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diff --git a/PxShared/include/cudamanager/PxGpuCopyDesc.h b/PxShared/include/cudamanager/PxGpuCopyDesc.h
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-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-
-#ifndef PXCUDACONTEXTMANAGER_PXGPUCOPYDESC_H
-#define PXCUDACONTEXTMANAGER_PXGPUCOPYDESC_H
-
-#include "foundation/PxPreprocessor.h"
-
-#if PX_SUPPORT_GPU_PHYSX
-
-#include "task/PxTaskDefine.h"
-
-namespace physx
-{
-
-PX_PUSH_PACK_DEFAULT
-
-/**
- * \brief Input descriptor for the GpuDispatcher's built-in copy kernel
- *
- * All host memory involved in copy transactions must be page-locked.
- * If more than one descriptor is passed to the copy kernel in one launch,
- * the descriptors themselves must be in page-locked memory.
- */
-struct PxGpuCopyDesc
-{
- /**
- * \brief Input descriptor for the GpuDispatcher's built-in copy kernel
- */
- enum CopyType
- {
- HostToDevice,
- DeviceToHost,
- DeviceToDevice,
- DeviceMemset32
- };
-
- size_t dest; //!< the destination
- size_t source; //!< the source (32bit value when type == DeviceMemset)
- size_t bytes; //!< the size in bytes
- CopyType type; //!< the memory transaction type
-
- /**
- * \brief Copy is optimally performed as 64bit words, requires 64bit alignment. But it can
- * gracefully degrade to 32bit copies if necessary
- */
- PX_INLINE bool isValid()
- {
- bool ok = true;
- ok &= ((dest & 0x3) == 0);
- ok &= ((type == DeviceMemset32) || (source & 0x3) == 0);
- ok &= ((bytes & 0x3) == 0);
- return ok;
- }
-};
-
-PX_POP_PACK
-
-} // end physx namespace
-
-#endif // PX_SUPPORT_GPU_PHYSX
-#endif // PXCUDACONTEXTMANAGER_PXGPUCOPYDESC_H