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#
# Build NvCloth
#
MESSAGE("[NvCloth]cmake/windows/NvCloth.cmake")
IF(NOT DEFINED NV_CLOTH_ENABLE_CUDA)
SET(NV_CLOTH_ENABLE_CUDA 1)
MESSAGE("Setting NV_CLOTH_ENABLE_CUDA 1")
ENDIF()
IF(NOT DEFINED NV_CLOTH_ENABLE_DX11)
SET(NV_CLOTH_ENABLE_DX11 1)
MESSAGE("Setting NV_CLOTH_ENABLE_DX11 1")
ENDIF()
SET(GW_DEPS_ROOT $ENV{GW_DEPS_ROOT})
IF(${NV_CLOTH_ENABLE_CUDA})
FIND_PACKAGE(CUDA 8 REQUIRED)
MESSAGE("Found CUDA:" ${CUDA_INCLUDE_DIRS})
ENDIF()
SET(NVCLOTH_PLATFORM_INCLUDES PRIVATE ${CUDA_INCLUDE_DIRS})
SET(NVCLOTH_PLATFORM_SOURCE_FILES
${PROJECT_ROOT_DIR}/src/ps/windows/PsWindowsAtomic.cpp
${PROJECT_ROOT_DIR}/src/ps/windows/PsWindowsFPU.h
${PROJECT_ROOT_DIR}/src/ps/windows/PsWindowsInclude.h
)
IF(${NV_CLOTH_ENABLE_CUDA})
LIST(APPEND NVCLOTH_PLATFORM_SOURCE_FILES
${PROJECT_ROOT_DIR}/src/cuda/CuCheckSuccess.h
${PROJECT_ROOT_DIR}/src/cuda/CuCloth.cpp
${PROJECT_ROOT_DIR}/src/cuda/CuCloth.h
${PROJECT_ROOT_DIR}/src/cuda/CuClothClone.cpp
${PROJECT_ROOT_DIR}/src/cuda/CuClothData.cpp
${PROJECT_ROOT_DIR}/src/cuda/CuClothData.h
${PROJECT_ROOT_DIR}/src/cuda/CuCollision.h
${PROJECT_ROOT_DIR}/src/cuda/CuContextLock.cpp
${PROJECT_ROOT_DIR}/src/cuda/CuContextLock.h
${PROJECT_ROOT_DIR}/src/cuda/CuDevicePointer.h
${PROJECT_ROOT_DIR}/src/cuda/CuDeviceVector.h
${PROJECT_ROOT_DIR}/src/cuda/CuFabric.cpp
${PROJECT_ROOT_DIR}/src/cuda/CuFabric.h
${PROJECT_ROOT_DIR}/src/cuda/CuFactory.cpp
${PROJECT_ROOT_DIR}/src/cuda/CuFactory.h
${PROJECT_ROOT_DIR}/src/cuda/CuPhaseConfig.h
${PROJECT_ROOT_DIR}/src/cuda/CuPinnedAllocator.h
${PROJECT_ROOT_DIR}/src/cuda/CuSelfCollision.h
${PROJECT_ROOT_DIR}/src/cuda/CuSolver.cpp
${PROJECT_ROOT_DIR}/src/cuda/CuSolver.h
${PROJECT_ROOT_DIR}/src/cuda/CuSolverKernel.h
${PROJECT_ROOT_DIR}/src/cuda/CuSolverKernelBlob.h
${PROJECT_ROOT_DIR}/include/NvCloth/ps/windows/PsWindowsIntrinsics.h
)
ENDIF()
IF(${NV_CLOTH_ENABLE_DX11})
LIST(APPEND NVCLOTH_PLATFORM_SOURCE_FILES
${PROJECT_ROOT_DIR}/src/dx/DxBatchedVector.h
${PROJECT_ROOT_DIR}/src/dx/DxCheckSuccess.h
${PROJECT_ROOT_DIR}/src/dx/DxCloth.cpp
${PROJECT_ROOT_DIR}/src/dx/DxCloth.h
${PROJECT_ROOT_DIR}/src/dx/DxClothClone.cpp
${PROJECT_ROOT_DIR}/src/dx/DxClothData.cpp
${PROJECT_ROOT_DIR}/src/dx/DxClothData.h
${PROJECT_ROOT_DIR}/src/dx/DxContextLock.cpp
${PROJECT_ROOT_DIR}/src/dx/DxContextLock.h
${PROJECT_ROOT_DIR}/src/dx/DxDeviceVector.h
${PROJECT_ROOT_DIR}/src/dx/DxFabric.cpp
${PROJECT_ROOT_DIR}/src/dx/DxFabric.h
${PROJECT_ROOT_DIR}/src/dx/DxFactory.cpp
${PROJECT_ROOT_DIR}/src/dx/DxFactory.h
${PROJECT_ROOT_DIR}/src/dx/DxSolver.cpp
${PROJECT_ROOT_DIR}/src/dx/DxSolver.h
${PROJECT_ROOT_DIR}/src/dx/DxSolverKernelBlob.h
${PROJECT_ROOT_DIR}/src/dx/DxSortKernel.inc
#${PROJECT_ROOT_DIR}/src/neon/NeonCollision.cpp
#${PROJECT_ROOT_DIR}/src/neon/NeonSelfCollision.cpp
#${PROJECT_ROOT_DIR}/src/neon/NeonSolverKernel.cpp
#${PROJECT_ROOT_DIR}/src/neon/SwCollisionHelpers.h
)
ENDIF()
SET(NVCLOTH_AVX_SOURCE_FILES
${PROJECT_ROOT_DIR}/src/avx/SwSolveConstraints.cpp
)
set_source_files_properties(${NVCLOTH_AVX_SOURCE_FILES} PROPERTIES COMPILE_FLAGS "/arch:AVX")
SET(NVCLOTH_HLSL_FILES "")
IF(${NV_CLOTH_ENABLE_DX11})
SET(NVCLOTH_HLSL_FILES
${PROJECT_ROOT_DIR}/src/dx/DxSolverKernel.hlsl
)
set_source_files_properties(${NVCLOTH_HLSL_FILES} PROPERTIES VS_SHADER_TYPE Compute VS_SHADER_MODEL 5.0 VS_SHADER_FLAGS "/Vn gDxSolverKernel /Fh ${PROJECT_ROOT_DIR}/src/dx/DxSolverKernelBlob.h")
ENDIF()
SET(NVCLOTH_PLATFORM_SOURCE_FILES ${NVCLOTH_PLATFORM_SOURCE_FILES} ${NVCLOTH_HLSL_FILES} ${NVCLOTH_AVX_SOURCE_FILES})
IF(${NV_CLOTH_ENABLE_CUDA})
set(
CUDA_NVCC_FLAGS
${CUDA_NVCC_FLAGS};
# Options are documented on http://docs.nvidia.com/cuda/cuda-compiler-driver-nvcc/index.html#command-option-types-and-notation
# Important: to be able to debug CUDA kernel (correct stepping and workable warp watches),
# you should add the -G (short for --device-debug) option to the line below.
# Don't forget to remove it afterwards, since the code execution will be very slow with this flag.
-use_fast_math -ftz=true -prec-div=false -prec-sqrt=false -lineinfo -gencode arch=compute_30,code=sm_30 -gencode arch=compute_35,code=sm_35 -gencode arch=compute_50,code=sm_50 -gencode arch=compute_50,code=compute_50 -gencode arch=compute_60,code=sm_60 -D_USE_MATH_DEFINES -DNDEBUG -DPX_PROFILE=1
)
SET(NVCLOTH_CUDA_FILES
${PROJECT_ROOT_DIR}/src/cuda/CuSolverKernel.cu
)
set(CUDA_BLOB "${PROJECT_ROOT_DIR}/src/cuda/CuSolverKernelBlob.h")
cuda_include_directories(
${PXSHARED_ROOT_DIR}/include
${PXSHARED_ROOT_DIR}/src/foundation/include
${PROJECT_ROOT_DIR}/include/NvCloth
)
cuda_compile_fatbin(CUDA_FATBIN ${NVCLOTH_CUDA_FILES})
SET(NVCLOTH_PLATFORM_SOURCE_FILES ${NVCLOTH_PLATFORM_SOURCE_FILES} ${CUDA_BLOB} ${NVCLOTH_CUDA_FILES})
add_custom_command(
OUTPUT ${CUDA_BLOB}
COMMAND ${CUDA_TOOLKIT_ROOT_DIR}/bin/bin2c.exe --name kCuSolverKernel ${CUDA_FATBIN} > ${CUDA_BLOB}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${CUDA_FATBIN}
VERBATIM
)
ENDIF()
SET(NVCLOTH_COMPILE_DEFS
NV_CLOTH_IMPORT=PX_DLL_EXPORT
$<$<CONFIG:debug>:${NVCLOTH_WINDOWS_DEBUG_COMPILE_DEFS};PX_PHYSX_DLL_NAME_POSTFIX=DEBUG;>
$<$<CONFIG:checked>:${NVCLOTH_WINDOWS_CHECKED_COMPILE_DEFS};PX_PHYSX_DLL_NAME_POSTFIX=CHECKED;>
$<$<CONFIG:profile>:${NVCLOTH_WINDOWS_PROFILE_COMPILE_DEFS};PX_PHYSX_DLL_NAME_POSTFIX=PROFILE;>
$<$<CONFIG:release>:${NVCLOTH_WINDOWS_RELEASE_COMPILE_DEFS};>
)
IF(${NV_CLOTH_ENABLE_DX11})
LIST(APPEND NVCLOTH_COMPILE_DEFS
NV_CLOTH_ENABLE_DX11=1
)
ELSE()
LIST(APPEND NVCLOTH_COMPILE_DEFS
NV_CLOTH_ENABLE_DX11=0
)
ENDIF()
IF(${NV_CLOTH_ENABLE_CUDA})
LIST(APPEND NVCLOTH_COMPILE_DEFS
NV_CLOTH_ENABLE_CUDA=1
)
ELSE()
LIST(APPEND NVCLOTH_COMPILE_DEFS
NV_CLOTH_ENABLE_CUDA=0
)
ENDIF()
SET(NVCLOTH_LIBTYPE SHARED)
# include common NvCloth settings
INCLUDE(../common/NvCloth.cmake)
# Add linked libraries
TARGET_LINK_LIBRARIES(NvCloth PUBLIC ${CUDA_CUDA_LIBRARY})
SET_TARGET_PROPERTIES(NvCloth PROPERTIES
LINK_FLAGS_DEBUG "/DELAYLOAD:nvcuda.dll /MAP /DEBUG"
LINK_FLAGS_CHECKED "/DELAYLOAD:nvcuda.dll /MAP "
LINK_FLAGS_PROFILE "/DELAYLOAD:nvcuda.dll /MAP /INCREMENTAL:NO /DEBUG"
LINK_FLAGS_RELEASE "/DELAYLOAD:nvcuda.dll /MAP /INCREMENTAL:NO"
)
MESSAGE("[NvCloth]cmake/windows/NvCloth.cmake END")
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