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| author | Marijn Tamis <[email protected]> | 2019-04-01 14:21:09 +0200 |
|---|---|---|
| committer | Marijn Tamis <[email protected]> | 2019-04-01 14:21:09 +0200 |
| commit | d243404d4ba88bcf53f7310cc8980b4efe38c19f (patch) | |
| tree | dcc8ce2904e9f813e03f71f825c4d3c9ec565d91 /PxShared/src/filebuf/include/PsAsciiConversion.h | |
| parent | Add new SetSpheres and SetPlanes api's to bring them in line with setTriangles. (diff) | |
| download | nvcloth-1.1.6.tar.xz nvcloth-1.1.6.zip | |
1.1.6 Release.1.1.6
Diffstat (limited to 'PxShared/src/filebuf/include/PsAsciiConversion.h')
| -rw-r--r-- | PxShared/src/filebuf/include/PsAsciiConversion.h | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/PxShared/src/filebuf/include/PsAsciiConversion.h b/PxShared/src/filebuf/include/PsAsciiConversion.h deleted file mode 100644 index 7c4fa3a..0000000 --- a/PxShared/src/filebuf/include/PsAsciiConversion.h +++ /dev/null @@ -1,99 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. - -#ifndef PSFILEBUFFER_PSASCIICONVERSION_H -#define PSFILEBUFFER_PSASCIICONVERSION_H - -/*! -\file -\brief PxAsciiConversion namespace contains string/value helper functions -*/ - -#include "PxMath.h" -#include "PsString.h" -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <assert.h> -#include <float.h> - -namespace physx -{ -namespace general_string_parsing2 -{ -namespace PxAsc -{ - -const uint32_t PxF32StrLen = 24; -const uint32_t PxF64StrLen = 32; -const uint32_t IntStrLen = 32; - -PX_INLINE bool isWhiteSpace(char c); -PX_INLINE const char * skipNonWhiteSpace(const char *scan); -PX_INLINE const char * skipWhiteSpace(const char *scan); - -////////////////////////// -// str to value functions -////////////////////////// -PX_INLINE bool strToBool(const char *str, const char **endptr); -PX_INLINE int8_t strToI8(const char *str, const char **endptr); -PX_INLINE int16_t strToI16(const char *str, const char **endptr); -PX_INLINE int32_t strToI32(const char *str, const char **endptr); -PX_INLINE int64_t strToI64(const char *str, const char **endptr); -PX_INLINE uint8_t strToU8(const char *str, const char **endptr); -PX_INLINE uint16_t strToU16(const char *str, const char **endptr); -PX_INLINE uint32_t strToU32(const char *str, const char **endptr); -PX_INLINE uint64_t strToU64(const char *str, const char **endptr); -PX_INLINE float strToF32(const char *str, const char **endptr); -PX_INLINE double strToF64(const char *str, const char **endptr); -PX_INLINE void strToF32s(float *v,uint32_t count,const char *str, const char**endptr); - - -////////////////////////// -// value to str functions -////////////////////////// -PX_INLINE const char * valueToStr( bool val, char *buf, uint32_t n ); -PX_INLINE const char * valueToStr( int8_t val, char *buf, uint32_t n ); -PX_INLINE const char * valueToStr( int16_t val, char *buf, uint32_t n ); -PX_INLINE const char * valueToStr( int32_t val, char *buf, uint32_t n ); -PX_INLINE const char * valueToStr( int64_t val, char *buf, uint32_t n ); -PX_INLINE const char * valueToStr( uint8_t val, char *buf, uint32_t n ); -PX_INLINE const char * valueToStr( uint16_t val, char *buf, uint32_t n ); -PX_INLINE const char * valueToStr( uint32_t val, char *buf, uint32_t n ); -PX_INLINE const char * valueToStr( uint64_t val, char *buf, uint32_t n ); -PX_INLINE const char * valueToStr( float val, char *buf, uint32_t n ); -PX_INLINE const char * valueToStr( double val, char *buf, uint32_t n ); - -#include "PsAsciiConversion.inl" - -} // end of namespace -} // end of namespace -using namespace general_string_parsing2; -} // end of namespace - - -#endif // PSFILEBUFFER_PSASCIICONVERSION_H |