aboutsummaryrefslogtreecommitdiff
path: root/PxShared/include/foundation/windows
diff options
context:
space:
mode:
authorMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
committerMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
commitd243404d4ba88bcf53f7310cc8980b4efe38c19f (patch)
treedcc8ce2904e9f813e03f71f825c4d3c9ec565d91 /PxShared/include/foundation/windows
parentAdd new SetSpheres and SetPlanes api's to bring them in line with setTriangles. (diff)
downloadnvcloth-1.1.6.tar.xz
nvcloth-1.1.6.zip
1.1.6 Release.1.1.6
Diffstat (limited to 'PxShared/include/foundation/windows')
-rw-r--r--PxShared/include/foundation/windows/PxWindowsFoundationDelayLoadHook.h71
-rw-r--r--PxShared/include/foundation/windows/PxWindowsIntrinsics.h50
2 files changed, 25 insertions, 96 deletions
diff --git a/PxShared/include/foundation/windows/PxWindowsFoundationDelayLoadHook.h b/PxShared/include/foundation/windows/PxWindowsFoundationDelayLoadHook.h
deleted file mode 100644
index 1d42185..0000000
--- a/PxShared/include/foundation/windows/PxWindowsFoundationDelayLoadHook.h
+++ /dev/null
@@ -1,71 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
-// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-#ifndef PX_FOUNDATION_DELAY_LOAD_HOOK
-#define PX_FOUNDATION_DELAY_LOAD_HOOK
-
-#include "foundation/PxPreprocessor.h"
-
-/** \addtogroup foundation
-@{
-*/
-
-#if !PX_DOXYGEN
-namespace physx
-{
-#endif
- /**
- \brief PxFoundationDelayLoadHook
-
- This is a helper class for delay loading the PxFoundation dll.
- If a PxFoundation dll with a non-default file name needs to be loaded,
- PxFoundationDelayLoadHook can be sub-classed to provide the custom file names.
-
- Once the names are set, the instance must be set for use by the loading dll.
- */
- class PxFoundationDelayLoadHook
- {
- public:
- PxFoundationDelayLoadHook() {}
- virtual ~PxFoundationDelayLoadHook() {}
-
- virtual const char* getPxFoundationDEBUGDllName() const = 0;
- virtual const char* getPxFoundationCHECKEDDllName() const = 0;
- virtual const char* getPxFoundationPROFILEDllName() const = 0;
- virtual const char* getPxFoundationDllName() const = 0;
-
- protected:
- private:
- };
-
-#if !PX_DOXYGEN
-} // namespace physx
-#endif
-/** @} */
-#endif
diff --git a/PxShared/include/foundation/windows/PxWindowsIntrinsics.h b/PxShared/include/foundation/windows/PxWindowsIntrinsics.h
index 3cc63b5..804c20b 100644
--- a/PxShared/include/foundation/windows/PxWindowsIntrinsics.h
+++ b/PxShared/include/foundation/windows/PxWindowsIntrinsics.h
@@ -1,29 +1,29 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// * Neither the name of NVIDIA CORPORATION nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
+// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -31,7 +31,7 @@
#define PXFOUNDATION_PXWINDOWSINTRINSICS_H
#include "foundation/Px.h"
-#include "foundation/PxAssert.h"
+#include "foundation/PxSharedAssert.h"
#if !PX_WINDOWS_FAMILY
#error "This file should only be included by Windows builds!!"
@@ -176,7 +176,7 @@ Set 128B to zero starting at \c dst+offset. Must be aligned.
*/
PX_FORCE_INLINE void memZero128(void* dest, uint32_t offset = 0)
{
- PX_ASSERT(((size_t(dest) + offset) & 0x7f) == 0);
+ PX_SHARED_ASSERT(((size_t(dest) + offset) & 0x7f) == 0);
memSet(reinterpret_cast<char*>(dest) + offset, 0, 128);
}