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Diffstat (limited to 'PxShared/src/foundation/include/windows/PsWindowsLoadLibrary.h')
-rw-r--r--PxShared/src/foundation/include/windows/PsWindowsLoadLibrary.h72
1 files changed, 0 insertions, 72 deletions
diff --git a/PxShared/src/foundation/include/windows/PsWindowsLoadLibrary.h b/PxShared/src/foundation/include/windows/PsWindowsLoadLibrary.h
deleted file mode 100644
index adfd8e4..0000000
--- a/PxShared/src/foundation/include/windows/PsWindowsLoadLibrary.h
+++ /dev/null
@@ -1,72 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
-// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-
-#ifndef PS_WINDOWS_FOUNDATION_LOADLIBRARY_H
-#define PS_WINDOWS_FOUNDATION_LOADLIBRARY_H
-
-#include "foundation/PxPreprocessor.h"
-#include "windows/PsWindowsInclude.h"
-#include "foundation/windows/PxWindowsFoundationDelayLoadHook.h"
-
-namespace physx
-{
-namespace shdfnd
-{
- EXTERN_C IMAGE_DOS_HEADER __ImageBase;
-
- PX_INLINE FARPROC WINAPI foundationDliNotePreLoadLibrary(const char* libraryName, const physx::PxFoundationDelayLoadHook* delayLoadHook)
- {
- if(!delayLoadHook)
- {
- return (FARPROC)::LoadLibraryA(libraryName);
- }
- else
- {
- if(strstr(libraryName, "PxFoundation"))
- {
- if(strstr(libraryName, "DEBUG"))
- return (FARPROC)::LoadLibraryA(delayLoadHook->getPxFoundationDEBUGDllName());
-
- if(strstr(libraryName, "CHECKED"))
- return (FARPROC)::LoadLibraryA(delayLoadHook->getPxFoundationCHECKEDDllName());
-
- if(strstr(libraryName, "PROFILE"))
- return (FARPROC)::LoadLibraryA(delayLoadHook->getPxFoundationPROFILEDllName());
-
- return (FARPROC)::LoadLibraryA(delayLoadHook->getPxFoundationDllName());
- }
- }
- return NULL;
- }
-} // namespace shdfnd
-} // namespace physx
-
-
-#endif // PS_WINDOWS_FOUNDATION_LOADLIBRARY_H