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| author | mtamis <[email protected]> | 2017-02-15 16:06:25 +0100 |
|---|---|---|
| committer | mtamis <[email protected]> | 2017-02-15 16:06:25 +0100 |
| commit | 85305930aeeb1d513e23522bd91f29ba81aa6d14 (patch) | |
| tree | 45f1bb20a45a300d1fef107e436cac95602a0e57 /NvCloth/src/cuda/CuSolver.h | |
| download | nvcloth-85305930aeeb1d513e23522bd91f29ba81aa6d14.tar.xz nvcloth-85305930aeeb1d513e23522bd91f29ba81aa6d14.zip | |
NvCloth library v1.0.0
Diffstat (limited to 'NvCloth/src/cuda/CuSolver.h')
| -rw-r--r-- | NvCloth/src/cuda/CuSolver.h | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/NvCloth/src/cuda/CuSolver.h b/NvCloth/src/cuda/CuSolver.h new file mode 100644 index 0000000..8e256a7 --- /dev/null +++ b/NvCloth/src/cuda/CuSolver.h @@ -0,0 +1,162 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#pragma once + +#include "NvCloth/Solver.h" +#include "CuClothData.h" +#include "CuPinnedAllocator.h" +#include "CuContextLock.h" +#include "CuDeviceVector.h" +#include "../SwInterCollision.h" +#include "CuSolverKernel.h" + +namespace nv +{ + +namespace cloth +{ + +class CuCloth; +class CuFabric; +struct PhaseConfig; +struct CuKernelData; + +class CuSolver : private CuContextLock, public Solver +{ + CuSolver(const CuSolver&); // not implemented + CuSolver& operator = (const CuSolver&); // not implemented + +public: + CuSolver(CuFactory&); + ~CuSolver(); + + virtual void addCloth(Cloth*); + virtual void removeCloth(Cloth*); + + // functions executing the simulation work. + virtual bool beginSimulation(float dt); + virtual void simulateChunk(int idx); + virtual void endSimulation(); + virtual int getSimulationChunkCount() const override; + + virtual bool hasError() const + { + return mCudaError; + } + + virtual void setInterCollisionDistance(float distance) + { + mInterCollisionDistance = distance; + } + virtual float getInterCollisionDistance() const + { + return mInterCollisionDistance; + } + virtual void setInterCollisionStiffness(float stiffness) + { + mInterCollisionStiffness = stiffness; + } + virtual float getInterCollisionStiffness() const + { + return mInterCollisionStiffness; + } + virtual void setInterCollisionNbIterations(uint32_t nbIterations) + { + mInterCollisionIterations = nbIterations; + } + virtual uint32_t getInterCollisionNbIterations() const + { + return mInterCollisionIterations; + } + virtual void setInterCollisionFilter(InterCollisionFilter filter) + { + mInterCollisionFilter = filter; + } + + private: + void updateKernelData(); // context needs to be acquired + + // simulate helper functions + void beginFrame(); + static void CUDA_CB KernelFinished(CUstream stream, CUresult status, void *userData); + void executeKernel(); + void endFrame(); + + void interCollision(); + + private: + CuFactory& mFactory; + + typedef Vector<CuCloth*>::Type ClothVector; + ClothVector mCloths; + + CuDeviceVector<CuClothData> mClothData; + CuHostVector<CuClothData, CU_MEMHOSTALLOC_WRITECOMBINED>::Type mClothDataHostCopy; + bool mClothDataDirty; + + CuHostVector<CuFrameData, CU_MEMHOSTALLOC_DEVICEMAP>::Type mFrameData; + + CuHostVector<CuIterationData, CU_MEMHOSTALLOC_DEVICEMAP>::Type mIterationData; + CuIterationData* mIterationDataBegin; // corresponding device ptr + + float mFrameDt; + + uint32_t mSharedMemorySize; + uint32_t mSharedMemoryLimit; + + CUstream mStream; + CUfunction mKernelFunction; + int mKernelSharedMemorySize; + CuKernelData mKernelDataHost; + CuDevicePointer<uint32_t> mClothIndex; + + float mInterCollisionDistance; + float mInterCollisionStiffness; + uint32_t mInterCollisionIterations; + InterCollisionFilter mInterCollisionFilter; + void* mInterCollisionScratchMem; + uint32_t mInterCollisionScratchMemSize; + Vector<SwInterCollisionData>::Type mInterCollisionInstances; + + uint64_t mSimulateNvtxRangeId; + + void* mProfileBuffer; + uint32_t mProfileBaseId; + + bool mCudaError; + + void* mCuptiEventProfiler; + + friend void record(const CuSolver&); + + void* mSimulateProfileEventData; +}; +} +} |