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authorMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
committerMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
commitd243404d4ba88bcf53f7310cc8980b4efe38c19f (patch)
treedcc8ce2904e9f813e03f71f825c4d3c9ec565d91 /PxShared/include/foundation/PxFoundationVersion.h
parentAdd new SetSpheres and SetPlanes api's to bring them in line with setTriangles. (diff)
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1.1.6 Release.1.1.6
Diffstat (limited to 'PxShared/include/foundation/PxFoundationVersion.h')
-rw-r--r--PxShared/include/foundation/PxFoundationVersion.h65
1 files changed, 0 insertions, 65 deletions
diff --git a/PxShared/include/foundation/PxFoundationVersion.h b/PxShared/include/foundation/PxFoundationVersion.h
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--- a/PxShared/include/foundation/PxFoundationVersion.h
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@@ -1,65 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
-// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-#ifndef PX_FOUNDATION_VERSION_NUMBER_H
-#define PX_FOUNDATION_VERSION_NUMBER_H
-
-/*
-VersionNumbers: The combination of these
-numbers uniquely identifies the API, and should
-be incremented when the SDK API changes. This may
-include changes to file formats.
-
-This header is included in the main SDK header files
-so that the entire SDK and everything that builds on it
-is completely rebuilt when this file changes. Thus,
-this file is not to include a frequently changing
-build number. See BuildNumber.h for that.
-
-Each of these three values should stay below 255 because
-sometimes they are stored in a byte.
-*/
-/** \addtogroup foundation
- @{
-*/
-
-#define PX_FOUNDATION_VERSION_MAJOR 1
-#define PX_FOUNDATION_VERSION_MINOR 0
-#define PX_FOUNDATION_VERSION_BUGFIX 0
-
-/**
-The constant PX_FOUNDATION_VERSION is used when creating certain PhysX module objects.
-This is to ensure that the application is using the same header version as the library was built with.
-*/
-#define PX_FOUNDATION_VERSION \
- ((PX_FOUNDATION_VERSION_MAJOR << 24) + (PX_FOUNDATION_VERSION_MINOR << 16) + (PX_FOUNDATION_VERSION_BUGFIX << 8) + 0)
-
-#endif // PX_FOUNDATION_VERSION_NUMBER_H
-
-/** @} */