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authorMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
committerMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
commitd243404d4ba88bcf53f7310cc8980b4efe38c19f (patch)
treedcc8ce2904e9f813e03f71f825c4d3c9ec565d91 /NvCloth/src/ps/PsSort.h
parentAdd new SetSpheres and SetPlanes api's to bring them in line with setTriangles. (diff)
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1.1.6 Release.1.1.6
Diffstat (limited to 'NvCloth/src/ps/PsSort.h')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#ifndef PSFOUNDATION_PSSORT_H
+#define PSFOUNDATION_PSSORT_H
+
+/** \addtogroup foundation
+@{
+*/
+
+#include "PsSortInternals.h"
+#include "PsAlloca.h"
+
+#define PX_SORT_PARANOIA PX_DEBUG
+
+/**
+\brief Sorts an array of objects in ascending order, assuming
+that the predicate implements the < operator:
+
+\see Less, Greater
+*/
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable : 4706) // disable the warning that we did an assignment within a conditional expression, as
+// this was intentional.
+#endif
+
+namespace physx
+{
+namespace shdfnd
+{
+template <class T, class Predicate, class Allocator>
+void sort(T* elements, uint32_t count, const Predicate& compare, const Allocator& inAllocator,
+ const uint32_t initialStackSize = 32)
+{
+ static const uint32_t SMALL_SORT_CUTOFF = 5; // must be >= 3 since we need 3 for median
+
+ PX_ALLOCA(stackMem, int32_t, initialStackSize);
+ internal::Stack<Allocator> stack(stackMem, initialStackSize, inAllocator);
+
+ int32_t first = 0, last = int32_t(count - 1);
+ if(last > first)
+ {
+ for(;;)
+ {
+ while(last > first)
+ {
+ NV_CLOTH_ASSERT(first >= 0 && last < int32_t(count));
+ if(uint32_t(last - first) < SMALL_SORT_CUTOFF)
+ {
+ internal::smallSort(elements, first, last, compare);
+ break;
+ }
+ else
+ {
+ const int32_t partIndex = internal::partition(elements, first, last, compare);
+
+ // push smaller sublist to minimize stack usage
+ if((partIndex - first) < (last - partIndex))
+ {
+ stack.push(first, partIndex - 1);
+ first = partIndex + 1;
+ }
+ else
+ {
+ stack.push(partIndex + 1, last);
+ last = partIndex - 1;
+ }
+ }
+ }
+
+ if(stack.empty())
+ break;
+
+ stack.pop(first, last);
+ }
+ }
+#if PX_SORT_PARANOIA
+ for(uint32_t i = 1; i < count; i++)
+ NV_CLOTH_ASSERT(!compare(elements[i], elements[i - 1]));
+#endif
+}
+
+template <class T, class Predicate>
+void sort(T* elements, uint32_t count, const Predicate& compare)
+{
+ sort(elements, count, compare, typename shdfnd::AllocatorTraits<T>::Type());
+}
+
+template <class T>
+void sort(T* elements, uint32_t count)
+{
+ sort(elements, count, shdfnd::Less<T>(), typename shdfnd::AllocatorTraits<T>::Type());
+}
+
+} // namespace shdfnd
+} // namespace physx
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif // #ifndef PSFOUNDATION_PSSORT_H