object/about-nvidia.html_1&quot;;return this.s_oc?this.s_oc(e):true">About NVIDIA </a>&nbsp; | &nbsp; <a href="http://www.nvidia.com/object/legal_info.html" onclick="s_objectID=&quot;http://www.nvidia.com/object/legal_info.html_1&quot;;return this.s_oc?this.s_oc(e):true">Legal Information </a>&nbsp; | &nbsp; <a href="http://www.nvidia.com/object/privacy_policy.html" onclick="s_objectID=&quot;http://www.nvidia.com/object/privacy_policy.html_1&quot;;return this.s_oc?this.s_oc(e):true">Privacy Policy </a>
            </div>
        </div>
    </div>
</div>
</footer>


<script type="text/x-mathjax-config">
  MathJax.Hub.Config({
    extensions: ["tex2jax.js"],
    jax: ["input/TeX", "output/HTML-CSS"],
    tex2jax: {
      processEscapes: true,
      skipTags: ["script","noscript","style","textarea"]
    },
    "HTML-CSS": { availableFonts: ["TeX"] },
    TeX: {
        Macros: {
          Lrg: ['\\displaystyle{#1}', 1, ""]
        }
      }
  });
</script>


<script type="text/javascript" async
  src="http://cdn.mathjax.org/mathjax/latest/MathJax.js?config=TeX-MML-AM_CHTML">
</script>

<script>
var treestatename = 'GWDocsTreeState';
var protocol = location.href.split('/')[0].toLowerCase();
var storage;
if (protocol.substring(0,4) == 'http') {
  storage = $.cookieStorage;
  storage.setPath('/');
} else {
  storage = $.localStorage;
}

if (storage.isEmpty(treestatename)) {
  storage.set(treestatename, {});
}

var treestate = storage.get(treestatename);

$.each($("#sidebar_toc ul li"), toc_walker);

function toc_walker(key, value) {
    var handleSpan = $("<span></span>")
        .addClass("toc_handle").prependTo(value);
    handleSpan.attr("id", $(value).closest("div").attr("id") + "." + key);

    if($(value).has("ul li").size() > 0) {
        var id = handleSpan.attr("id");
        if (!(id in treestate)) {
          treestate[id] = false;
        }
        handleSpan.addClass("toc_expanded").click(function() {
            $(this).toggleClass("toc_expanded toc_collapsed").siblings("ul").toggle();
            treestate[$(this).attr('id')] = $(this).hasClass('toc_expanded');
            storage.set(treestatename, treestate);
        });
        if(!($(this).hasClass('current') || treestate[id])) {
            handleSpan.click();
        }
        if($(this).hasClass('current')) {
            treestate[handleSpan.attr('id')] = handleSpan.hasClass('toc_expanded');
            storage.set(treestatename, treestate);
        }
    }
}
</script>
  </body>
</html>