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authorMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
committerMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
commitd243404d4ba88bcf53f7310cc8980b4efe38c19f (patch)
treedcc8ce2904e9f813e03f71f825c4d3c9ec565d91 /NvCloth/src/ps/unix
parentAdd new SetSpheres and SetPlanes api's to bring them in line with setTriangles. (diff)
downloadnvcloth-1.1.6.tar.xz
nvcloth-1.1.6.zip
1.1.6 Release.1.1.6
Diffstat (limited to 'NvCloth/src/ps/unix')
-rw-r--r--NvCloth/src/ps/unix/PsUnixAtomic.cpp102
-rw-r--r--NvCloth/src/ps/unix/PsUnixFPU.h69
-rw-r--r--NvCloth/src/ps/unix/PsUnixMutex.cpp170
3 files changed, 341 insertions, 0 deletions
diff --git a/NvCloth/src/ps/unix/PsUnixAtomic.cpp b/NvCloth/src/ps/unix/PsUnixAtomic.cpp
new file mode 100644
index 0000000..376f795
--- /dev/null
+++ b/NvCloth/src/ps/unix/PsUnixAtomic.cpp
@@ -0,0 +1,102 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+#include "NvCloth/ps/Ps.h"
+#include "NvCloth/ps/PsAtomic.h"
+
+#if ! PX_EMSCRIPTEN
+#define PAUSE() asm("nop")
+#else
+#define PAUSE()
+#endif
+
+namespace physx
+{
+namespace shdfnd
+{
+
+void* atomicCompareExchangePointer(volatile void** dest, void* exch, void* comp)
+{
+ return __sync_val_compare_and_swap(const_cast<void**>(dest), comp, exch);
+}
+
+int32_t atomicCompareExchange(volatile int32_t* dest, int32_t exch, int32_t comp)
+{
+ return __sync_val_compare_and_swap(dest, comp, exch);
+}
+
+int32_t atomicIncrement(volatile int32_t* val)
+{
+ return __sync_add_and_fetch(val, 1);
+}
+
+int32_t atomicDecrement(volatile int32_t* val)
+{
+ return __sync_sub_and_fetch(val, 1);
+}
+
+int32_t atomicAdd(volatile int32_t* val, int32_t delta)
+{
+ return __sync_add_and_fetch(val, delta);
+}
+
+int32_t atomicMax(volatile int32_t* val, int32_t val2)
+{
+ int32_t oldVal, newVal;
+
+ do
+ {
+ PAUSE();
+ oldVal = *val;
+
+ if(val2 > oldVal)
+ newVal = val2;
+ else
+ newVal = oldVal;
+
+ } while(atomicCompareExchange(val, newVal, oldVal) != oldVal);
+
+ return *val;
+}
+
+int32_t atomicExchange(volatile int32_t* val, int32_t val2)
+{
+ int32_t newVal, oldVal;
+
+ do
+ {
+ PAUSE();
+ oldVal = *val;
+ newVal = val2;
+ } while(atomicCompareExchange(val, newVal, oldVal) != oldVal);
+
+ return oldVal;
+}
+
+} // namespace shdfnd
+} // namespace physx
diff --git a/NvCloth/src/ps/unix/PsUnixFPU.h b/NvCloth/src/ps/unix/PsUnixFPU.h
new file mode 100644
index 0000000..edd5522
--- /dev/null
+++ b/NvCloth/src/ps/unix/PsUnixFPU.h
@@ -0,0 +1,69 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#ifndef PSFOUNDATION_PSUNIXFPU_H
+#define PSFOUNDATION_PSUNIXFPU_H
+
+#include "foundation/PxPreprocessor.h"
+
+#if PX_LINUX || PX_PS4 || PX_OSX
+
+#if PX_X86 || PX_X64
+#if PX_EMSCRIPTEN
+#include <emmintrin.h>
+#endif
+#include <xmmintrin.h>
+#elif PX_NEON
+#include <arm_neon.h>
+#endif
+
+
+PX_INLINE physx::shdfnd::SIMDGuard::SIMDGuard()
+{
+#if !PX_EMSCRIPTEN && (PX_X86 || PX_X64)
+ mControlWord = _mm_getcsr();
+ // set default (disable exceptions: _MM_MASK_MASK) and FTZ (_MM_FLUSH_ZERO_ON), DAZ (_MM_DENORMALS_ZERO_ON: (1<<6))
+ _mm_setcsr(_MM_MASK_MASK | _MM_FLUSH_ZERO_ON | (1 << 6));
+#endif
+}
+
+PX_INLINE physx::shdfnd::SIMDGuard::~SIMDGuard()
+{
+#if !PX_EMSCRIPTEN && (PX_X86 || PX_X64)
+ // restore control word and clear exception flags
+ // (setting exception state flags cause exceptions on the first following fp operation)
+ _mm_setcsr(mControlWord & ~_MM_EXCEPT_MASK);
+#endif
+}
+
+#else
+#error No SIMD implementation for this unix platform.
+#endif // PX_LINUX || PX_PS4 || PX_OSX
+
+#endif // #ifndef PSFOUNDATION_PSUNIXFPU_H
diff --git a/NvCloth/src/ps/unix/PsUnixMutex.cpp b/NvCloth/src/ps/unix/PsUnixMutex.cpp
new file mode 100644
index 0000000..23b6549
--- /dev/null
+++ b/NvCloth/src/ps/unix/PsUnixMutex.cpp
@@ -0,0 +1,170 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#include "foundation/PxAssert.h"
+#include "foundation/PxErrorCallback.h"
+
+#include "Ps.h"
+#include "PsFoundation.h"
+#include "PsUserAllocated.h"
+#include "PsMutex.h"
+#include "PsAtomic.h"
+#include "PsThread.h"
+
+#include <pthread.h>
+
+namespace physx
+{
+namespace shdfnd
+{
+
+namespace
+{
+struct MutexUnixImpl
+{
+ pthread_mutex_t lock;
+ Thread::Id owner;
+};
+
+MutexUnixImpl* getMutex(MutexImpl* impl)
+{
+ return reinterpret_cast<MutexUnixImpl*>(impl);
+}
+}
+
+MutexImpl::MutexImpl()
+{
+ pthread_mutexattr_t attr;
+ pthread_mutexattr_init(&attr);
+ pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+#if !PX_ANDROID
+ // mimic default windows behavior where applicable
+ pthread_mutexattr_setprotocol(&attr, PTHREAD_PRIO_INHERIT);
+#endif
+ pthread_mutex_init(&getMutex(this)->lock, &attr);
+ pthread_mutexattr_destroy(&attr);
+}
+
+MutexImpl::~MutexImpl()
+{
+ pthread_mutex_destroy(&getMutex(this)->lock);
+}
+
+void MutexImpl::lock()
+{
+ int err = pthread_mutex_lock(&getMutex(this)->lock);
+ PX_ASSERT(!err);
+ PX_UNUSED(err);
+
+#if PX_DEBUG
+ getMutex(this)->owner = Thread::getId();
+#endif
+}
+
+bool MutexImpl::trylock()
+{
+ bool success = !pthread_mutex_trylock(&getMutex(this)->lock);
+#if PX_DEBUG
+ if(success)
+ getMutex(this)->owner = Thread::getId();
+#endif
+ return success;
+}
+
+void MutexImpl::unlock()
+{
+#if PX_DEBUG
+ if(getMutex(this)->owner != Thread::getId())
+ {
+ shdfnd::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__,
+ "Mutex must be unlocked only by thread that has already acquired lock");
+ return;
+ }
+#endif
+
+ int err = pthread_mutex_unlock(&getMutex(this)->lock);
+ PX_ASSERT(!err);
+ PX_UNUSED(err);
+}
+
+uint32_t MutexImpl::getSize()
+{
+ return sizeof(MutexUnixImpl);
+}
+
+class ReadWriteLockImpl
+{
+ public:
+ Mutex mutex;
+ volatile int readerCounter;
+};
+
+ReadWriteLock::ReadWriteLock()
+{
+ mImpl = reinterpret_cast<ReadWriteLockImpl*>(PX_ALLOC(sizeof(ReadWriteLockImpl), "ReadWriteLockImpl"));
+ PX_PLACEMENT_NEW(mImpl, ReadWriteLockImpl);
+
+ mImpl->readerCounter = 0;
+}
+
+ReadWriteLock::~ReadWriteLock()
+{
+ mImpl->~ReadWriteLockImpl();
+ PX_FREE(mImpl);
+}
+
+void ReadWriteLock::lockReader()
+{
+ mImpl->mutex.lock();
+
+ atomicIncrement(&mImpl->readerCounter);
+
+ mImpl->mutex.unlock();
+}
+
+void ReadWriteLock::lockWriter()
+{
+ mImpl->mutex.lock();
+
+ while(mImpl->readerCounter != 0)
+ ;
+}
+
+void ReadWriteLock::unlockReader()
+{
+ atomicDecrement(&mImpl->readerCounter);
+}
+
+void ReadWriteLock::unlockWriter()
+{
+ mImpl->mutex.unlock();
+}
+
+} // namespace shdfnd
+} // namespace physx