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-rw-r--r--NvCloth/src/NvSimd/NvSimdTypes.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/NvCloth/src/NvSimd/NvSimdTypes.h b/NvCloth/src/NvSimd/NvSimdTypes.h
index 0625332..dd94b40 100644
--- a/NvCloth/src/NvSimd/NvSimdTypes.h
+++ b/NvCloth/src/NvSimd/NvSimdTypes.h
@@ -104,7 +104,7 @@ void foo(const float* ptr)
#define NV_SIMD_INLINE_ASSEMBLER 1
#endif
-/*! \def NV_SIMD_USE_NAMESPACE
+/*! \def NV_CLOTH_NO_SIMD_NAMESPACE
* \brief Set to 1 to define the SIMD library types and functions inside the nvidia::simd namespace.
* By default, the types and functions defined in this header live in the global namespace.
* This is because MSVC (prior to version 12, Visual Studio 2013) does an inferior job at optimizing
@@ -116,11 +116,11 @@ void foo(const float* ptr)
* __m128i are wrapped into structs. Arguments need to be passed by reference in this mode.
* \see NV_SIMD_VECTORCALL, Simd4fArg */
-#if defined NV_SIMD_USE_NAMESPACE&& NV_SIMD_USE_NAMESPACE
+#ifndef NV_CLOTH_NO_SIMD_NAMESPACE
#define NV_SIMD_NAMESPACE_BEGIN \
namespace nv \
{ \
- namespace simd \
+ namespace cloth \
{
#define NV_SIMD_NAMESPACE_END \
} \