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-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
-// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-#ifndef PSFOUNDATION_PSSORTINTERNALS_H
-#define PSFOUNDATION_PSSORTINTERNALS_H
-
-/** \addtogroup foundation
-@{
-*/
-
-#include "foundation/PxAssert.h"
-#include "foundation/PxIntrinsics.h"
-#include "PsBasicTemplates.h"
-#include "PsUserAllocated.h"
-
-namespace physx
-{
-namespace shdfnd
-{
-namespace internal
-{
-template <class T, class Predicate>
-PX_INLINE void median3(T* elements, int32_t first, int32_t last, Predicate& compare)
-{
- /*
- This creates sentinels because we know there is an element at the start minimum(or equal)
- than the pivot and an element at the end greater(or equal) than the pivot. Plus the
- median of 3 reduces the chance of degenerate behavour.
- */
-
- int32_t mid = (first + last) / 2;
-
- if(compare(elements[mid], elements[first]))
- swap(elements[first], elements[mid]);
-
- if(compare(elements[last], elements[first]))
- swap(elements[first], elements[last]);
-
- if(compare(elements[last], elements[mid]))
- swap(elements[mid], elements[last]);
-
- // keep the pivot at last-1
- swap(elements[mid], elements[last - 1]);
-}
-
-template <class T, class Predicate>
-PX_INLINE int32_t partition(T* elements, int32_t first, int32_t last, Predicate& compare)
-{
- median3(elements, first, last, compare);
-
- /*
- WARNING: using the line:
-
- T partValue = elements[last-1];
-
- and changing the scan loops to:
-
- while(comparator.greater(partValue, elements[++i]));
- while(comparator.greater(elements[--j], partValue);
-
- triggers a compiler optimizer bug on xenon where it stores a double to the stack for partValue
- then loads it as a single...:-(
- */
-
- int32_t i = first; // we know first is less than pivot(but i gets pre incremented)
- int32_t j = last - 1; // pivot is in last-1 (but j gets pre decremented)
-
- for(;;)
- {
- while(compare(elements[++i], elements[last - 1]))
- ;
- while(compare(elements[last - 1], elements[--j]))
- ;
-
- if(i >= j)
- break;
-
- PX_ASSERT(i <= last && j >= first);
- swap(elements[i], elements[j]);
- }
- // put the pivot in place
-
- PX_ASSERT(i <= last && first <= (last - 1));
- swap(elements[i], elements[last - 1]);
-
- return i;
-}
-
-template <class T, class Predicate>
-PX_INLINE void smallSort(T* elements, int32_t first, int32_t last, Predicate& compare)
-{
- // selection sort - could reduce to fsel on 360 with floats.
-
- for(int32_t i = first; i < last; i++)
- {
- int32_t m = i;
- for(int32_t j = i + 1; j <= last; j++)
- if(compare(elements[j], elements[m]))
- m = j;
-
- if(m != i)
- swap(elements[m], elements[i]);
- }
-}
-
-template <class Allocator>
-class Stack
-{
- Allocator mAllocator;
- uint32_t mSize, mCapacity;
- int32_t* mMemory;
- bool mRealloc;
-
- public:
- Stack(int32_t* memory, uint32_t capacity, const Allocator& inAllocator)
- : mAllocator(inAllocator), mSize(0), mCapacity(capacity), mMemory(memory), mRealloc(false)
- {
- }
- ~Stack()
- {
- if(mRealloc)
- mAllocator.deallocate(mMemory);
- }
-
- void grow()
- {
- mCapacity *= 2;
- int32_t* newMem =
- reinterpret_cast<int32_t*>(mAllocator.allocate(sizeof(int32_t) * mCapacity, __FILE__, __LINE__));
- intrinsics::memCopy(newMem, mMemory, mSize * sizeof(int32_t));
- if(mRealloc)
- mAllocator.deallocate(mMemory);
- mRealloc = true;
- mMemory = newMem;
- }
-
- PX_INLINE void push(int32_t start, int32_t end)
- {
- if(mSize >= mCapacity - 1)
- grow();
- mMemory[mSize++] = start;
- mMemory[mSize++] = end;
- }
-
- PX_INLINE void pop(int32_t& start, int32_t& end)
- {
- PX_ASSERT(!empty());
- end = mMemory[--mSize];
- start = mMemory[--mSize];
- }
-
- PX_INLINE bool empty()
- {
- return mSize == 0;
- }
-};
-} // namespace internal
-
-} // namespace shdfnd
-} // namespace physx
-
-#endif // #ifndef PSFOUNDATION_PSSORTINTERNALS_H