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Diffstat (limited to 'NvCloth/samples/external/assimp-4.1.0/test/unit/utLimitBoneWeights.cpp')
| -rw-r--r-- | NvCloth/samples/external/assimp-4.1.0/test/unit/utLimitBoneWeights.cpp | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/NvCloth/samples/external/assimp-4.1.0/test/unit/utLimitBoneWeights.cpp b/NvCloth/samples/external/assimp-4.1.0/test/unit/utLimitBoneWeights.cpp deleted file mode 100644 index 022e4bd..0000000 --- a/NvCloth/samples/external/assimp-4.1.0/test/unit/utLimitBoneWeights.cpp +++ /dev/null @@ -1,139 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2017, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ -#include "UnitTestPCH.h" - -#include <assimp/scene.h> -#include <LimitBoneWeightsProcess.h> - -using namespace std; -using namespace Assimp; - -class LimitBoneWeightsTest : public ::testing::Test { -public: - virtual void SetUp(); - virtual void TearDown(); - -protected: - LimitBoneWeightsProcess* piProcess; - aiMesh* pcMesh; -}; - -// ------------------------------------------------------------------------------------------------ -void LimitBoneWeightsTest::SetUp() -{ - // construct the process - this->piProcess = new LimitBoneWeightsProcess(); - - // now need to create a nice mesh for testing purposes - this->pcMesh = new aiMesh(); - - pcMesh->mNumVertices = 500; - pcMesh->mVertices = new aiVector3D[500]; // uninit. - pcMesh->mNumBones = 30; - pcMesh->mBones = new aiBone*[30]; - unsigned int iCur = 0; - for (unsigned int i = 0; i < 30;++i) - { - aiBone* pc = pcMesh->mBones[i] = new aiBone(); - pc->mNumWeights = 250; - pc->mWeights = new aiVertexWeight[pc->mNumWeights]; - for (unsigned int qq = 0; qq < pc->mNumWeights;++qq) - { - aiVertexWeight& v = pc->mWeights[qq]; - v.mVertexId = iCur++; - if (500 == iCur)iCur = 0; - v.mWeight = 1.0f / 15; // each vertex should occur once in two bones - } - } -} - -// ------------------------------------------------------------------------------------------------ -void LimitBoneWeightsTest::TearDown() -{ - delete pcMesh; - delete piProcess; -} - -// ------------------------------------------------------------------------------------------------ -TEST_F(LimitBoneWeightsTest, testProcess) -{ - // execute the step on the given data - piProcess->ProcessMesh(pcMesh); - - // check whether everything is ok ... - typedef std::vector<LimitBoneWeightsProcess::Weight> VertexWeightList; - VertexWeightList* asWeights = new VertexWeightList[pcMesh->mNumVertices]; - - for (unsigned int i = 0; i < pcMesh->mNumVertices;++i) - asWeights[i].reserve(4); - - // sort back as per-vertex lists - for (unsigned int i = 0; i < pcMesh->mNumBones;++i) - { - aiBone& pcBone = **(pcMesh->mBones+i); - for (unsigned int q = 0; q < pcBone.mNumWeights;++q) - { - aiVertexWeight weight = pcBone.mWeights[q]; - asWeights[weight.mVertexId].push_back(LimitBoneWeightsProcess::Weight (i,weight.mWeight)); - } - } - - // now validate the size of the lists and check whether all weights sum to 1.0f - for (unsigned int i = 0; i < pcMesh->mNumVertices;++i) - { - EXPECT_LE(asWeights[i].size(), 4U); - float fSum = 0.0f; - for (VertexWeightList::const_iterator - iter = asWeights[i].begin(); - iter != asWeights[i].end();++iter) - { - fSum += (*iter).mWeight; - } - EXPECT_GE(fSum, 0.95F); - EXPECT_LE(fSum, 1.04F); - } - - // delete allocated storage - delete[] asWeights; - - // everything seems to be OK -} |