diff options
Diffstat (limited to 'NvCloth/samples/SampleBase/utils/MeshGenerator.h')
| -rw-r--r-- | NvCloth/samples/SampleBase/utils/MeshGenerator.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/NvCloth/samples/SampleBase/utils/MeshGenerator.h b/NvCloth/samples/SampleBase/utils/MeshGenerator.h index 4f4b0c9..2e0344e 100644 --- a/NvCloth/samples/SampleBase/utils/MeshGenerator.h +++ b/NvCloth/samples/SampleBase/utils/MeshGenerator.h @@ -14,6 +14,7 @@ #include <vector> #include "renderer/CustomRenderMesh.h" #include <foundation/PxVec3.h> +#include "renderer/Mesh.h" namespace MeshGenerator { @@ -92,6 +93,13 @@ Mesh generateCone(physx::PxVec4 a, physx::PxVec4 b, int segments, float grow, bo Mesh generateCollisionConvex(physx::PxVec4* planes, uint32_t mask, float grow, bool flip); Mesh generateCollisionCapsules(physx::PxVec4* spheres, int sphereCount, uint32_t* indices, int indexCount, float grow); +//Generates simple meshes with smooth shading +::SimpleMesh generateFastSphere(int segmentsX, int segmentY, physx::PxMat44 transform); +::SimpleMesh generateFastCylinder(int segmentsX, int segmentY, physx::PxMat44 transform); //no caps + +//Combines cashed spheres and cylinders to generate the capsules +::SimpleMesh generateCollisionCapsulesFast(physx::PxVec4* spheres, int sphereCount, uint32_t* indices, int indexCount, float grow); + uint32_t generateConvexPolyhedronPlanes(int segmentsX, int segmentsY, physx::PxVec3 center, float radius, std::vector<physx::PxVec4>* planes); class MeshGeneratorRenderMesh : public CustomRenderMesh @@ -105,6 +113,7 @@ class MeshGeneratorRenderMeshSmooth : public CustomRenderMesh { public: MeshGeneratorRenderMeshSmooth(const Mesh mesh); + MeshGeneratorRenderMeshSmooth(const ::SimpleMesh mesh, int flags = 0); //flags from CustomRenderMesh virtual ~MeshGeneratorRenderMeshSmooth(); }; |