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-rw-r--r--Externals/CMakeModules/FindPhysX.cmake21
1 files changed, 0 insertions, 21 deletions
diff --git a/Externals/CMakeModules/FindPhysX.cmake b/Externals/CMakeModules/FindPhysX.cmake
deleted file mode 100644
index 5b07c14..0000000
--- a/Externals/CMakeModules/FindPhysX.cmake
+++ /dev/null
@@ -1,21 +0,0 @@
-#
-# Find PhysX
-#
-# This is a really dumb finder - it finds the PhysX install we're going to use add_subdirectory on.
-# PHYSX_FOUND - System has PhysX
-# PHYSX_ROOT_DIR - The PhysX root directory
-
-# First look for the feature branch, then for the trunk
-FIND_PATH( PHYSX_ROOT_DIR Include/PxActor.h
- HINTS
- ${GW_DEPS_ROOT}/PhysXSDK
- ${GW_DEPS_ROOT}/PhysX_3.4
- ${GW_DEPS_ROOT}/sw/physx/PhysXSDK/3.4/trunk
- )
-
-MESSAGE(${PHYSX_ROOT_DIR})
-
-INCLUDE(FindPackageHandleStandardArgs)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(PhysX DEFAULT_MSG PHYSX_ROOT_DIR)
-
-mark_as_advanced(PHYSX_ROOT_DIR)