aboutsummaryrefslogtreecommitdiff
path: root/PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h
diff options
context:
space:
mode:
Diffstat (limited to 'PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h')
-rw-r--r--PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h190
1 files changed, 0 insertions, 190 deletions
diff --git a/PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h b/PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h
deleted file mode 100644
index ca1e9c5..0000000
--- a/PxShared/src/foundation/include/windows/PsWindowsIntrinsics.h
+++ /dev/null
@@ -1,190 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
-// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-#ifndef PSFOUNDATION_PSWINDOWSINTRINSICS_H
-#define PSFOUNDATION_PSWINDOWSINTRINSICS_H
-
-#include "Ps.h"
-#include "foundation/PxAssert.h"
-
-// this file is for internal intrinsics - that is, intrinsics that are used in
-// cross platform code but do not appear in the API
-
-#if !PX_WINDOWS_FAMILY
-#error "This file should only be included by Windows builds!!"
-#endif
-
-#pragma warning(push)
-//'symbol' is not defined as a preprocessor macro, replacing with '0' for 'directives'
-#pragma warning(disable : 4668)
-#if PX_VC == 10
-#pragma warning(disable : 4987) // nonstandard extension used: 'throw (...)'
-#endif
-#include <intrin.h>
-#pragma warning(pop)
-
-#pragma warning(push)
-#pragma warning(disable : 4985) // 'symbol name': attributes not present on previous declaration
-#include <math.h>
-#pragma warning(pop)
-
-#include <float.h>
-#include <mmintrin.h>
-
-#pragma intrinsic(_BitScanForward)
-#pragma intrinsic(_BitScanReverse)
-
-namespace physx
-{
-namespace shdfnd
-{
-
-/*
-* Implements a memory barrier
-*/
-PX_FORCE_INLINE void memoryBarrier()
-{
- _ReadWriteBarrier();
- /* long Barrier;
- __asm {
- xchg Barrier, eax
- }*/
-}
-
-/*!
-Returns the index of the highest set bit. Not valid for zero arg.
-*/
-PX_FORCE_INLINE uint32_t highestSetBitUnsafe(uint32_t v)
-{
- unsigned long retval;
- _BitScanReverse(&retval, v);
- return retval;
-}
-
-/*!
-Returns the index of the highest set bit. Undefined for zero arg.
-*/
-PX_FORCE_INLINE uint32_t lowestSetBitUnsafe(uint32_t v)
-{
- unsigned long retval;
- _BitScanForward(&retval, v);
- return retval;
-}
-
-/*!
-Returns the number of leading zeros in v. Returns 32 for v=0.
-*/
-PX_FORCE_INLINE uint32_t countLeadingZeros(uint32_t v)
-{
- if(v)
- {
- unsigned long bsr = (unsigned long)-1;
- _BitScanReverse(&bsr, v);
- return 31 - bsr;
- }
- else
- return 32;
-}
-
-/*!
-Prefetch aligned cache size around \c ptr+offset.
-*/
-#if !PX_ARM
-PX_FORCE_INLINE void prefetchLine(const void* ptr, uint32_t offset = 0)
-{
- // cache line on X86/X64 is 64-bytes so a 128-byte prefetch would require 2 prefetches.
- // However, we can only dispatch a limited number of prefetch instructions so we opt to prefetch just 1 cache line
- /*_mm_prefetch(((const char*)ptr + offset), _MM_HINT_T0);*/
- // We get slightly better performance prefetching to non-temporal addresses instead of all cache levels
- _mm_prefetch(((const char*)ptr + offset), _MM_HINT_NTA);
-}
-#else
-PX_FORCE_INLINE void prefetchLine(const void* ptr, uint32_t offset = 0)
-{
- // arm does have 32b cache line size
- __prefetch(((const char*)ptr + offset));
-}
-#endif
-
-/*!
-Prefetch \c count bytes starting at \c ptr.
-*/
-#if !PX_ARM
-PX_FORCE_INLINE void prefetch(const void* ptr, uint32_t count = 1)
-{
- const char* cp = (char*)ptr;
- uint64_t p = size_t(ptr);
- uint64_t startLine = p >> 6, endLine = (p + count - 1) >> 6;
- uint64_t lines = endLine - startLine + 1;
- do
- {
- prefetchLine(cp);
- cp += 64;
- } while(--lines);
-}
-#else
-PX_FORCE_INLINE void prefetch(const void* ptr, uint32_t count = 1)
-{
- const char* cp = (char*)ptr;
- uint32_t p = size_t(ptr);
- uint32_t startLine = p >> 5, endLine = (p + count - 1) >> 5;
- uint32_t lines = endLine - startLine + 1;
- do
- {
- prefetchLine(cp);
- cp += 32;
- } while(--lines);
-}
-#endif
-
-//! \brief platform-specific reciprocal
-PX_CUDA_CALLABLE PX_FORCE_INLINE float recipFast(float a)
-{
- return 1.0f / a;
-}
-
-//! \brief platform-specific fast reciprocal square root
-PX_CUDA_CALLABLE PX_FORCE_INLINE float recipSqrtFast(float a)
-{
- return 1.0f / ::sqrtf(a);
-}
-
-//! \brief platform-specific floor
-PX_CUDA_CALLABLE PX_FORCE_INLINE float floatFloor(float x)
-{
- return ::floorf(x);
-}
-
-#define NS_EXPECT_TRUE(x) x
-#define NS_EXPECT_FALSE(x) x
-
-} // namespace shdfnd
-} // namespace physx
-
-#endif // #ifndef PSFOUNDATION_PSWINDOWSINTRINSICS_H