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Diffstat (limited to 'NvCloth/src/SwCollisionHelpers.h')
| -rw-r--r-- | NvCloth/src/SwCollisionHelpers.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/NvCloth/src/SwCollisionHelpers.h b/NvCloth/src/SwCollisionHelpers.h new file mode 100644 index 0000000..9168a3b --- /dev/null +++ b/NvCloth/src/SwCollisionHelpers.h @@ -0,0 +1,84 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#pragma once + +#include "Simd.h" + +// platform specific helpers + +namespace nv +{ +namespace cloth +{ + +inline uint32_t findBitSet(uint32_t mask); + +// intFloor(-1.0f) returns -2 on SSE and NEON! +inline Simd4i intFloor(const Simd4f& v); + +inline Simd4i horizontalOr(const Simd4i& mask); + +template <typename> +struct Gather; + +#if NV_SIMD_SIMD +template <> +struct Gather<Simd4i> +{ + inline Gather(const Simd4i& index); + inline Simd4i operator()(const Simd4i*) const; + +#if NV_SIMD_SSE2 + Simd4i mSelectQ, mSelectD, mSelectW; + static const Simd4i sIntSignBit; + static const Simd4i sSignedMask; +#elif NV_SIMD_NEON + Simd4i mPermute; + static const Simd4i sPack; + static const Simd4i sOffset; + static const Simd4i sShift; + static const Simd4i sMask; +#endif + Simd4i mOutOfRange; +}; +#endif + +} // namespace cloth +} // namespace nv + +#if NV_SIMD_SSE2 +#include "sse2/SwCollisionHelpers.h" +#elif NV_SIMD_NEON +#include "neon/SwCollisionHelpers.h" +#endif + +#if NV_SIMD_SCALAR +#include "scalar/SwCollisionHelpers.h" +#endif |