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-rw-r--r--NvCloth/samples/SampleBase/scene/scenes/SimpleScene.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/NvCloth/samples/SampleBase/scene/scenes/SimpleScene.cpp b/NvCloth/samples/SampleBase/scene/scenes/SimpleScene.cpp
index b52e2c6..e774665 100644
--- a/NvCloth/samples/SampleBase/scene/scenes/SimpleScene.cpp
+++ b/NvCloth/samples/SampleBase/scene/scenes/SimpleScene.cpp
@@ -9,7 +9,7 @@
*/
#include "SimpleScene.h"
-#include "Scene/SceneController.h"
+#include "scene/SceneController.h"
#include <NvClothExt/ClothFabricCooker.h>
#include "ClothMeshGenerator.h"
#include <NvCloth/Fabric.h>
@@ -76,6 +76,7 @@ void SimpleScene::onInitialize()
mClothActor->mCloth->setPhaseConfig(nv::cloth::Range<nv::cloth::PhaseConfig>(&phases.front(), &phases.back()));
mClothActor->mCloth->setDragCoefficient(0.1f);
mClothActor->mCloth->setDragCoefficient(0.1f);
+ //mClothActor->mCloth->setSelfCollisionDistance(0.1f);
mSolver = getSceneController()->getFactory()->createSolver();
trackSolver(mSolver);