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diff --git a/NvCloth/samples/external/assimp-4.1.0/test/unit/utColladaExportCamera.cpp b/NvCloth/samples/external/assimp-4.1.0/test/unit/utColladaExportCamera.cpp
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+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2017, assimp team
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+#include "UnitTestPCH.h"
+
+#include <assimp/cexport.h>
+#include <assimp/Exporter.hpp>
+#include <assimp/Importer.hpp>
+#include <assimp/scene.h>
+#include <assimp/postprocess.h>
+
+#ifndef ASSIMP_BUILD_NO_EXPORT
+
+class ColladaExportCamera : public ::testing::Test {
+public:
+
+ virtual void SetUp()
+ {
+ ex = new Assimp::Exporter();
+ im = new Assimp::Importer();
+
+ }
+
+ virtual void TearDown()
+ {
+ delete ex;
+ delete im;
+ }
+
+protected:
+ Assimp::Exporter* ex;
+ Assimp::Importer* im;
+};
+
+TEST_F(ColladaExportCamera, testExportCamera)
+{
+ const char* file = "cameraExp.dae";
+
+ const aiScene* pTest = im->ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/cameras.dae", aiProcess_ValidateDataStructure);
+ ASSERT_TRUE(pTest!=NULL);
+ ASSERT_TRUE(pTest->HasCameras());
+
+
+ EXPECT_EQ(AI_SUCCESS,ex->Export(pTest,"collada",file));
+ const unsigned int origNumCams( pTest->mNumCameras );
+ std::unique_ptr<float[]> origFOV( new float[ origNumCams ] );
+ std::unique_ptr<float[]> orifClipPlaneNear( new float[ origNumCams ] );
+ std::unique_ptr<float[]> orifClipPlaneFar( new float[ origNumCams ] );
+ std::unique_ptr<aiString[]> names( new aiString[ origNumCams ] );
+ std::unique_ptr<aiVector3D[]> pos( new aiVector3D[ origNumCams ] );
+ for (size_t i = 0; i < origNumCams; i++) {
+ const aiCamera *orig = pTest->mCameras[ i ];
+ ASSERT_TRUE( orig != nullptr );
+
+ origFOV[ i ] = orig->mHorizontalFOV;
+ orifClipPlaneNear[ i ] = orig->mClipPlaneNear;
+ orifClipPlaneFar[ i ] = orig->mClipPlaneFar;
+ names[ i ] = orig->mName;
+ pos[ i ] = orig->mPosition;
+ }
+ const aiScene* imported = im->ReadFile(file, aiProcess_ValidateDataStructure);
+
+ ASSERT_TRUE(imported!=NULL);
+
+ EXPECT_TRUE( imported->HasCameras() );
+ EXPECT_EQ( origNumCams, imported->mNumCameras );
+
+ for(size_t i=0; i< imported->mNumCameras;i++){
+ const aiCamera *read = imported->mCameras[ i ];
+
+ EXPECT_TRUE( names[ i ] == read->mName );
+ EXPECT_NEAR( origFOV[ i ],read->mHorizontalFOV, 0.0001f );
+ EXPECT_FLOAT_EQ( orifClipPlaneNear[ i ], read->mClipPlaneNear);
+ EXPECT_FLOAT_EQ( orifClipPlaneFar[ i ], read->mClipPlaneFar);
+
+ EXPECT_FLOAT_EQ( pos[ i ].x,read->mPosition.x);
+ EXPECT_FLOAT_EQ( pos[ i ].y,read->mPosition.y);
+ EXPECT_FLOAT_EQ( pos[ i ].z,read->mPosition.z);
+ }
+}
+
+#endif // ASSIMP_BUILD_NO_EXPORT
+
+