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Diffstat (limited to 'PxShared/include/foundation/PxMathUtils.h')
| -rw-r--r-- | PxShared/include/foundation/PxMathUtils.h | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/PxShared/include/foundation/PxMathUtils.h b/PxShared/include/foundation/PxMathUtils.h deleted file mode 100644 index 11ddde5..0000000 --- a/PxShared/include/foundation/PxMathUtils.h +++ /dev/null @@ -1,73 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. -// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. -// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. - -#ifndef PXFOUNDATION_PXMATHUTILS_H -#define PXFOUNDATION_PXMATHUTILS_H - -/** \addtogroup common - @{ -*/ - -#include "foundation/Px.h" - -#if !PX_DOXYGEN -namespace physx -{ -#endif - -/** -\brief finds the shortest rotation between two vectors. - -\param[in] from the vector to start from -\param[in] target the vector to rotate to -\return a rotation about an axis normal to the two vectors which takes one to the other via the shortest path -*/ - -PX_FOUNDATION_API PxQuat PxShortestRotation(const PxVec3& from, const PxVec3& target); - -/* \brief diagonalizes a 3x3 symmetric matrix y - -The returned matrix satisfies M = R * D * R', where R is the rotation matrix for the output quaternion, R' its -transpose, and D the diagonal matrix - -If the matrix is not symmetric, the result is undefined. - -\param[in] m the matrix to diagonalize -\param[out] axes a quaternion rotation which diagonalizes the matrix -\return the vector diagonal of the diagonalized matrix. -*/ - -PX_FOUNDATION_API PxVec3 PxDiagonalize(const PxMat33& m, PxQuat& axes); - -#if !PX_DOXYGEN -} // namespace physx -#endif - -/** @} */ -#endif |