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Diffstat (limited to 'PxShared/include/task/PxGpuTask.h')
| -rw-r--r-- | PxShared/include/task/PxGpuTask.h | 118 |
1 files changed, 0 insertions, 118 deletions
diff --git a/PxShared/include/task/PxGpuTask.h b/PxShared/include/task/PxGpuTask.h deleted file mode 100644 index 197fc3d..0000000 --- a/PxShared/include/task/PxGpuTask.h +++ /dev/null @@ -1,118 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. - - -#ifndef PXTASK_PXGPUTASK_H -#define PXTASK_PXGPUTASK_H - -#include "task/PxTaskDefine.h" -#include "task/PxTask.h" -#include "task/PxGpuDispatcher.h" - -namespace physx -{ - -PX_PUSH_PACK_DEFAULT - -/** \brief Define the 'flavor' of a PxGpuTask - * - * Each PxGpuTask should have a specific function; either copying data to the - * device, running kernels on that data, or copying data from the device. - * - * For optimal performance, the dispatcher should run all available HtoD tasks - * before running all Kernel tasks, and all Kernel tasks before running any DtoH - * tasks. This provides maximal kernel overlap and the least number of CUDA - * flushes. - */ -struct PxGpuTaskHint -{ - /// \brief Enums for the type of GPU task - enum Enum - { - HostToDevice, - Kernel, - DeviceToHost, - - NUM_GPU_TASK_HINTS - }; -}; - -/** - * \brief PxTask implementation for launching CUDA work - */ -class PxGpuTask : public PxTask -{ -public: - PxGpuTask() : mComp(NULL) {} - - /** - * \brief iterative "run" function for a PxGpuTask - * - * The GpuDispatcher acquires the CUDA context for the duration of this - * function call, and it is highly recommended that the PxGpuTask use the - * provided CUstream for all kernels. - * - * kernelIndex will be 0 for the initial call and incremented before each - * subsequent call. Once launchInstance() returns false, its PxGpuTask is - * considered completed and is released. - */ - virtual bool launchInstance(CUstream stream, int kernelIndex) = 0; - - /** - * \brief Returns a hint indicating the function of this task - */ - virtual PxGpuTaskHint::Enum getTaskHint() const = 0; - - /** - * \brief Specify a task that will have its reference count decremented - * when this task is released - */ - void setCompletionTask(PxBaseTask& task) - { - mComp = &task; - } - - void release() - { - if (mComp) - { - mComp->removeReference(); - mComp = NULL; - } - PxTask::release(); - } - -protected: - /// \brief A pointer to the completion task - PxBaseTask* mComp; -}; - -PX_POP_PACK - -} // end physx namespace - -#endif // PXTASK_PXGPUTASK_H |