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diff --git a/PxShared/include/foundation/nx/PxNXIntrinsics.h b/PxShared/include/foundation/nx/PxNXIntrinsics.h
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--- a/PxShared/include/foundation/nx/PxNXIntrinsics.h
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@@ -1,138 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
-// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-
-#ifndef PX_FOUNDATION_PX_NX_INTRINSICS_H
-#define PX_FOUNDATION_PX_NX_INTRINSICS_H
-
-#include "foundation/Px.h"
-#include "foundation/PxAssert.h"
-
-#if !PX_NX
- #error "This file should only be included by NX builds!!"
-#endif
-
-#include <math.h>
-#include <float.h>
-
-#include "nn/cstd/cstd_CMath.h"
-
-#if !PX_DOXYGEN
-namespace physx
-{
-namespace intrinsics
-{
-#endif
-
- //! \brief platform-specific absolute value
- PX_CUDA_CALLABLE PX_FORCE_INLINE float abs(float a) { return ::fabsf(a); }
-
- //! \brief platform-specific select float
- PX_CUDA_CALLABLE PX_FORCE_INLINE float fsel(float a, float b, float c) { return (a >= 0.0f) ? b : c; }
-
- //! \brief platform-specific sign
- PX_CUDA_CALLABLE PX_FORCE_INLINE float sign(float a) { return (a >= 0.0f) ? 1.0f : -1.0f; }
-
- //! \brief platform-specific reciprocal
- PX_CUDA_CALLABLE PX_FORCE_INLINE float recip(float a) { return 1.0f/a; }
-
- //! \brief platform-specific reciprocal estimate
- PX_CUDA_CALLABLE PX_FORCE_INLINE float recipFast(float a) { return 1.0f/a; }
-
- //! \brief platform-specific square root
- PX_CUDA_CALLABLE PX_FORCE_INLINE float sqrt(float a) { return ::sqrtf(a); }
-
- //! \brief platform-specific reciprocal square root
- PX_CUDA_CALLABLE PX_FORCE_INLINE float recipSqrt(float a) { return 1.0f/::sqrtf(a); }
-
- //! \brief platform-specific reciprocal square root estimate
- PX_CUDA_CALLABLE PX_FORCE_INLINE float recipSqrtFast(float a) { return 1.0f/::sqrtf(a); }
-
- //! \brief platform-specific sine
- PX_CUDA_CALLABLE PX_FORCE_INLINE float sin(float a) { return ::sinf(a); }
-
- //! \brief platform-specific cosine
- PX_CUDA_CALLABLE PX_FORCE_INLINE float cos(float a) { return ::cosf(a); }
-
- //! \brief platform-specific minimum
- PX_CUDA_CALLABLE PX_FORCE_INLINE float selectMin(float a, float b) { return a<b ? a : b; }
-
- //! \brief platform-specific maximum
- PX_CUDA_CALLABLE PX_FORCE_INLINE float selectMax(float a, float b) { return a>b ? a : b; }
-
- //! \brief platform-specific finiteness check
- PX_CUDA_CALLABLE PX_FORCE_INLINE bool isFinite(float a)
- {
-#ifdef __CUDACC__
- return isfinite(a) ? true : false;
-#else
- return !nn::cstd::IsNan(a) && !nn::cstd::IsInf(a);
-#endif
- }
-
- //! \brief platform-specific finiteness check
- PX_CUDA_CALLABLE PX_FORCE_INLINE bool isFinite(double a)
- {
-#ifdef __CUDACC__
- return isfinite(a) ? true : false;
-#else
- return !nn::cstd::IsNan(a) && !nn::cstd::IsInf(a);
-#endif
- }
-
- /*!
- Sets \c count bytes starting at \c dst to zero.
- */
- PX_FORCE_INLINE void* memZero(void* PX_RESTRICT dest, uint32_t count)
- {
- return memset(dest, 0, count);
- }
-
- /*!
- Sets \c count bytes starting at \c dst to \c c.
- */
- PX_FORCE_INLINE void* memSet(void* PX_RESTRICT dest, int32_t c, uint32_t count)
- {
- return memset(dest, c, count);
- }
-
- /*!
- Copies \c count bytes from \c src to \c dst. User memMove if regions overlap.
- */
- PX_FORCE_INLINE void* memCopy(void* PX_RESTRICT dest, const void* PX_RESTRICT src, uint32_t count)
- {
- return memcpy(dest, src, count);
- }
-
- /*!
- Copies \c count bytes from \c src to \c dst. Supports overlapping regions.
- */
- PX_FORCE_INLINE void* memMove(void* PX_RESTRICT dest, const void* PX_RESTRICT src, uint32_t count)
- {
- return memmove(dest, src, count);
- }
-
- /*!
- Set 128B to zero starting at \c dst+offset. Must be aligned.
- */
- PX_FORCE_INLINE void memZero128(void* PX_RESTRICT dest, uint32_t offset = 0)
- {
- PX_ASSERT(((size_t(dest)+offset) & 0x7f) == 0);
- memSet((char* PX_RESTRICT)dest+offset, 0, 128);
- }
-
-#if !PX_DOXYGEN
-} // namespace intrinsics
-} // namespace physx
-#endif
-
-#endif