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authorMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
committerMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
commitd243404d4ba88bcf53f7310cc8980b4efe38c19f (patch)
treedcc8ce2904e9f813e03f71f825c4d3c9ec565d91 /PxShared/src/filebuf/include/PsAsciiConversion.h
parentAdd new SetSpheres and SetPlanes api's to bring them in line with setTriangles. (diff)
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1.1.6 Release.1.1.6
Diffstat (limited to 'PxShared/src/filebuf/include/PsAsciiConversion.h')
-rw-r--r--PxShared/src/filebuf/include/PsAsciiConversion.h99
1 files changed, 0 insertions, 99 deletions
diff --git a/PxShared/src/filebuf/include/PsAsciiConversion.h b/PxShared/src/filebuf/include/PsAsciiConversion.h
deleted file mode 100644
index 7c4fa3a..0000000
--- a/PxShared/src/filebuf/include/PsAsciiConversion.h
+++ /dev/null
@@ -1,99 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-
-#ifndef PSFILEBUFFER_PSASCIICONVERSION_H
-#define PSFILEBUFFER_PSASCIICONVERSION_H
-
-/*!
-\file
-\brief PxAsciiConversion namespace contains string/value helper functions
-*/
-
-#include "PxMath.h"
-#include "PsString.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-#include <float.h>
-
-namespace physx
-{
-namespace general_string_parsing2
-{
-namespace PxAsc
-{
-
-const uint32_t PxF32StrLen = 24;
-const uint32_t PxF64StrLen = 32;
-const uint32_t IntStrLen = 32;
-
-PX_INLINE bool isWhiteSpace(char c);
-PX_INLINE const char * skipNonWhiteSpace(const char *scan);
-PX_INLINE const char * skipWhiteSpace(const char *scan);
-
-//////////////////////////
-// str to value functions
-//////////////////////////
-PX_INLINE bool strToBool(const char *str, const char **endptr);
-PX_INLINE int8_t strToI8(const char *str, const char **endptr);
-PX_INLINE int16_t strToI16(const char *str, const char **endptr);
-PX_INLINE int32_t strToI32(const char *str, const char **endptr);
-PX_INLINE int64_t strToI64(const char *str, const char **endptr);
-PX_INLINE uint8_t strToU8(const char *str, const char **endptr);
-PX_INLINE uint16_t strToU16(const char *str, const char **endptr);
-PX_INLINE uint32_t strToU32(const char *str, const char **endptr);
-PX_INLINE uint64_t strToU64(const char *str, const char **endptr);
-PX_INLINE float strToF32(const char *str, const char **endptr);
-PX_INLINE double strToF64(const char *str, const char **endptr);
-PX_INLINE void strToF32s(float *v,uint32_t count,const char *str, const char**endptr);
-
-
-//////////////////////////
-// value to str functions
-//////////////////////////
-PX_INLINE const char * valueToStr( bool val, char *buf, uint32_t n );
-PX_INLINE const char * valueToStr( int8_t val, char *buf, uint32_t n );
-PX_INLINE const char * valueToStr( int16_t val, char *buf, uint32_t n );
-PX_INLINE const char * valueToStr( int32_t val, char *buf, uint32_t n );
-PX_INLINE const char * valueToStr( int64_t val, char *buf, uint32_t n );
-PX_INLINE const char * valueToStr( uint8_t val, char *buf, uint32_t n );
-PX_INLINE const char * valueToStr( uint16_t val, char *buf, uint32_t n );
-PX_INLINE const char * valueToStr( uint32_t val, char *buf, uint32_t n );
-PX_INLINE const char * valueToStr( uint64_t val, char *buf, uint32_t n );
-PX_INLINE const char * valueToStr( float val, char *buf, uint32_t n );
-PX_INLINE const char * valueToStr( double val, char *buf, uint32_t n );
-
-#include "PsAsciiConversion.inl"
-
-} // end of namespace
-} // end of namespace
-using namespace general_string_parsing2;
-} // end of namespace
-
-
-#endif // PSFILEBUFFER_PSASCIICONVERSION_H