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| author | Marijn Tamis <[email protected]> | 2018-05-03 18:22:48 +0200 |
|---|---|---|
| committer | Marijn Tamis <[email protected]> | 2018-05-03 18:22:48 +0200 |
| commit | ca32c59a58d37c1822e185a2d5f3d0d3e8943593 (patch) | |
| tree | b06b9eec03f34344ef8fc31aa147b2714d3962ee /NvCloth/samples/external/assimp-4.1.0/tools/assimp_view/LogDisplay.cpp | |
| parent | Forced rename of platform folders in cmake dir. Git didn't pick this up before. (diff) | |
| download | nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.tar.xz nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.zip | |
NvCloth 1.1.4 Release. (24070740)
Diffstat (limited to 'NvCloth/samples/external/assimp-4.1.0/tools/assimp_view/LogDisplay.cpp')
| -rw-r--r-- | NvCloth/samples/external/assimp-4.1.0/tools/assimp_view/LogDisplay.cpp | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/NvCloth/samples/external/assimp-4.1.0/tools/assimp_view/LogDisplay.cpp b/NvCloth/samples/external/assimp-4.1.0/tools/assimp_view/LogDisplay.cpp new file mode 100644 index 0000000..bf0c190 --- /dev/null +++ b/NvCloth/samples/external/assimp-4.1.0/tools/assimp_view/LogDisplay.cpp @@ -0,0 +1,233 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2015, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +#include "assimp_view.h" + +namespace AssimpView { + +CLogDisplay CLogDisplay::s_cInstance; + +//------------------------------------------------------------------------------- +void CLogDisplay::AddEntry(const std::string& szText, + const D3DCOLOR clrColor) + { + SEntry sNew; + sNew.clrColor = clrColor; + sNew.szText = szText; + sNew.dwStartTicks = (DWORD)GetTickCount(); + + this->asEntries.push_back(sNew); + } + +//------------------------------------------------------------------------------- +void CLogDisplay::ReleaseNativeResource() + { + if (this->piFont) + { + this->piFont->Release(); + this->piFont = NULL; + } + } + +//------------------------------------------------------------------------------- +void CLogDisplay::RecreateNativeResource() + { + if (!this->piFont) + { + if (FAILED(D3DXCreateFont(g_piDevice, + 16, //Font height + 0, //Font width + FW_BOLD, //Font Weight + 1, //MipLevels + false, //Italic + DEFAULT_CHARSET, //CharSet + OUT_DEFAULT_PRECIS, //OutputPrecision + //CLEARTYPE_QUALITY, //Quality + 5, //Quality + DEFAULT_PITCH|FF_DONTCARE, //PitchAndFamily + "Verdana", //pFacename, + &this->piFont))) + { + CLogDisplay::Instance().AddEntry("Unable to load font",D3DCOLOR_ARGB(0xFF,0xFF,0,0)); + + this->piFont = NULL; + return; + } + } + return; + } + +//------------------------------------------------------------------------------- +void CLogDisplay::OnRender() + { + DWORD dwTick = (DWORD) GetTickCount(); + DWORD dwLimit = dwTick - 8000; + DWORD dwLimit2 = dwLimit + 3000; + + unsigned int iCnt = 0; + RECT sRect; + sRect.left = 10; + sRect.top = 10; + + RECT sWndRect; + GetWindowRect(GetDlgItem(g_hDlg,IDC_RT),&sWndRect); + sWndRect.right -= sWndRect.left; + sWndRect.bottom -= sWndRect.top; + sWndRect.left = sWndRect.top = 0; + + sRect.right = sWndRect.right - 30; + sRect.bottom = sWndRect.bottom; + + // if no asset is loaded draw a "no asset loaded" text in the center + if (!g_pcAsset) + { + const char* szText = "Nothing to display ... \r\nTry [Viewer | Open asset] to load an asset"; + + // shadow + RECT sCopy; + sCopy.left = sWndRect.left+1; + sCopy.top = sWndRect.top+1; + sCopy.bottom = sWndRect.bottom+1; + sCopy.right = sWndRect.right+1; + this->piFont->DrawText(NULL,szText , + -1,&sCopy,DT_CENTER | DT_VCENTER,D3DCOLOR_ARGB(100,0x0,0x0,0x0)); + sCopy.left = sWndRect.left+1; + sCopy.top = sWndRect.top+1; + sCopy.bottom = sWndRect.bottom-1; + sCopy.right = sWndRect.right-1; + this->piFont->DrawText(NULL,szText , + -1,&sCopy,DT_CENTER | DT_VCENTER,D3DCOLOR_ARGB(100,0x0,0x0,0x0)); + sCopy.left = sWndRect.left-1; + sCopy.top = sWndRect.top-1; + sCopy.bottom = sWndRect.bottom+1; + sCopy.right = sWndRect.right+1; + this->piFont->DrawText(NULL,szText , + -1,&sCopy,DT_CENTER | DT_VCENTER,D3DCOLOR_ARGB(100,0x0,0x0,0x0)); + sCopy.left = sWndRect.left-1; + sCopy.top = sWndRect.top-1; + sCopy.bottom = sWndRect.bottom-1; + sCopy.right = sWndRect.right-1; + this->piFont->DrawText(NULL,szText , + -1,&sCopy,DT_CENTER | DT_VCENTER,D3DCOLOR_ARGB(100,0x0,0x0,0x0)); + + // text + this->piFont->DrawText(NULL,szText , + -1,&sWndRect,DT_CENTER | DT_VCENTER,D3DCOLOR_ARGB(0xFF,0xFF,0xFF,0xFF)); + } + + // update all elements in the queue and render them + for (std::list<SEntry>::iterator + i = this->asEntries.begin(); + i != this->asEntries.end();++i,++iCnt) + { + if ((*i).dwStartTicks < dwLimit) + { + i = this->asEntries.erase(i); + + if(i == this->asEntries.end())break; + } + else if (NULL != this->piFont) + { + float fAlpha = 1.0f; + if ((*i).dwStartTicks <= dwLimit2) + { + // linearly interpolate to create the fade out effect + fAlpha = 1.0f - (float)(dwLimit2 - (*i).dwStartTicks) / 3000.0f; + } + D3DCOLOR& clrColor = (*i).clrColor; + clrColor &= ~(0xFFu << 24); + clrColor |= (((unsigned char)(fAlpha * 255.0f)) & 0xFFu) << 24; + + const char* szText = (*i).szText.c_str(); + if (sRect.top + 30 > sWndRect.bottom) + { + // end of window. send a special message + szText = "... too many errors"; + clrColor = D3DCOLOR_ARGB(0xFF,0xFF,100,0x0); + } + + // draw the black shadow + RECT sCopy; + sCopy.left = sRect.left+1; + sCopy.top = sRect.top+1; + sCopy.bottom = sRect.bottom+1; + sCopy.right = sRect.right+1; + this->piFont->DrawText(NULL,szText, + -1,&sCopy,DT_RIGHT | DT_TOP,D3DCOLOR_ARGB( + (unsigned char)(fAlpha * 100.0f),0x0,0x0,0x0)); + + sCopy.left = sRect.left-1; + sCopy.top = sRect.top-1; + sCopy.bottom = sRect.bottom-1; + sCopy.right = sRect.right-1; + this->piFont->DrawText(NULL,szText, + -1,&sCopy,DT_RIGHT | DT_TOP,D3DCOLOR_ARGB( + (unsigned char)(fAlpha * 100.0f),0x0,0x0,0x0)); + + sCopy.left = sRect.left-1; + sCopy.top = sRect.top-1; + sCopy.bottom = sRect.bottom+1; + sCopy.right = sRect.right+1; + this->piFont->DrawText(NULL,szText, + -1,&sCopy,DT_RIGHT | DT_TOP,D3DCOLOR_ARGB( + (unsigned char)(fAlpha * 100.0f),0x0,0x0,0x0)); + + sCopy.left = sRect.left+1; + sCopy.top = sRect.top+1; + sCopy.bottom = sRect.bottom-1; + sCopy.right = sRect.right-1; + this->piFont->DrawText(NULL,szText, + -1,&sCopy,DT_RIGHT | DT_TOP,D3DCOLOR_ARGB( + (unsigned char)(fAlpha * 100.0f),0x0,0x0,0x0)); + + // draw the text itself + int iPX = this->piFont->DrawText(NULL,szText, + -1,&sRect,DT_RIGHT | DT_TOP,clrColor); + + sRect.top += iPX; + sRect.bottom += iPX; + + if (szText != (*i).szText.c_str())break; + } + } + return; + } +};
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