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authorMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
committerMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
commitd243404d4ba88bcf53f7310cc8980b4efe38c19f (patch)
treedcc8ce2904e9f813e03f71f825c4d3c9ec565d91 /PxShared/buildtools
parentAdd new SetSpheres and SetPlanes api's to bring them in line with setTriangles. (diff)
downloadnvcloth-1.1.6.tar.xz
nvcloth-1.1.6.zip
1.1.6 Release.1.1.6
Diffstat (limited to 'PxShared/buildtools')
-rw-r--r--PxShared/buildtools/clang-format/clang-format-all.bat24
-rw-r--r--PxShared/buildtools/clang-format/clang-format-p4.bat24
-rw-r--r--PxShared/buildtools/clang-format/clang-format.exebin2377728 -> 0 bytes
-rw-r--r--PxShared/buildtools/clang-format/directories.txt4
-rw-r--r--PxShared/buildtools/cmake_projects_android.bat112
-rw-r--r--PxShared/buildtools/cmake_projects_ios.sh69
-rw-r--r--PxShared/buildtools/cmake_projects_linux.bat101
-rw-r--r--PxShared/buildtools/cmake_projects_linux.sh57
-rw-r--r--PxShared/buildtools/cmake_projects_mac.sh98
-rw-r--r--PxShared/buildtools/cmake_projects_vc12win.bat103
-rw-r--r--PxShared/buildtools/cmake_projects_vc14ps4.bat62
-rw-r--r--PxShared/buildtools/cmake_projects_vc14switch.bat62
-rw-r--r--PxShared/buildtools/cmake_projects_vc14uwp.bat100
-rw-r--r--PxShared/buildtools/cmake_projects_vc14win.bat104
-rw-r--r--PxShared/buildtools/cmake_projects_vc14xboxone.bat62
-rw-r--r--PxShared/buildtools/cmake_projects_vc15ps4.bat62
-rw-r--r--PxShared/buildtools/cmake_projects_vc15switch.bat62
-rw-r--r--PxShared/buildtools/cmake_projects_vc15uwp.bat101
-rw-r--r--PxShared/buildtools/cmake_projects_vc15win.bat102
-rw-r--r--PxShared/buildtools/cmake_projects_vc15xboxone.bat73
-rw-r--r--PxShared/buildtools/packman/packman80
-rw-r--r--PxShared/buildtools/packman/packman.cmd41
-rw-r--r--PxShared/buildtools/packman/packman_config.txt5
-rw-r--r--PxShared/buildtools/packman/win-bootstrap/configure.bat104
-rw-r--r--PxShared/buildtools/packman/win-bootstrap/fetch_file_from_gtl.ps143
-rw-r--r--PxShared/buildtools/packman/win-bootstrap/fetch_file_from_s3.cmd19
-rw-r--r--PxShared/buildtools/packman/win-bootstrap/fetch_file_from_s3.ps160
-rw-r--r--PxShared/buildtools/packman/win-bootstrap/fetch_file_from_url.ps137
-rw-r--r--PxShared/buildtools/packman/win-bootstrap/generate_temp_file_name.ps12
-rw-r--r--PxShared/buildtools/packman/win-bootstrap/install_package.py39
-rw-r--r--PxShared/buildtools/steps/build_all_linux.sh22
-rw-r--r--PxShared/buildtools/steps/build_all_mac.sh29
-rw-r--r--PxShared/buildtools/steps/build_all_windows.bat12
-rw-r--r--PxShared/buildtools/steps/build_all_windows_vc12.bat60
-rw-r--r--PxShared/buildtools/steps/build_all_windows_vc14.bat61
-rw-r--r--PxShared/buildtools/steps/package_all_linux.sh28
-rw-r--r--PxShared/buildtools/steps/package_all_mac.sh24
-rw-r--r--PxShared/buildtools/steps/package_all_ps4.bat20
-rw-r--r--PxShared/buildtools/steps/package_all_windows.bat26
-rw-r--r--PxShared/buildtools/steps/package_all_xboxone.bat20
-rw-r--r--PxShared/buildtools/steps/pre-build_linux.sh7
-rw-r--r--PxShared/buildtools/steps/pre-build_mac.sh7
-rw-r--r--PxShared/buildtools/steps/pre-build_ps4.bat5
-rw-r--r--PxShared/buildtools/steps/pre-build_windows.bat6
-rw-r--r--PxShared/buildtools/steps/pre-build_xboxone.bat5
-rw-r--r--PxShared/buildtools/steps/rebuild_all_ps4.bat18
-rw-r--r--PxShared/buildtools/steps/rebuild_all_xboxone.bat17
-rw-r--r--PxShared/buildtools/steps/run_tests_linux.sh11
-rw-r--r--PxShared/buildtools/steps/run_tests_windows.bat6
49 files changed, 0 insertions, 2196 deletions
diff --git a/PxShared/buildtools/clang-format/clang-format-all.bat b/PxShared/buildtools/clang-format/clang-format-all.bat
deleted file mode 100644
index 1006b00..0000000
--- a/PxShared/buildtools/clang-format/clang-format-all.bat
+++ /dev/null
@@ -1,24 +0,0 @@
-@echo off
-setlocal enabledelayedexpansion
-
-set BLAST_PATH=..\..
-
-set /a count=0
-set /a fail=0
-for /F %%d IN (directories.txt) do (
- call :check %BLAST_PATH%\%%d
-)
-
-echo %fail% of %count% files reformatted.
-exit /b %fail%
-
-:check
-for /R "%1" %%f in (*.h, *.cpp, *.cu, *.hlsl) do (
- p4 edit %%f
- clang-format.exe -i %%f
- if errorlevel 1 (
- echo %%f
- set /a fail += 1
- )
- set /a count += 1
-)
diff --git a/PxShared/buildtools/clang-format/clang-format-p4.bat b/PxShared/buildtools/clang-format/clang-format-p4.bat
deleted file mode 100644
index 0b246e3..0000000
--- a/PxShared/buildtools/clang-format/clang-format-p4.bat
+++ /dev/null
@@ -1,24 +0,0 @@
-@echo off
-setlocal
-
-set BLAST_PATH=..\..
-
-if "%*"=="" (
- echo Usage: format-change.bat ^<p4 changelist #^>
- exit /b
-)
-
-set change=%~1
-for /F %%d IN (directories.txt) do (
- call :format %BLAST_PATH%\%%d
-)
-
-exit /b
-
-:format
-for /F "delims=#" %%a in ('p4 opened -c %change% %~f1\....h, %~f1\....cpp, %~f1\....cu, %~f1\....hlsl 2^> NUL') do (
- for /F "tokens=3" %%f IN ('p4 where %%a') do (
- echo %%f
- clang-format.exe -i %%f
- )
-)
diff --git a/PxShared/buildtools/clang-format/clang-format.exe b/PxShared/buildtools/clang-format/clang-format.exe
deleted file mode 100644
index 9c91ddf..0000000
--- a/PxShared/buildtools/clang-format/clang-format.exe
+++ /dev/null
Binary files differ
diff --git a/PxShared/buildtools/clang-format/directories.txt b/PxShared/buildtools/clang-format/directories.txt
deleted file mode 100644
index 1dc947f..0000000
--- a/PxShared/buildtools/clang-format/directories.txt
+++ /dev/null
@@ -1,4 +0,0 @@
-source\common
-source\extensions
-source\solver
-shared\utils
diff --git a/PxShared/buildtools/cmake_projects_android.bat b/PxShared/buildtools/cmake_projects_android.bat
deleted file mode 100644
index 8321e3f..0000000
--- a/PxShared/buildtools/cmake_projects_android.bat
+++ /dev/null
@@ -1,112 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_android-ndk_PATH %PM_android-ndk_PATH%
-echo PM_android-ndk_VERSION %PM_android-ndk_VERSION%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-REM Generate projects here
-
-echo.
-echo #############################################################################################
-ECHO "Creating android mingw"
-
-REM Set android compiler variables for cmake
-set ANDROID_PLATFORM=android-19
-set ANDROID_ABI="armeabi-v7a with NEON"
-
-REM Common cmd line params
-set CMAKE_CMD_LINE_PARAMS=-DTARGET_BUILD_PLATFORM=android ^
--DCMAKE_TOOLCHAIN_FILE=%PM_CMakeModules_PATH%/android/android.toolchain.cmake ^
--DANDROID_NATIVE_API_LEVEL=%ANDROID_PLATFORM% ^
--DANDROID_ABI=%ANDROID_ABI% ^
--DANDROID_STL="gnustl_static" ^
--DCM_ANDROID_FP="softfp" ^
--DANDROID_NDK=%PM_AndroidNDK_PATH% ^
--DCM_ANDROID_NDK_VERSION=%PM_AndroidNDK_VERSION% ^
--DCMAKE_MAKE_PROGRAM=%PM_android-ndk_PATH%/prebuilt/windows/bin/make.exe ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR%/ ^
--DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR%/ ^
--DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%/install/android19/
-
-
-REM Compiler dependend params
-set CMAKE_MINGW_CMD_LINE_PARAMS=-G "MinGW Makefiles"
-set CMAKE_MSYS_CMD_LINE_PARAMS=-G "MSYS Makefiles"
-
-SET CMAKE_OUTPUT_DIR=compiler\%ANDROID_PLATFORM%-debug
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake %CMAKE_CMD_LINE_PARAMS% -DCMAKE_BUILD_TYPE=debug %CMAKE_MINGW_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-)
-
-
-SET CMAKE_OUTPUT_DIR=compiler\%ANDROID_PLATFORM%-profile
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake %CMAKE_CMD_LINE_PARAMS% -DCMAKE_BUILD_TYPE=profile %CMAKE_MINGW_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-)
-
-SET CMAKE_OUTPUT_DIR=compiler\%ANDROID_PLATFORM%-checked
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake %CMAKE_CMD_LINE_PARAMS% -DCMAKE_BUILD_TYPE=checked %CMAKE_MINGW_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-)
-
-SET CMAKE_OUTPUT_DIR=compiler\%ANDROID_PLATFORM%-release
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake %CMAKE_CMD_LINE_PARAMS% -DCMAKE_BUILD_TYPE=release %CMAKE_MINGW_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-)
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_ios.sh b/PxShared/buildtools/cmake_projects_ios.sh
deleted file mode 100644
index b8c9878..0000000
--- a/PxShared/buildtools/cmake_projects_ios.sh
+++ /dev/null
@@ -1,69 +0,0 @@
-#!/bin/bash +x
-
-DATE=$(date +"%m-%d-%Y")
-TIME=$(date +"%T")
-echo "#############################################################################################"
-echo "Starting ${0##*/} $DATE $TIME "
-echo "#############################################################################################"
-
-echo "PM_CMakeModules_VERSION $PM_CMakeModules_VERSION"
-echo "PM_CMakeModules_PATH $PM_CMakeModules_PATH"
-echo "PM_PATHS $PM_PATHS"
-
-[ -z "$PM_CMakeModules_VERSION" ] && echo "Don't run this batch file directly. Run generate_projects_(platform).bat instead." && exit 1;
-
-[ -z "$PM_PACKAGES_ROOT" ] && echo "PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree." && exit 1;
-
-# Now set up the CMake command from PM_PACKAGES_ROOT
-
-CMAKECMD=$PM_cmake_PATH/bin/cmake
-
-echo "Cmake: $CMAKECMD"
-
-echo "#############################################################################################"
-echo "Creating Ios XCode projects"
-
-
-# Common cmd line params
-CMAKE_CMD_LINE_PARAMS="\
--DTARGET_BUILD_PLATFORM=ios \
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON \
--DAPPEND_CONFIG_NAME=OFF \
--DCMAKE_PREFIX_PATH=$PM_PATHS \
--DFORCE_64BIT_SUFFIX=ON \
--DPX_OUTPUT_ARCH=arm \
--DPX_OUTPUT_LIB_DIR=$PXSHARED_ROOT_DIR \
--DPX_OUTPUT_BIN_DIR=$PXSHARED_ROOT_DIR \
--DCMAKE_TOOLCHAIN_FILE=$PM_CMakeModules_PATH/ios/ios.toolchain.cmake \
--DCMAKE_INSTALL_PREFIX=$PXSHARED_ROOT_DIR/install/ios \
--DUSE_DEBUG_WINCRT=OFF"
-
-# Generate projects here
-
-IOSPLATDIR=ios
-mkdir -p compiler
-CMAKE_OUTPUT_DIR=compiler/$IOSPLATDIR-xcode/
-
-rm -r -f $CMAKE_OUTPUT_DIR
-mkdir -p $CMAKE_OUTPUT_DIR
-pushd $CMAKE_OUTPUT_DIR
-
-$CMAKECMD $PXSHARED_ROOT_DIR/src/compiler/cmake -G "Xcode" -DCMAKE_INSTALL_PREFIX=$PXSHARED_ROOT_DIR/install/$IOSPLATDIR/ $CMAKE_CMD_LINE_PARAMS || exit 1
-
-popd
-
-OSXPLATDIR=ios
-mkdir -p compiler
-for config in "debug" "profile" "checked" "release"; do
-CMAKE_OUTPUT_DIR=compiler/$IOSPLATDIR-$config/
-
-rm -r -f $CMAKE_OUTPUT_DIR
-mkdir -p $CMAKE_OUTPUT_DIR
-pushd $CMAKE_OUTPUT_DIR
-
-$CMAKECMD $PXSHARED_ROOT_DIR/src/compiler/cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=$config -DCMAKE_INSTALL_PREFIX=$PXSHARED_ROOT_DIR/install/$IOSPLATDIR/ $CMAKE_CMD_LINE_PARAMS || exit 1
-
-popd
-
-done
-
diff --git a/PxShared/buildtools/cmake_projects_linux.bat b/PxShared/buildtools/cmake_projects_linux.bat
deleted file mode 100644
index e4f5417..0000000
--- a/PxShared/buildtools/cmake_projects_linux.bat
+++ /dev/null
@@ -1,101 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-SET LINUX_ROOT=%PM_ClangCrosscompile_PATH%
-
-echo "Cmake: %CMAKECMD%"
-echo "LINUX_ROOT: %LINUX_ROOT%"
-
-echo.
-echo #############################################################################################
-ECHO "Creating linux crosscompiler makefiles"
-
-REM Common cmd line params
-set CMAKE_CMD_LINE_PARAMS= ^
--DTARGET_BUILD_PLATFORM=linux ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DPX_OUTPUT_ARCH=x86 ^
--DPX_OUTPUT_LIB_DIR="%PXSHARED_ROOT_DIR%" ^
--DPX_OUTPUT_BIN_DIR="%PXSHARED_ROOT_DIR%" ^
--DCMAKE_INSTALL_PREFIX="%PXSHARED_ROOT_DIR%install/linux/" ^
--DCMAKE_TOOLCHAIN_FILE="%PM_CMakeModules_PATH%\linux\LinuxCrossToolchain.x86_64-unknown-linux-gnu.cmake" ^
--DARCHITECTURE_TRIPLE=x86_64-unknown-linux-gnu ^
--DCMAKE_MAKE_PROGRAM:PATH="%PM_MinGW_PATH%\bin\mingw32-make.exe" ^
--DGENERATE_STATIC_LIBRARIES=ON
-
-
-REM Generate projects here
-SET CMAKE_OUTPUT_DIR=compiler\linux-crosscompile-debug
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake --no-warn-unused-cli %CMAKE_CMD_LINE_PARAMS% -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=debug
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-)
-
-SET CMAKE_OUTPUT_DIR=compiler\linux-crosscompile-profile
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -G "Unix Makefiles" %CMAKE_CMD_LINE_PARAMS% -DCMAKE_BUILD_TYPE=profile
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-)
-
-SET CMAKE_OUTPUT_DIR=compiler\linux-crosscompile-checked
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -G "Unix Makefiles" %CMAKE_CMD_LINE_PARAMS% -DCMAKE_BUILD_TYPE=checked
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-)
-
-SET CMAKE_OUTPUT_DIR=compiler\linux-crosscompile-release
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -G "Unix Makefiles" %CMAKE_CMD_LINE_PARAMS% -DCMAKE_BUILD_TYPE=release
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-)
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_linux.sh b/PxShared/buildtools/cmake_projects_linux.sh
deleted file mode 100644
index 2fbfcb7..0000000
--- a/PxShared/buildtools/cmake_projects_linux.sh
+++ /dev/null
@@ -1,57 +0,0 @@
-#!/bin/bash +x
-
-DATE=$(date +"%m-%d-%Y")
-TIME=$(date +"%T")
-echo "#############################################################################################"
-echo "Starting ${0##*/} $DATE $TIME "
-echo "#############################################################################################"
-
-echo "PM_CMakeModules_VERSION $PM_CMakeModules_VERSION"
-echo "PM_CMakeModules_PATH $PM_CMakeModules_PATH"
-echo "PM_PATHS $PM_PATHS"
-
-[ -z "$PM_CMakeModules_VERSION" ] && echo "Don't run this batch file directly. Run generate_projects_(platform).bat instead." && exit 1;
-
-[ -z "$PM_PACKAGES_ROOT" ] && echo "PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree." && exit 1;
-
-# Now set up the CMake command from PM_PACKAGES_ROOT
-
-export CMAKECMD=$PM_cmake_PATH/bin/cmake
-
-echo "Cmake: $CMAKECMD"
-
-echo "PXshared Root: $PXSHARED_ROOT_DIR"
-
-# Generate projects here
-
-echo "#############################################################################################"
-echo "Creating Unix Makefiles"
-
-# Common cmd line params
-CMAKE_CMD_LINE_PARAMS="\
--DTARGET_BUILD_PLATFORM=linux \
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON \
--DAPPEND_CONFIG_NAME=OFF \
--DCMAKE_PREFIX_PATH=$PM_PATHS \
--DPX_OUTPUT_ARCH=x86 \
--DPX_OUTPUT_LIB_DIR=$PXSHARED_ROOT_DIR \
--DPX_OUTPUT_BIN_DIR=$PXSHARED_ROOT_DIR \
--DCUDA_TOOLKIT_ROOT_DIR=$PM_CUDA_PATH \
--DCMAKE_INSTALL_PREFIX=$PXSHARED_ROOT_DIR/install/linux/ \
--DGENERATE_STATIC_LIBRARIES=ON \
--DPX_GENERATE_GPU_PROJECTS=ON"
-
-# Compiler dependend params
-CMAKE_CLANG_CMD_LINE_PARAMS="-DCMAKE_C_COMPILER=clang-3.8 -DCMAKE_CXX_COMPILER=clang++-3.8"
-
-# Generate projects here
-mkdir -p compiler
-for config in "debug" "profile" "checked" "release"; do
-
-rm -r -f compiler/linux-$config-clang/
-mkdir -p compiler/linux-$config-clang/
-pushd compiler/linux-$config-clang/
-$CMAKECMD $PXSHARED_ROOT_DIR/src/compiler/cmake -G "Unix Makefiles" $CMAKE_CLANG_CMD_LINE_PARAMS -DCMAKE_BUILD_TYPE=$config $CMAKE_CMD_LINE_PARAMS || exit 1
-popd
-
-done
diff --git a/PxShared/buildtools/cmake_projects_mac.sh b/PxShared/buildtools/cmake_projects_mac.sh
deleted file mode 100644
index de49902..0000000
--- a/PxShared/buildtools/cmake_projects_mac.sh
+++ /dev/null
@@ -1,98 +0,0 @@
-#!/bin/bash +x
-
-DATE=$(date +"%m-%d-%Y")
-TIME=$(date +"%T")
-echo "#############################################################################################"
-echo "Starting ${0##*/} $DATE $TIME "
-echo "#############################################################################################"
-
-echo "PM_CMakeModules_VERSION $PM_CMakeModules_VERSION"
-echo "PM_CMakeModules_PATH $PM_CMakeModules_PATH"
-echo "PM_PATHS $PM_PATHS"
-
-[ -z "$PM_CMakeModules_VERSION" ] && echo "Don't run this batch file directly. Run generate_projects_(platform).bat instead." && exit 1;
-
-[ -z "$PM_PACKAGES_ROOT" ] && echo "PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree." && exit 1;
-
-# Now set up the CMake command from PM_PACKAGES_ROOT
-
-CMAKECMD=$PM_cmake_PATH/bin/cmake
-
-echo "Cmake: $CMAKECMD"
-
-echo "#############################################################################################"
-echo "Creating Mac XCode projects"
-
-
-# Common cmd line params
-CMAKE_CMD_LINE_PARAMS="\
--DTARGET_BUILD_PLATFORM=mac \
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON \
--DAPPEND_CONFIG_NAME=OFF \
--DCMAKE_PREFIX_PATH=$PM_PATHS \
--DPX_OUTPUT_ARCH=x86 \
--DPX_OUTPUT_LIB_DIR=$PXSHARED_ROOT_DIR \
--DPX_OUTPUT_BIN_DIR=$PXSHARED_ROOT_DIR \
--DGENERATE_STATIC_LIBRARIES=ON \
--DUSE_DEBUG_WINCRT=OFF"
-
-# Compiler dependend params
-CMAKE_MAC32_CMD_LINE_PARAMS="-DFORCE_32BIT_SUFFIX=ON"
-
-CMAKE_MAC64_CMD_LINE_PARAMS="-DFORCE_64BIT_SUFFIX=ON"
-
-# Generate projects here
-
-MACPLATDIR=mac32
-mkdir -p compiler
-for config in "debug" "profile" "checked" "release"; do
-CMAKE_OUTPUT_DIR=compiler/$MACPLATDIR-$config/
-
-rm -r -f $CMAKE_OUTPUT_DIR
-mkdir -p $CMAKE_OUTPUT_DIR
-pushd $CMAKE_OUTPUT_DIR
-
-$CMAKECMD $PXSHARED_ROOT_DIR/src/compiler/cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=$config -DCMAKE_INSTALL_PREFIX=$PXSHARED_ROOT_DIR/install/$MACPLATDIR/ $CMAKE_CMD_LINE_PARAMS $CMAKE_MAC32_CMD_LINE_PARAMS || exit 1
-
-popd
-
-done
-
-MACPLATDIR=mac64
-mkdir -p compiler
-for config in "debug" "profile" "checked" "release"; do
-CMAKE_OUTPUT_DIR=compiler/$MACPLATDIR-$config/
-
-rm -r -f $CMAKE_OUTPUT_DIR
-mkdir -p $CMAKE_OUTPUT_DIR
-pushd $CMAKE_OUTPUT_DIR
-
-$CMAKECMD $PXSHARED_ROOT_DIR/src/compiler/cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=$config -DCMAKE_INSTALL_PREFIX=$PXSHARED_ROOT_DIR/install/$MACPLATDIR/ $CMAKE_CMD_LINE_PARAMS $CMAKE_MAC64_CMD_LINE_PARAMS || exit 1
-
-popd
-
-done
-
-MACPLATDIR=mac32
-mkdir -p compiler
-CMAKE_OUTPUT_DIR=compiler/$MACPLATDIR-xcode/
-
-rm -r -f $CMAKE_OUTPUT_DIR
-mkdir -p $CMAKE_OUTPUT_DIR
-pushd $CMAKE_OUTPUT_DIR
-
-$CMAKECMD $PXSHARED_ROOT_DIR/src/compiler/cmake -G "Xcode" -DCMAKE_BUILD_TYPE=$config -DCMAKE_INSTALL_PREFIX=$PXSHARED_ROOT_DIR/install/$MACPLATDIR/ $CMAKE_CMD_LINE_PARAMS $CMAKE_MAC32_CMD_LINE_PARAMS || exit 1
-
-popd
-
-MACPLATDIR=mac64
-mkdir -p compiler
-CMAKE_OUTPUT_DIR=compiler/$MACPLATDIR-xcode/
-
-rm -r -f $CMAKE_OUTPUT_DIR
-mkdir -p $CMAKE_OUTPUT_DIR
-pushd $CMAKE_OUTPUT_DIR
-
-$CMAKECMD $PXSHARED_ROOT_DIR/src/compiler/cmake -G "Xcode" -DCMAKE_BUILD_TYPE=$config -DCMAKE_INSTALL_PREFIX=$PXSHARED_ROOT_DIR/install/$MACPLATDIR/ $CMAKE_CMD_LINE_PARAMS $CMAKE_MAC64_CMD_LINE_PARAMS || exit 1
-
-popd
diff --git a/PxShared/buildtools/cmake_projects_vc12win.bat b/PxShared/buildtools/cmake_projects_vc12win.bat
deleted file mode 100644
index 27a489e..0000000
--- a/PxShared/buildtools/cmake_projects_vc12win.bat
+++ /dev/null
@@ -1,103 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-REM Common cmd line params
-set CMAKE_CMD_LINE_PARAMS=-DTARGET_BUILD_PLATFORM=windows ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DPX_OUTPUT_ARCH=x86 ^
--DPX_OUTPUT_LIB_DIR="%PXSHARED_ROOT_DIR%" ^
--DPX_OUTPUT_BIN_DIR="%PXSHARED_ROOT_DIR%" ^
--DUSE_DEBUG_WINCRT=OFF
-
-REM Compiler dependend params
-set CMAKE_VC12WIN32_CMD_LINE_PARAMS= ^
--G "Visual Studio 12 2013" -AWin32 ^
--DPX_GENERATE_GPU_PROJECTS=ON ^
--DCUDA_TOOLKIT_ROOT_DIR=%PM_CUDA_PATH%
-
-set CMAKE_VC12WIN64_CMD_LINE_PARAMS= ^
--G "Visual Studio 12 2013" -Ax64 ^
--DPX_GENERATE_GPU_PROJECTS=ON ^
--DCUDA_TOOLKIT_ROOT_DIR=%PM_CUDA_PATH%
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC12 VS2013"
-
-SET VCPLATDIR=vc12win64-md
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% "%PXSHARED_ROOT_DIR%src/compiler/cmake" -DUSE_STATIC_WINCRT=OFF -DCMAKE_INSTALL_PREFIX="%PXSHARED_ROOT_DIR%install/%VCPLATDIR%/" %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC12WIN64_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc12win64-mt
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% "%PXSHARED_ROOT_DIR%src/compiler/cmake" -DUSE_STATIC_WINCRT=ON -DCMAKE_INSTALL_PREFIX="%PXSHARED_ROOT_DIR%install/%VCPLATDIR%/" %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC12WIN64_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc12win32-mt
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% "%PXSHARED_ROOT_DIR%src/compiler/cmake" -DUSE_STATIC_WINCRT=ON -DCMAKE_INSTALL_PREFIX="%PXSHARED_ROOT_DIR%install/%VCPLATDIR%/" %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC12WIN32_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc12win32-md
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% "%PXSHARED_ROOT_DIR%src/compiler/cmake" -DUSE_STATIC_WINCRT=OFF -DCMAKE_INSTALL_PREFIX="%PXSHARED_ROOT_DIR%install/%VCPLATDIR%/" %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC12WIN32_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_vc14ps4.bat b/PxShared/buildtools/cmake_projects_vc14ps4.bat
deleted file mode 100644
index 716f8b5..0000000
--- a/PxShared/buildtools/cmake_projects_vc14ps4.bat
+++ /dev/null
@@ -1,62 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-
-REM Generate projects here
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC14 VS2015 Ps4"
-
-SET CMAKE_OUTPUT_DIR=compiler\vc14ps4\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake ^
--G "Visual Studio 14 2015" ^
--DTARGET_BUILD_PLATFORM=ps4 ^
--DCMAKE_TOOLCHAIN_FILE="%PM_CMakeModules_PATH%\ps4\PS4Toolchain.txt" ^
--DCMAKE_GENERATOR_PLATFORM=ORBIS ^
--DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR%\ ^
--DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR%\ ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\clangps4\
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_vc14switch.bat b/PxShared/buildtools/cmake_projects_vc14switch.bat
deleted file mode 100644
index 1b496a5..0000000
--- a/PxShared/buildtools/cmake_projects_vc14switch.bat
+++ /dev/null
@@ -1,62 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-
-REM Generate projects here
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC14 VS2015 Switch"
-
-SET CMAKE_OUTPUT_DIR=compiler\vc14switch\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake ^
--G "Visual Studio 14 2015" ^
--DTARGET_BUILD_PLATFORM=switch ^
--DCMAKE_TOOLCHAIN_FILE="%PM_CMakeModules_PATH%\switch\NX64Toolchain.txt" ^
--DCMAKE_GENERATOR_PLATFORM=NX64 ^
--DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR%\ ^
--DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR%\ ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\clangswitch\
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_vc14uwp.bat b/PxShared/buildtools/cmake_projects_vc14uwp.bat
deleted file mode 100644
index 5f43473..0000000
--- a/PxShared/buildtools/cmake_projects_vc14uwp.bat
+++ /dev/null
@@ -1,100 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-REM Common cmd line params
-set CMAKE_CMD_LINE_PARAMS=-DTARGET_BUILD_PLATFORM=uwp ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR%\ ^
--DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR%\ ^
--DUSE_DEBUG_WINCRT=OFF ^
--DCMAKE_SYSTEM_NAME=WindowsStore ^
--DCMAKE_SYSTEM_VERSION=10.0
-
-REM Compiler dependend params
-set CMAKE_VC14WIN32_CMD_LINE_PARAMS= ^
--G "Visual Studio 14" -AWin32 ^
--DPX_OUTPUT_ARCH=x86 ^
--DPX_GENERATE_GPU_PROJECTS=OFF
-
-
-set CMAKE_VC14WIN64_CMD_LINE_PARAMS= ^
--G "Visual Studio 14" -Ax64 ^
--DPX_OUTPUT_ARCH=x86 ^
--DPX_GENERATE_GPU_PROJECTS=OFF
-
-set CMAKE_VC14ARM_CMD_LINE_PARAMS= ^
--G "Visual Studio 14" -Aarm ^
--DPX_OUTPUT_ARCH=arm ^
--DPX_GENERATE_GPU_PROJECTS=OFF
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC14 VS2015"
-
-SET VCPLATDIR=vc14uwp64
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\%VCPLATDIR%\ %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC14WIN64_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc14uwp32
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\%VCPLATDIR%\ %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC14WIN32_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-GOTO :End
-
-SET VCPLATDIR=vc14uwparm
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\%VCPLATDIR%\ %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC14ARM_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_vc14win.bat b/PxShared/buildtools/cmake_projects_vc14win.bat
deleted file mode 100644
index af70161..0000000
--- a/PxShared/buildtools/cmake_projects_vc14win.bat
+++ /dev/null
@@ -1,104 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-REM Common cmd line params
-set CMAKE_CMD_LINE_PARAMS=-DTARGET_BUILD_PLATFORM=windows ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DPX_OUTPUT_ARCH=x86 ^
--DPX_OUTPUT_LIB_DIR="%PXSHARED_ROOT_DIR%" ^
--DPX_OUTPUT_BIN_DIR="%PXSHARED_ROOT_DIR%" ^
--DUSE_DEBUG_WINCRT=OFF
-
-REM Compiler dependend params
-set CMAKE_VC14WIN32_CMD_LINE_PARAMS= ^
--G "Visual Studio 14 2015" -AWin32 ^
--DPX_GENERATE_GPU_PROJECTS=ON ^
--DCUDA_TOOLKIT_ROOT_DIR=%PM_CUDA_PATH%
-
-
-set CMAKE_VC14WIN64_CMD_LINE_PARAMS= ^
--G "Visual Studio 14 2015" -Ax64 ^
--DPX_GENERATE_GPU_PROJECTS=ON ^
--DCUDA_TOOLKIT_ROOT_DIR=%PM_CUDA_PATH%
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC14 VS2015"
-
-SET VCPLATDIR=vc14win64-md
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% "%PXSHARED_ROOT_DIR%src/compiler/cmake" -DUSE_STATIC_WINCRT=OFF -DCMAKE_INSTALL_PREFIX="%PXSHARED_ROOT_DIR%install/%VCPLATDIR%/" %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC14WIN64_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc14win64-mt
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% "%PXSHARED_ROOT_DIR%src/compiler/cmake" -DUSE_STATIC_WINCRT=ON -DCMAKE_INSTALL_PREFIX="%PXSHARED_ROOT_DIR%install/%VCPLATDIR%/" %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC14WIN64_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc14win32-md
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% "%PXSHARED_ROOT_DIR%src/compiler/cmake" -DUSE_STATIC_WINCRT=OFF -DCMAKE_INSTALL_PREFIX="%PXSHARED_ROOT_DIR%install/%VCPLATDIR%/" %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC14WIN32_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc14win32-mt
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% "%PXSHARED_ROOT_DIR%src/compiler/cmake" -DUSE_STATIC_WINCRT=ON -DCMAKE_INSTALL_PREFIX="%PXSHARED_ROOT_DIR%install/%VCPLATDIR%/" %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC14WIN32_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_vc14xboxone.bat b/PxShared/buildtools/cmake_projects_vc14xboxone.bat
deleted file mode 100644
index 771737f..0000000
--- a/PxShared/buildtools/cmake_projects_vc14xboxone.bat
+++ /dev/null
@@ -1,62 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-
-REM Generate projects here
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC14 VS2015 XboxOne"
-
-SET CMAKE_OUTPUT_DIR=compiler\vc14xboxone\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake ^
--G "Visual Studio 14 2015" ^
--DTARGET_BUILD_PLATFORM=xboxone ^
--DCMAKE_TOOLCHAIN_FILE="%PM_CMakeModules_PATH%\xboxone\XboxOneToolchain.txt" ^
--DCMAKE_GENERATOR_PLATFORM=Durango ^
--DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR% ^
--DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR% ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\vc14xboxone\
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_vc15ps4.bat b/PxShared/buildtools/cmake_projects_vc15ps4.bat
deleted file mode 100644
index 5538859..0000000
--- a/PxShared/buildtools/cmake_projects_vc15ps4.bat
+++ /dev/null
@@ -1,62 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-
-REM Generate projects here
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC15 VS2017 Ps4"
-
-SET CMAKE_OUTPUT_DIR=compiler\vc15ps4\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake ^
--G "Visual Studio 15 2017" ^
--DTARGET_BUILD_PLATFORM=ps4 ^
--DCMAKE_TOOLCHAIN_FILE="%PM_CMakeModules_PATH%\ps4\PS4Toolchain.txt" ^
--DCMAKE_GENERATOR_PLATFORM=ORBIS ^
--DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR%\ ^
--DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR%\ ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\clangps4\
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_vc15switch.bat b/PxShared/buildtools/cmake_projects_vc15switch.bat
deleted file mode 100644
index 0e0c60a..0000000
--- a/PxShared/buildtools/cmake_projects_vc15switch.bat
+++ /dev/null
@@ -1,62 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-
-REM Generate projects here
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC15 VS2017 Switch"
-
-SET CMAKE_OUTPUT_DIR=compiler\vc15switch\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake ^
--G "Visual Studio 15" ^
--T v141 ^
--DTARGET_BUILD_PLATFORM=switch ^
--DCMAKE_TOOLCHAIN_FILE="%PM_CMakeModules_PATH%\switch\NX64Toolchain.txt" ^
--DCMAKE_GENERATOR_PLATFORM=NX64 ^
--DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR%\ ^
--DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR%\ ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\clangswitch\
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_vc15uwp.bat b/PxShared/buildtools/cmake_projects_vc15uwp.bat
deleted file mode 100644
index 8065781..0000000
--- a/PxShared/buildtools/cmake_projects_vc15uwp.bat
+++ /dev/null
@@ -1,101 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-REM Common cmd line params
-set CMAKE_CMD_LINE_PARAMS=-DTARGET_BUILD_PLATFORM=uwp ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR%\ ^
--DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR%\ ^
--DUSE_DEBUG_WINCRT=OFF ^
--DCMAKE_SYSTEM_NAME=WindowsStore ^
--DCMAKE_SYSTEM_VERSION=10.0
-
-REM Compiler dependend params
-set CMAKE_VC15WIN32_CMD_LINE_PARAMS= ^
--G "Visual Studio 15 2017" -AWin32 ^
--DPX_OUTPUT_ARCH=x86 ^
--DPX_GENERATE_GPU_PROJECTS=OFF
-
-
-set CMAKE_VC15WIN64_CMD_LINE_PARAMS= ^
--G "Visual Studio 15 2017" -Ax64 ^
--DPX_OUTPUT_ARCH=x86 ^
--DPX_GENERATE_GPU_PROJECTS=OFF
-
-set CMAKE_VC15ARM_CMD_LINE_PARAMS= ^
--G "Visual Studio 15 2017" -Aarm ^
--DPX_OUTPUT_ARCH=arm ^
--DPX_GENERATE_GPU_PROJECTS=OFF
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC15 VS2017"
-
-SET VCPLATDIR=vc15uwp64
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\%VCPLATDIR%\ %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC15WIN64_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc15uwp32
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\%VCPLATDIR%\ %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC15WIN32_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-GOTO :End
-
-SET VCPLATDIR=vc15uwparm
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\%VCPLATDIR%\ %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC15ARM_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_vc15win.bat b/PxShared/buildtools/cmake_projects_vc15win.bat
deleted file mode 100644
index f1b07bc..0000000
--- a/PxShared/buildtools/cmake_projects_vc15win.bat
+++ /dev/null
@@ -1,102 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-echo "Cmake: %CMAKECMD%"
-
-REM Common cmd line params
-set CMAKE_CMD_LINE_PARAMS=-DTARGET_BUILD_PLATFORM=windows ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DPX_OUTPUT_ARCH=x86 ^
--DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR%\ ^
--DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR%\ ^
--DUSE_DEBUG_WINCRT=OFF
-
-REM Compiler dependend params
-set CMAKE_VC15WIN32_CMD_LINE_PARAMS= ^
--G "Visual Studio 15 2017" -AWin32 ^
--DPX_GENERATE_GPU_PROJECTS=OFF
-
-
-set CMAKE_VC15WIN64_CMD_LINE_PARAMS= ^
--G "Visual Studio 15 2017" -Ax64 ^
--DPX_GENERATE_GPU_PROJECTS=OFF
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC15 VS2017"
-
-SET VCPLATDIR=vc15win64-md
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -DUSE_STATIC_WINCRT=OFF -DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\%VCPLATDIR%\ %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC15WIN64_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc15win64-mt
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -DUSE_STATIC_WINCRT=ON -DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\%VCPLATDIR%\ %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC15WIN64_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc15win32-md
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -DUSE_STATIC_WINCRT=OFF -DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\%VCPLATDIR%\ %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC15WIN32_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-SET VCPLATDIR=vc15win32-mt
-SET CMAKE_OUTPUT_DIR=compiler\%VCPLATDIR%\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake -DUSE_STATIC_WINCRT=ON -DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\%VCPLATDIR%\ %CMAKE_CMD_LINE_PARAMS% %CMAKE_VC15WIN32_CMD_LINE_PARAMS%
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/cmake_projects_vc15xboxone.bat b/PxShared/buildtools/cmake_projects_vc15xboxone.bat
deleted file mode 100644
index 0e4e8de..0000000
--- a/PxShared/buildtools/cmake_projects_vc15xboxone.bat
+++ /dev/null
@@ -1,73 +0,0 @@
-@echo off
-
-echo #############################################################################################
-echo Starting %~n0 %date% %time%
-echo #############################################################################################
-
-echo PM_CMakeModules_VERSION %PM_CMakeModules_VERSION%
-echo PM_CMakeModules_PATH %PM_CMakeModules_PATH%
-echo PM_PATHS %PM_PATHS%
-
-if NOT DEFINED PM_CMakeModules_VERSION GOTO DONT_RUN_STEP_2
-
-IF NOT DEFINED PM_PACKAGES_ROOT GOTO PM_PACKAGES_ROOT_UNDEFINED
-
-REM Now set up the CMake command from PM_PACKAGES_ROOT
-
-SET CMAKECMD=%PM_cmake_PATH%\bin\cmake.exe
-
-SET VSWHERE=%PM_vswhere_PATH%\VsWhere.exe
-
-echo "Cmake: %CMAKECMD%"
-
-rem ## Try to get the VS 15 path using vswhere (see https://github.com/Microsoft/vswhere)
-for /f "delims=" %%i in ('%VSWHERE% -latest -property installationPath') do (
- if exist "%%i" (
- set VS150PATH="%%i"
- )
-)
-
-echo "VS150PATH: %VS150PATH%"
-
-REM Generate projects here
-
-echo.
-echo #############################################################################################
-ECHO "Creating VC15 VS2017 XboxOne"
-
-SET CMAKE_OUTPUT_DIR=compiler\vc15xboxone\
-IF EXIST %CMAKE_OUTPUT_DIR% rmdir /S /Q %CMAKE_OUTPUT_DIR%
-mkdir %CMAKE_OUTPUT_DIR%
-pushd %CMAKE_OUTPUT_DIR%
-
-
-%CMAKECMD% %PXSHARED_ROOT_DIR%\src\compiler\cmake ^
--G "Visual Studio 15 2017" ^
--DTARGET_BUILD_PLATFORM=xboxone ^
--DCMAKE_TOOLCHAIN_FILE="%PM_CMakeModules_PATH%\xboxone\XboxOneToolchainVC15.txt" ^
--DCMAKE_GENERATOR_PLATFORM=Durango ^
--DPX_OUTPUT_LIB_DIR=%PXSHARED_ROOT_DIR% ^
--DPX_OUTPUT_BIN_DIR=%PXSHARED_ROOT_DIR% ^
--DAPPEND_CONFIG_NAME=OFF ^
--DCMAKE_PREFIX_PATH="%PM_PATHS%" ^
--DUSE_GAMEWORKS_OUTPUT_DIRS=ON ^
--DCMAKE_VS150PATH=%VS150PATH% ^
--DCMAKE_INSTALL_PREFIX=%PXSHARED_ROOT_DIR%\install\vc15xboxone\
-
-popd
-if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
-
-
-GOTO :End
-
-:PM_PACKAGES_ROOT_UNDEFINED
-ECHO PM_PACKAGES_ROOT has to be defined, pointing to the root of the dependency tree.
-PAUSE
-GOTO END
-
-:DONT_RUN_STEP_2
-ECHO Don't run this batch file directly. Run generate_projects_(platform).bat instead
-PAUSE
-GOTO END
-
-:End
diff --git a/PxShared/buildtools/packman/packman b/PxShared/buildtools/packman/packman
deleted file mode 100644
index 4d0c292..0000000
--- a/PxShared/buildtools/packman/packman
+++ /dev/null
@@ -1,80 +0,0 @@
-#!/bin/bash
-
-PM_PACKMAN_VERSION=4.2-rc2
-
-# Specify where configuration file could exist
-export PM_CONFIG_PATH=$(dirname ${BASH_SOURCE})/packman_config.txt
-
-# The packages root may already be configured by the user
-if [ -z "$PM_PACKAGES_ROOT" ]; then
- # Set variable permanently using .profile for this user
- echo "export PM_PACKAGES_ROOT=\$HOME/packman-repo" >> ~/.profile
- # Set variable temporarily in this process so that the following execution will work
- export PM_PACKAGES_ROOT="${HOME}/packman-repo"
-fi
-
-# Ensure the packages root path exists:
-if [ ! -d "$PM_PACKAGES_ROOT" ]; then
- echo "Creating packman packages repository at $PM_PACKAGES_ROOT"
- mkdir -p "$PM_PACKAGES_ROOT"
-fi
-
-# The packman module may be externally configured
-if [ -z "$PM_MODULE_EXT" ]; then
- PM_MODULE_DIR="$PM_PACKAGES_ROOT/packman-common/$PM_PACKMAN_VERSION"
- export PM_MODULE="$PM_MODULE_DIR/packman.py"
-else
- export PM_MODULE="$PM_MODULE_EXT"
-fi
-
-fetch_file_from_s3()
-{
- SOURCE=$1
- SOURCE_URL=http://packman.s3.amazonaws.com/$SOURCE
- TARGET=$2
- echo "Fetching $SOURCE from S3 ..."
- if command -v wget >/dev/null 2>&1; then
- wget --quiet -O$TARGET $SOURCE_URL
- else
- curl -o $TARGET $SOURCE_URL -s -S
- fi
-}
-
-# Ensure the packman package exists:
-if [ ! -f "$PM_MODULE" ]; then
- PM_MODULE_PACKAGE="packman-common@$PM_PACKMAN_VERSION.zip"
- TARGET="/tmp/$PM_MODULE_PACKAGE"
- # We always fetch packman from S3:
- fetch_file_from_s3 $PM_MODULE_PACKAGE $TARGET
- if [ "$?" -eq "0" ]; then
- echo "Unpacking ..."
- mkdir -p "$PM_MODULE_DIR"
- unzip -q $TARGET -d "$PM_MODULE_DIR"
- rm $TARGET
- else
- echo "Failure while fetching packman module from S3!"
- exit 1
- fi
-fi
-
-# Generate temporary file name for environment variables:
-PM_VAR_PATH=`mktemp -u -t tmp.XXXXX.$$.pmvars`
-
-python "$PM_MODULE" $* --var-path="$PM_VAR_PATH"
-exit_code=$?
-
-# Export the variables if the file was used and remove the file:
-if [ -f "$PM_VAR_PATH" ]; then
- while read -r line
- do
- if [ ${#line} -gt 0 ]; then
- export "$line"
- fi
- done < "$PM_VAR_PATH"
- rm -f "$PM_VAR_PATH"
-fi
-
-# Return the exit code from python
-if [ "$exit_code" != 0 ]; then
- exit $exit_code
-fi
diff --git a/PxShared/buildtools/packman/packman.cmd b/PxShared/buildtools/packman/packman.cmd
deleted file mode 100644
index 8e98015..0000000
--- a/PxShared/buildtools/packman/packman.cmd
+++ /dev/null
@@ -1,41 +0,0 @@
-:: Reset errorlevel status so we are not inheriting this state from the calling process:
-@call :RESET_ERROR
-:: You can remove the call below if you do your own manual configuration of the dev machines
-@call "%~dp0\win-bootstrap\configure.bat"
-@if errorlevel 1 exit /b 1
-:: Everything below is mandatory
-@if not defined PM_PYTHON goto :PYTHON_ENV_ERROR
-@if not defined PM_MODULE goto :MODULE_ENV_ERROR
-
-:: Generate temporary path for variable file
-:TEMP_VAR_PATH_LOOP
-@set "PM_VAR_PATH=%tmp%\tmp.%RANDOM%.pmvars"
-@if exist "%PM_VAR_PATH%" goto :TEMP_VAR_PATH_LOOP
-
-@"%PM_PYTHON%" "%PM_MODULE%" %* --var-path="%PM_VAR_PATH%"
-@if errorlevel 1 goto :eof
-
-:: Marshall environment variables into the current environment if they have been generated and remove temporary file
-@if exist "%PM_VAR_PATH%" (
- @for /F "usebackq tokens=*" %%A in ("%PM_VAR_PATH%") do @set "%%A"
- @if errorlevel 1 goto :VAR_ERROR
- @del /F "%PM_VAR_PATH%"
-)
-@set PM_VAR_PATH=
-@goto :eof
-
-:: Subroutines below
-:PYTHON_ENV_ERROR
-@echo User environment variable PM_PYTHON is not set! Please configure machine for packman or call configure.bat.
-@exit /b 1
-
-:MODULE_ENV_ERROR
-@echo User environment variable PM_MODULE is not set! Please configure machine for packman or call configure.bat.
-@exit /b 1
-
-:VAR_ERROR
-@echo Error while processing and setting environment variables!
-@exit /b 1
-
-:RESET_ERROR
-@exit /b 0 \ No newline at end of file
diff --git a/PxShared/buildtools/packman/packman_config.txt b/PxShared/buildtools/packman/packman_config.txt
deleted file mode 100644
index a0a912b..0000000
--- a/PxShared/buildtools/packman/packman_config.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-PM_PACKAGES_SOURCE=gtl
-PM_GTL_USER=svcgtlautomate
-PM_GTL_KEY=QHV0ME1AdDNHVEwkY3IxcHQk
-PM_S3_READ_KEY_ID=AKIAJHPSPBMWMTZS6TJA
-PM_S3_READ_SECRET_KEY=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
diff --git a/PxShared/buildtools/packman/win-bootstrap/configure.bat b/PxShared/buildtools/packman/win-bootstrap/configure.bat
deleted file mode 100644
index b6b079b..0000000
--- a/PxShared/buildtools/packman/win-bootstrap/configure.bat
+++ /dev/null
@@ -1,104 +0,0 @@
-@set PM_PACKMAN_VERSION=4.2-rc2
-
-:: Specify where config file could exist
-@set PM_CONFIG_PATH=%~dp0..\packman_config.txt
-
-:: The external root may already be configured and we should do minimal work in that case
-@if defined PM_PACKAGES_ROOT goto ENSURE_DIR
-
-:: If the folder isn't set we assume that the best place for it is on the drive that we are currently
-:: running from
-@set PM_DRIVE=%CD:~0,2%
-
-@set PM_PACKAGES_ROOT=%PM_DRIVE%\packman-repo
-
-:: We use *setx* here so that the variable is persisted in the user environment
-@echo Setting user environment variable PM_PACKAGES_ROOT to %PM_PACKAGES_ROOT%
-@setx PM_PACKAGES_ROOT %PM_PACKAGES_ROOT%
-@if errorlevel 1 goto ERROR
-
-:: The above doesn't work properly from a build step in VisualStudio because a separate process is
-:: spawned for it so it will be lost for subsequent compilation steps - VisualStudio must
-:: be launched from a new process. We catch this odd-ball case here:
-@if defined PM_DISABLE_VS_WARNING goto ENSURE_DIR
-@if not defined VSLANG goto ENSURE_DIR
-@echo The above is a once-per-computer operation. Unfortunately VisualStudio cannot pick up environment change
-@echo unless *VisualStudio is RELAUNCHED*.
-@echo If you are launching VisualStudio from command line or command line utility make sure
-@echo you have a fresh launch environment (relaunch the command line or utility).
-@echo If you are using 'linkPath' and referring to packages via local folder links you can safely ignore this warning.
-@echo You can disable this warning by setting the environment variable PM_DISABLE_VS_WARNING.
-@echo.
-
-:: Check for the directory that we need. Note that mkdir will create any directories
-:: that may be needed in the path
-:ENSURE_DIR
-@if not exist "%PM_PACKAGES_ROOT%" (
- @echo Creating directory %PM_PACKAGES_ROOT%
- @mkdir "%PM_PACKAGES_ROOT%"
- @if errorlevel 1 goto ERROR_MKDIR_PACKAGES_ROOT
-)
-
-:: The Python interpreter may already be externally configured
-@if defined PM_PYTHON_EXT (
- @set PM_PYTHON=%PM_PYTHON_EXT%
- @goto PACKMAN
-)
-
-@set PM_PYTHON_DIR=%PM_PACKAGES_ROOT%\python\2.7.6-windows-x86
-@set PM_PYTHON=%PM_PYTHON_DIR%\python.exe
-
-@if exist "%PM_PYTHON%" goto PACKMAN
-
-@for /f "delims=" %%a in ('powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0\generate_temp_file_name.ps1"') do @set TEMP_FILE_NAME=%%a
-@set TARGET=%TEMP_FILE_NAME%.exe
-@call "%~dp0fetch_file_from_s3.cmd" %PM_PYTHON_PACKAGE% %TARGET%
-@if errorlevel 1 goto ERROR
-
-@echo Unpacking ...
-@%TARGET% -o"%PM_PYTHON_DIR%" -y 1> nul
-@if errorlevel 1 goto ERROR
-
-@del %TARGET%
-
-:PACKMAN
-:: The packman module may already be externally configured
-@if defined PM_MODULE_EXT (
- @set PM_MODULE=%PM_MODULE_EXT%
- @goto END
-)
-
-@set PM_MODULE_DIR=%PM_PACKAGES_ROOT%\packman-common\%PM_PACKMAN_VERSION%
-@set PM_MODULE=%PM_MODULE_DIR%\packman.py
-
-@if exist "%PM_MODULE%" goto END
-
-@set PM_MODULE_PACKAGE=packman-common@%PM_PACKMAN_VERSION%.zip
-@for /f "delims=" %%a in ('powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0\generate_temp_file_name.ps1"') do @set TEMP_FILE_NAME=%%a
-@set TARGET=%TEMP_FILE_NAME%
-@call "%~dp0fetch_file_from_s3.cmd" %PM_MODULE_PACKAGE% %TARGET%
-@if errorlevel 1 goto ERROR
-
-@echo Unpacking ...
-@"%PM_PYTHON%" "%~dp0\install_package.py" %TARGET% "%PM_MODULE_DIR%"
-@if errorlevel 1 goto ERROR
-
-@del %TARGET%
-
-@goto END
-
-:ERROR_MKDIR_PACKAGES_ROOT
-@echo Failed to automatically create packman packages repo at %PM_PACKAGES_ROOT%.
-@echo Please set a location explicitly that packman has permission to write to, by issuing:
-@echo.
-@echo setx PM_PACKAGES_ROOT {path-you-choose-for-storing-packman-packages-locally}
-@echo.
-@echo Then launch a new command console for the changes to take effect and run packman command again.
-@exit /B 1
-
-:ERROR
-@echo !!! Failure while configuring local machine :( !!!
-@exit /B 1
-
-:END
diff --git a/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_gtl.ps1 b/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_gtl.ps1
deleted file mode 100644
index d4ae86b..0000000
--- a/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_gtl.ps1
+++ /dev/null
@@ -1,43 +0,0 @@
-param(
-[Parameter(Mandatory=$true)][string]$sourceGUID=$null,
-[string]$output="out.exe"
-)
-$source = "http://nvgtl/download/" + $sourceGUID
-$filename = $output
-$key64 = 'QHV0ME1AdDNHVEwkY3IxcHQk'
-$key = [System.Text.Encoding]::GetEncoding(1252).GetString([Convert]::FromBase64String($key64))
-$key = $key | ConvertTo-SecureString -asPlainText -Force
-$credential = New-Object System.Management.Automation.PSCredential('svcgtlautomate', $key)
-$cache = New-Object System.Net.CredentialCache
-$cache.Add( "http://sso.nvidia.com", "NTLM", $credential)
-
-$req = [System.Net.httpwebrequest]::Create($source)
-$req.cookiecontainer = New-Object System.net.CookieContainer
-$req.Credentials = $cache
-Write-Host "Connecting to NVGTL ..."
-$res = $req.GetResponse()
-
-if($res.StatusCode -eq "OK") {
- Write-Host "Downloading ..."
- [int]$goal = $res.ContentLength
- $reader = $res.GetResponseStream()
- $writer = new-object System.IO.FileStream $fileName, "Create"
- [byte[]]$buffer = new-object byte[] 4096
- [int]$total = [int]$count = 0
- do
- {
- $count = $reader.Read($buffer, 0, $buffer.Length);
- $writer.Write($buffer, 0, $count);
- $total += $count
- if($goal -gt 0) {
- Write-Progress "Downloading $url" "Saving $total of $goal" -id 0 -percentComplete (($total/$goal)*100)
- } else {
- Write-Progress "Downloading $url" "Saving $total bytes..." -id 0
- }
- } while ($count -gt 0)
-
- $reader.Close()
- $writer.Flush()
- $writer.Close()
-}
-
diff --git a/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_s3.cmd b/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_s3.cmd
deleted file mode 100644
index 550040f..0000000
--- a/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_s3.cmd
+++ /dev/null
@@ -1,19 +0,0 @@
-:: You need to specify <package-name> <target-name> as input to this command
-
-@set PACKAGE_NAME=%1
-@set TARGET=%2
-
-@echo Fetching %PACKAGE_NAME% from s3 ...
-
-@powershell -ExecutionPolicy ByPass -NoLogo -NoProfile -File "%~dp0fetch_file_from_s3.ps1" -sourceName %PACKAGE_NAME% -output %TARGET%
-:: A bug in powershell prevents the errorlevel code from being set when using the -File execution option
-:: We must therefore do our own failure analysis, basically make sure the file exists and is larger than 0 bytes:
-@if not exist %TARGET% goto ERROR_DOWNLOAD_FAILED
-@if %~z2==0 goto ERROR_DOWNLOAD_FAILED
-
-@exit /b 0
-
-:ERROR_DOWNLOAD_FAILED
-@echo Failed to download file from %1
-@echo Most likely because endpoint cannot be reached (VPN connection down?)
-@exit /b 1 \ No newline at end of file
diff --git a/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_s3.ps1 b/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_s3.ps1
deleted file mode 100644
index ad4c7d4..0000000
--- a/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_s3.ps1
+++ /dev/null
@@ -1,60 +0,0 @@
-param(
-[Parameter(Mandatory=$true)][string]$sourceName=$null,
-[string]$output="out.exe"
-)
-$source = "http://packman.s3.amazonaws.com/" + $sourceName
-$filename = $output
-
-$triesLeft = 3
-
-do
-{
- $triesLeft -= 1
- $req = [System.Net.httpwebrequest]::Create($source)
- $req.cookiecontainer = New-Object System.net.CookieContainer
-
- try
- {
- Write-Host "Connecting to S3 ..."
- $res = $req.GetResponse()
- if($res.StatusCode -eq "OK") {
- Write-Host "Downloading ..."
- [int]$goal = $res.ContentLength
- $reader = $res.GetResponseStream()
- $writer = new-object System.IO.FileStream $fileName, "Create"
- [byte[]]$buffer = new-object byte[] 4096
- [int]$total = [int]$count = 0
- do
- {
- $count = $reader.Read($buffer, 0, $buffer.Length);
- $writer.Write($buffer, 0, $count);
- $total += $count
- if($goal -gt 0) {
- Write-Progress "Downloading $url" "Saving $total of $goal" -id 0 -percentComplete (($total/$goal)*100)
- } else {
- Write-Progress "Downloading $url" "Saving $total bytes..." -id 0
- }
- } while ($count -gt 0)
-
- $triesLeft = 0
- }
- }
- catch
- {
- Write-Host "Error connecting to S3!"
- Write-Host $_.Exception|format-list -force
- }
- finally
- {
- if ($reader)
- {
- $reader.Close()
- }
- if ($writer)
- {
- $writer.Flush()
- $writer.Close()
- }
- }
-} while ($triesLeft -gt 0)
-
diff --git a/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_url.ps1 b/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_url.ps1
deleted file mode 100644
index 9abaa46..0000000
--- a/PxShared/buildtools/packman/win-bootstrap/fetch_file_from_url.ps1
+++ /dev/null
@@ -1,37 +0,0 @@
-param(
-[Parameter(Mandatory=$true)][string]$sourceUrl=$null,
-[Parameter(Mandatory=$true)][string]$output=$null
-)
-$source = $sourceUrl
-$filename = $output
-
-$req = [System.Net.httpwebrequest]::Create($source)
-$req.cookiecontainer = New-Object System.net.CookieContainer
-
-Write-Host "Connecting to $source ..."
-$res = $req.GetResponse()
-
-if($res.StatusCode -eq "OK") {
- Write-Host "Downloading ..."
- [int]$goal = $res.ContentLength
- $reader = $res.GetResponseStream()
- $writer = new-object System.IO.FileStream $fileName, "Create"
- [byte[]]$buffer = new-object byte[] 4096
- [int]$total = [int]$count = 0
- do
- {
- $count = $reader.Read($buffer, 0, $buffer.Length);
- $writer.Write($buffer, 0, $count);
- $total += $count
- if($goal -gt 0) {
- Write-Progress "Downloading $url" "Saving $total of $goal" -id 0 -percentComplete (($total/$goal)*100)
- } else {
- Write-Progress "Downloading $url" "Saving $total bytes..." -id 0
- }
- } while ($count -gt 0)
-
- $reader.Close()
- $writer.Flush()
- $writer.Close()
-}
-
diff --git a/PxShared/buildtools/packman/win-bootstrap/generate_temp_file_name.ps1 b/PxShared/buildtools/packman/win-bootstrap/generate_temp_file_name.ps1
deleted file mode 100644
index 896cf14..0000000
--- a/PxShared/buildtools/packman/win-bootstrap/generate_temp_file_name.ps1
+++ /dev/null
@@ -1,2 +0,0 @@
-$out = [System.IO.Path]::GetTempFileName()
-Write-Host $out \ No newline at end of file
diff --git a/PxShared/buildtools/packman/win-bootstrap/install_package.py b/PxShared/buildtools/packman/win-bootstrap/install_package.py
deleted file mode 100644
index ce50a3e..0000000
--- a/PxShared/buildtools/packman/win-bootstrap/install_package.py
+++ /dev/null
@@ -1,39 +0,0 @@
-import logging
-import zipfile
-import tempfile
-import sys
-import shutil
-
-__author__ = 'hfannar'
-logging.basicConfig(level=logging.WARNING, format="%(message)s")
-logger = logging.getLogger('install_package')
-
-
-class TemporaryDirectory:
- def __init__(self):
- self.path = None
-
- def __enter__(self):
- self.path = tempfile.mkdtemp()
- return self.path
-
- def __exit__(self, type, value, traceback ):
- # Remove temporary data created
- shutil.rmtree(self.path)
-
-
-def install_package(package_src_path, package_dst_path):
- with zipfile.ZipFile(package_src_path, allowZip64=True) as zip_file, TemporaryDirectory() as temp_dir:
- zip_file.extractall(temp_dir)
- # Recursively copy (temp_dir will be automatically cleaned up on exit)
- try:
- # Recursive copy is needed because both package name and version folder could be missing in
- # target directory:
- shutil.copytree(temp_dir, package_dst_path)
- except OSError, exc:
- logger.warning("Directory %s already present, packaged installation aborted" % package_dst_path)
- else:
- logger.info("Package successfully installed to %s" % package_dst_path)
-
-
-install_package(sys.argv[1], sys.argv[2]) \ No newline at end of file
diff --git a/PxShared/buildtools/steps/build_all_linux.sh b/PxShared/buildtools/steps/build_all_linux.sh
deleted file mode 100644
index 167912f..0000000
--- a/PxShared/buildtools/steps/build_all_linux.sh
+++ /dev/null
@@ -1,22 +0,0 @@
-#!/bin/bash +x
-
-set -e
-
-# get number of CPU cores
-if [ -f /proc/cpuinfo ]; then
- CPUS=`grep processor /proc/cpuinfo | wc -l`
-else
- CPUS=1
-fi
-
-# Stackoverflow suggests jobs count of (CPU cores + 1) as a respctively good number!
-JOBS=`expr $CPUS + 1`
-
-# run make for all configs
-pushd "$(dirname "$0")/../../compiler/linux-debug-clang"
-make -j$JOBS || exit 1
-popd
-
-pushd "$(dirname "$0")/../../compiler/linux-release-clang"
-make -j$JOBS || exit 1
-popd
diff --git a/PxShared/buildtools/steps/build_all_mac.sh b/PxShared/buildtools/steps/build_all_mac.sh
deleted file mode 100644
index 57437a0..0000000
--- a/PxShared/buildtools/steps/build_all_mac.sh
+++ /dev/null
@@ -1,29 +0,0 @@
-#!/bin/bash +x
-
-# exit script on first error
-set -e
-
-# get number of CPU cores
-CPUS=`sysctl -n hw.ncpu`
-
-# Stackoverflow suggests jobs count of (CPU cores + 1) as a respctively good number!
-JOBS=`expr $CPUS + 1`
-
-build_config()
-{
- CONFIG=$1
- echo "*** Building: $CONFIG ***"
- pushd "$(dirname "$0")/../../compiler/$CONFIG"
- make -j$JOBS install
- popd
-}
-
-# run make for all configs
-build_config "osx32-checked"
-build_config "osx32-debug"
-build_config "osx32-profile"
-build_config "osx32-release"
-build_config "osx64-checked"
-build_config "osx64-debug"
-build_config "osx64-profile"
-build_config "osx64-release"
diff --git a/PxShared/buildtools/steps/build_all_windows.bat b/PxShared/buildtools/steps/build_all_windows.bat
deleted file mode 100644
index 5708927..0000000
--- a/PxShared/buildtools/steps/build_all_windows.bat
+++ /dev/null
@@ -1,12 +0,0 @@
-@cmd /c "%~dp0build_all_windows_vc12.bat"
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@cmd /c "%~dp0build_all_windows_vc14.bat"
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-:: Success
-@exit /B 0
-
-:ERROR
-@echo !!! Failure while building for Windows!!!
-@exit /B 1
diff --git a/PxShared/buildtools/steps/build_all_windows_vc12.bat b/PxShared/buildtools/steps/build_all_windows_vc12.bat
deleted file mode 100644
index 695c20c..0000000
--- a/PxShared/buildtools/steps/build_all_windows_vc12.bat
+++ /dev/null
@@ -1,60 +0,0 @@
-:: Setup VS2013 build environment
-@call "%VS120COMNTOOLS%VsdevCmd.bat"
-
-:: Note that we use /build rather than /rebuild because cmake cleans the directories when we
-:: generate the projects (making /rebuild redundant since it's basically /clean + /build).
-:: By using /build these bat files can be useful during regular development (to verify changes)
-:: Will rename them from rebuild to build at a future point in time.
-
-@set ROOT_PATH=%~dp0..\..\compiler
-
-@set SOLUTION_PATH=vc12win32-mt\PxShared.sln
-@call :BUILD
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@set SOLUTION_PATH=vc12win32-md\PxShared.sln
-@call :BUILD
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@set SOLUTION_PATH=vc12win64-mt\PxShared.sln
-@call :BUILD
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@set SOLUTION_PATH=vc12win64-md\PxShared.sln
-@call :BUILD
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-:: Success
-@exit /B 0
-
-:ERROR
-@echo Failure while building *Windows vc12* targets!
-@exit /B 1
-
-:BUILD
-@echo | set /p dummyName=** Building %SOLUTION_PATH% debug ... **
-@devenv "%ROOT_PATH%\%SOLUTION_PATH%" /build "debug" /Project INSTALL
-@echo ** End of %SOLUTION_PATH% debug **
-@echo.
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@echo | set /p dummyName=** Building %SOLUTION_PATH% profile ... **
-@devenv "%ROOT_PATH%\%SOLUTION_PATH%" /build "profile" /Project INSTALL
-@echo ** End of %SOLUTION_PATH% profile **
-@echo.
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@echo | set /p dummyName=** Building %SOLUTION_PATH% profile ... **
-@devenv "%ROOT_PATH%\%SOLUTION_PATH%" /build "checked" /Project INSTALL
-@echo ** End of %SOLUTION_PATH% checked **
-@echo.
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@echo | set /p dummyName=** Building %SOLUTION_PATH% profile ... **
-@devenv "%ROOT_PATH%\%SOLUTION_PATH%" /build "release" /Project INSTALL
-@echo ** End of %SOLUTION_PATH% release **
-@echo.
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-
-@exit /B \ No newline at end of file
diff --git a/PxShared/buildtools/steps/build_all_windows_vc14.bat b/PxShared/buildtools/steps/build_all_windows_vc14.bat
deleted file mode 100644
index 3baec1d..0000000
--- a/PxShared/buildtools/steps/build_all_windows_vc14.bat
+++ /dev/null
@@ -1,61 +0,0 @@
-:: Setup VS2015 build environment
-@call "%VS140COMNTOOLS%VsdevCmd.bat"
-
-:: Note that we use /build rather than /rebuild because cmake cleans the directories when we
-:: generate the projects (making /rebuild redundant since it's basically /clean + /build).
-:: By using /build these bat files can be useful during regular development (to verify changes)
-:: Will rename them from rebuild to build at a future point in time.
-
-@set ROOT_PATH=%~dp0..\..\compiler
-
-:: Windows 'all'
-@set SOLUTION_PATH=vc14win32-mt\PxShared.sln
-@call :BUILD
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@set SOLUTION_PATH=vc14win32-md\PxShared.sln
-@call :BUILD
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@set SOLUTION_PATH=vc14win64-mt\PxShared.sln
-@call :BUILD
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@set SOLUTION_PATH=vc14win64-md\PxShared.sln
-@call :BUILD
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-:: Success
-@exit /B 0
-
-:ERROR
-@echo Failure while building *Windows vc14* targets!
-@exit /B 1
-
-:BUILD
-@echo | set /p dummyName=** Building %SOLUTION_PATH% debug ... **
-@devenv "%ROOT_PATH%\%SOLUTION_PATH%" /build "debug" /Project INSTALL
-@echo ** End of %SOLUTION_PATH% debug **
-@echo.
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@echo | set /p dummyName=** Building %SOLUTION_PATH% profile ... **
-@devenv "%ROOT_PATH%\%SOLUTION_PATH%" /build "profile" /Project INSTALL
-@echo ** End of %SOLUTION_PATH% profile **
-@echo.
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@echo | set /p dummyName=** Building %SOLUTION_PATH% profile ... **
-@devenv "%ROOT_PATH%\%SOLUTION_PATH%" /build "checked" /Project INSTALL
-@echo ** End of %SOLUTION_PATH% checked **
-@echo.
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@echo | set /p dummyName=** Building %SOLUTION_PATH% profile ... **
-@devenv "%ROOT_PATH%\%SOLUTION_PATH%" /build "release" /Project INSTALL
-@echo ** End of %SOLUTION_PATH% release **
-@echo.
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-
-@exit /B \ No newline at end of file
diff --git a/PxShared/buildtools/steps/package_all_linux.sh b/PxShared/buildtools/steps/package_all_linux.sh
deleted file mode 100644
index 2b3d7af..0000000
--- a/PxShared/buildtools/steps/package_all_linux.sh
+++ /dev/null
@@ -1,28 +0,0 @@
-#!/bin/bash +x
-
-set -e
-
-# build docs
-pushd "$(dirname "$0")/../../docs/_compile"
-./build_all.sh
-popd
-
-# remove all zips
-pushd "$(dirname "$0")/../.."
-rm -f *.zip
-popd
-
-# replace packman's config file to use s3 instead of gtl
-echo "s3" > "$(dirname "$0")/../packman/source.conf"
-
-# run packager
-if [ -z $1 ] ; then
- OPTIONS=""
-else
- OPTIONS="-v $1"
- shift
-fi
-
-pushd "$(dirname "$0")/../packager/"
-./create_packages.sh linux $OPTIONS $@
-popd \ No newline at end of file
diff --git a/PxShared/buildtools/steps/package_all_mac.sh b/PxShared/buildtools/steps/package_all_mac.sh
deleted file mode 100644
index e7566bc..0000000
--- a/PxShared/buildtools/steps/package_all_mac.sh
+++ /dev/null
@@ -1,24 +0,0 @@
-#!/bin/bash +x
-
-# exit script on first error
-set -e
-
-#@set ROOT_PATH=%~dp0..\..
-
-#::Remove old builds to keep things clean (important on build agents so we don't fill them up)
-#@del /q /f "%ROOT_PATH%\pxshared*.zip"
-
-# run packager
-if [ -z $1 ] ; then
- VERSION=0
-else
- VERSION=$1
-fi
-
-ROOT_PATH=$(dirname ${BASH_SOURCE})/../..
-PACKMAN_CMD=$ROOT_PATH/buildtools/packman/packman
-echo $PACKMAN_CMD
-
-source "$PACKMAN_CMD" install packman-packager 1.0.3
-echo "Launching create_packman_packages"
-python "$PM_packman_packager_PATH/create_packman_packages.py" "$ROOT_PATH/install" --output-dir="$ROOT_PATH" osx pxshared $VERSION "$PM_packman_packager_PATH/templates/CMakeConfigWrapperNIX.cmake" "$PM_packman_packager_PATH/templates/CMakeConfigVersionTemplate.cmake"
diff --git a/PxShared/buildtools/steps/package_all_ps4.bat b/PxShared/buildtools/steps/package_all_ps4.bat
deleted file mode 100644
index 87455e9..0000000
--- a/PxShared/buildtools/steps/package_all_ps4.bat
+++ /dev/null
@@ -1,20 +0,0 @@
-@set ROOT_PATH=%~dp0..\..
-
-::Remove old builds to keep things clean (important on build agents so we don't fill them up)
-@del /q /f "%ROOT_PATH%\blast_*.zip"
-
-@pushd "%ROOT_PATH%\docs\_compile"
-@call build_all.bat
-@popd
-@if %errorlevel% NEQ 0 goto :ERROR
-
-@set VERSION=%1
-@set OPTIONS=
-@if ["%VERSION%"] NEQ [""] set OPTIONS=-v %VERSION%
-
-@call "%ROOT_PATH%\buildtools\packager\create_packages.bat" %OPTIONS% ps4
-@if %ERRORLEVEL% EQU 0 goto :eof
-
-:ERROR
-@echo Failure during packaging for PS4!!!
-@exit /b 1 \ No newline at end of file
diff --git a/PxShared/buildtools/steps/package_all_windows.bat b/PxShared/buildtools/steps/package_all_windows.bat
deleted file mode 100644
index e55cb1b..0000000
--- a/PxShared/buildtools/steps/package_all_windows.bat
+++ /dev/null
@@ -1,26 +0,0 @@
-@set ROOT_PATH=%~dp0..\..
-
-::Remove old builds to keep things clean (important on build agents so we don't fill them up)
-@del /q /f "%ROOT_PATH%\pxshared*.zip"
-
-@set VERSION=%1
-@set OPTIONS=
-@if ["%VERSION%"] EQU [""] set VERSION=0
-
-@call "%ROOT_PATH%\buildtools\packman\packman" install python 2.7.6-windows-x86
-@if %ERRORLEVEL% NEQ 0 goto :ERROR
-
-@call "%ROOT_PATH%\buildtools\packman\packman" install packman-packager 1.0
-@if %ERRORLEVEL% NEQ 0 goto :ERROR
-
-%PM_PYTHON% "%PM_packman_packager_PATH%/create_packman_packages.py" "%ROOT_PATH%\install" --output-dir="%ROOT_PATH%" vc14win pxshared %VERSION% "%PM_packman_packager_PATH%/templates/CMakeConfigWrapperWindows.cmake" "%PM_packman_packager_PATH%/templates/CMakeConfigVersionTemplate.cmake"
-@if %ERRORLEVEL% NEQ 0 goto :ERROR
-
-%PM_PYTHON% "%PM_packman_packager_PATH%/create_packman_packages.py" "%ROOT_PATH%\install" --output-dir="%ROOT_PATH%" vc12win pxshared %VERSION% "%PM_packman_packager_PATH%/templates/CMakeConfigWrapperWindows.cmake" "%PM_packman_packager_PATH%/templates/CMakeConfigVersionTemplate.cmake"
-@if %ERRORLEVEL% NEQ 0 goto :ERROR
-
-@goto :eof
-
-:ERROR
-@echo Failure during packaging for Windows!!!
-@exit /b 1
diff --git a/PxShared/buildtools/steps/package_all_xboxone.bat b/PxShared/buildtools/steps/package_all_xboxone.bat
deleted file mode 100644
index 86d5ff0..0000000
--- a/PxShared/buildtools/steps/package_all_xboxone.bat
+++ /dev/null
@@ -1,20 +0,0 @@
-@set ROOT_PATH=%~dp0..\..
-
-::Remove old builds to keep things clean (important on build agents so we don't fill them up)
-@del /q /f "%ROOT_PATH%\blast_*.zip"
-
-@pushd "%ROOT_PATH%\docs\_compile"
-@call build_all.bat
-@popd
-@if %errorlevel% NEQ 0 goto :ERROR
-
-@set VERSION=%1
-@set OPTIONS=
-@if ["%VERSION%"] NEQ [""] set OPTIONS=-v %VERSION%
-
-@call "%ROOT_PATH%\buildtools\packager\create_packages.bat" %OPTIONS% xboxone
-@if %ERRORLEVEL% EQU 0 goto :eof
-
-:ERROR
-@echo Failure during packaging for xboxone!!!
-@exit /b 1 \ No newline at end of file
diff --git a/PxShared/buildtools/steps/pre-build_linux.sh b/PxShared/buildtools/steps/pre-build_linux.sh
deleted file mode 100644
index c6c3160..0000000
--- a/PxShared/buildtools/steps/pre-build_linux.sh
+++ /dev/null
@@ -1,7 +0,0 @@
-#!/bin/bash +x
-
-set -e
-pushd "$(dirname "$0")/../.."
-./generate_projects_linux.sh
-popd
-
diff --git a/PxShared/buildtools/steps/pre-build_mac.sh b/PxShared/buildtools/steps/pre-build_mac.sh
deleted file mode 100644
index 3094938..0000000
--- a/PxShared/buildtools/steps/pre-build_mac.sh
+++ /dev/null
@@ -1,7 +0,0 @@
-#!/bin/bash +x
-
-set -e
-pushd "$(dirname "$0")/../.."
-./generate_projects_mac.sh
-popd
-
diff --git a/PxShared/buildtools/steps/pre-build_ps4.bat b/PxShared/buildtools/steps/pre-build_ps4.bat
deleted file mode 100644
index 7be0ba8..0000000
--- a/PxShared/buildtools/steps/pre-build_ps4.bat
+++ /dev/null
@@ -1,5 +0,0 @@
-@pushd "%~dp0..\.."
-@call generate_projects_vc14ps4.bat
-@popd
-@if %errorlevel% NEQ 0 exit /b 1
-
diff --git a/PxShared/buildtools/steps/pre-build_windows.bat b/PxShared/buildtools/steps/pre-build_windows.bat
deleted file mode 100644
index cd80520..0000000
--- a/PxShared/buildtools/steps/pre-build_windows.bat
+++ /dev/null
@@ -1,6 +0,0 @@
-@pushd "%~dp0..\.."
-@call generate_projects_win.bat vc12
-@call generate_projects_win.bat vc14
-@popd
-@if %errorlevel% NEQ 0 exit /b 1
-
diff --git a/PxShared/buildtools/steps/pre-build_xboxone.bat b/PxShared/buildtools/steps/pre-build_xboxone.bat
deleted file mode 100644
index 2e9c950..0000000
--- a/PxShared/buildtools/steps/pre-build_xboxone.bat
+++ /dev/null
@@ -1,5 +0,0 @@
-@pushd "%~dp0..\.."
-@call generate_projects_vc14xboxone.bat
-@popd
-@if %errorlevel% NEQ 0 exit /b 1
-
diff --git a/PxShared/buildtools/steps/rebuild_all_ps4.bat b/PxShared/buildtools/steps/rebuild_all_ps4.bat
deleted file mode 100644
index 405b4ea..0000000
--- a/PxShared/buildtools/steps/rebuild_all_ps4.bat
+++ /dev/null
@@ -1,18 +0,0 @@
-:: Setup VS2015 build environment
-@call "%VS140COMNTOOLS%VsdevCmd.bat"
-
-@set ROOT_PATH=%~dp0..\..\compiler
-:: Xbox targets
-@devenv "%ROOT_PATH%\vc14ps4-cmake\BlastAll.sln" /rebuild "debug"
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@devenv "%ROOT_PATH%\vc14ps4-cmake\BlastAll.sln" /rebuild "profile"
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-
-:: Success
-@exit /B 0
-
-:ERROR
-@echo Failure while building *PS4* targets!
-@exit /B 1
diff --git a/PxShared/buildtools/steps/rebuild_all_xboxone.bat b/PxShared/buildtools/steps/rebuild_all_xboxone.bat
deleted file mode 100644
index 7c2d3f1..0000000
--- a/PxShared/buildtools/steps/rebuild_all_xboxone.bat
+++ /dev/null
@@ -1,17 +0,0 @@
-:: Setup VS2015 build environment
-@call "%VS140COMNTOOLS%VsdevCmd.bat"
-
-@set ROOT_PATH=%~dp0..\..\compiler
-:: Xbox targets
-@devenv "%ROOT_PATH%\vc14xboxone-cmake\BlastAll.sln" /rebuild "debug"
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-@devenv "%ROOT_PATH%\vc14xboxone-cmake\BlastAll.sln" /rebuild "profile"
-@if %ERRORLEVEL% neq 0 goto ERROR
-
-:: Success
-@exit /B 0
-
-:ERROR
-@echo Failure while building *Xbox One* targets!
-@exit /B 1
diff --git a/PxShared/buildtools/steps/run_tests_linux.sh b/PxShared/buildtools/steps/run_tests_linux.sh
deleted file mode 100644
index 8770e39..0000000
--- a/PxShared/buildtools/steps/run_tests_linux.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-#!/bin/bash +x
-
-set -e
-
-# run tests
-pushd "$(dirname "$0")/../../bin/linux64-gcc"
-./BlastUnitTestsDEBUG.elf --gtest_output=xml:BlastUnitTestsDEBUG.xml
-echo \#\#teamcity[importData type=\'gtest\' parseOutOfDate=\'true\' file=\'bin/linux64-gcc/BlastUnitTestsDEBUG.xml\']
-./BlastUnitTests.elf --gtest_output=xml:BlastUnitTests.xml
-echo \#\#teamcity[importData type=\'gtest\' parseOutOfDate=\'true\' file=\'bin/linux64-gcc/BlastUnitTests.xml\']
-popd
diff --git a/PxShared/buildtools/steps/run_tests_windows.bat b/PxShared/buildtools/steps/run_tests_windows.bat
deleted file mode 100644
index b18e2b0..0000000
--- a/PxShared/buildtools/steps/run_tests_windows.bat
+++ /dev/null
@@ -1,6 +0,0 @@
-@set BIN_PATH=%~dp0..\..\bin\vc14win64-cmake
-@pushd "%BIN_PATH%"
-@call BlastUnitTestsDEBUG_x64.exe --gtest_output=xml:BlastUnitTestsDEBUG_x64.xml
-@echo ##teamcity[importData type='gtest' parseOutOfDate='true' file='%BIN_PATH%\BlastUnitTestsDEBUG_x64.xml']
-@popd
-@if %errorlevel% NEQ 0 exit /b 1 \ No newline at end of file