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authorMarijn Tamis <[email protected]>2018-05-03 18:22:48 +0200
committerMarijn Tamis <[email protected]>2018-05-03 18:22:48 +0200
commitca32c59a58d37c1822e185a2d5f3d0d3e8943593 (patch)
treeb06b9eec03f34344ef8fc31aa147b2714d3962ee /NvCloth/samples/external/assimp-4.1.0/code/Q3BSPFileImporter.h
parentForced rename of platform folders in cmake dir. Git didn't pick this up before. (diff)
downloadnvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.tar.xz
nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.zip
NvCloth 1.1.4 Release. (24070740)
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+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2017, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+#ifndef ASSIMP_Q3BSPFILEIMPORTER_H_INC
+#define ASSIMP_Q3BSPFILEIMPORTER_H_INC
+
+#include "BaseImporter.h"
+
+#include <map>
+
+struct aiMesh;
+struct aiNode;
+struct aiFace;
+struct aiMaterial;
+struct aiTexture;
+
+namespace Assimp {
+namespace Q3BSP {
+ class Q3BSPZipArchive;
+ struct Q3BSPModel;
+ struct sQ3BSPFace;
+}
+
+// ------------------------------------------------------------------------------------------------
+/** Loader to import BSP-levels from a PK3 archive or from a unpacked BSP-level.
+ */
+// ------------------------------------------------------------------------------------------------
+class Q3BSPFileImporter : public BaseImporter {
+public:
+ /// @brief Default constructor.
+ Q3BSPFileImporter();
+
+ /// @brief Destructor.
+ ~Q3BSPFileImporter();
+
+public:
+ /// @brief Returns whether the class can handle the format of the given file.
+ /// @remark See BaseImporter::CanRead() for details.
+ bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const;
+
+private:
+ typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*> FaceMap;
+ typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>* >::iterator FaceMapIt;
+ typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*>::const_iterator FaceMapConstIt;
+
+ const aiImporterDesc* GetInfo () const;
+ void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
+ void separateMapName( const std::string &rImportName, std::string &rArchiveName, std::string &rMapName );
+ bool findFirstMapInArchive( Q3BSP::Q3BSPZipArchive &rArchive, std::string &rMapName );
+ void CreateDataFromImport( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, Q3BSP::Q3BSPZipArchive *pArchive );
+ void CreateNodes( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, aiNode *pParent );
+ aiNode *CreateTopology( const Q3BSP::Q3BSPModel *pModel, unsigned int materialIdx,
+ std::vector<Q3BSP::sQ3BSPFace*> &rArray, aiMesh* pMesh );
+ void createTriangleTopology( const Q3BSP::Q3BSPModel *pModel, Q3BSP::sQ3BSPFace *pQ3BSPFace, aiMesh* pMesh, unsigned int &rFaceIdx,
+ unsigned int &rVertIdx );
+ void createMaterials( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, Q3BSP::Q3BSPZipArchive *pArchive );
+ size_t countData( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const;
+ size_t countFaces( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const;
+ size_t countTriangles( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const;
+ void createMaterialMap( const Q3BSP::Q3BSPModel *pModel);
+ aiFace *getNextFace( aiMesh *pMesh, unsigned int &rFaceIdx );
+ bool importTextureFromArchive( const Q3BSP::Q3BSPModel *pModel, Q3BSP::Q3BSPZipArchive *pArchive, aiScene* pScene,
+ aiMaterial *pMatHelper, int textureId );
+ bool importLightmap( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, aiMaterial *pMatHelper, int lightmapId );
+ bool importEntities( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene );
+ bool expandFile( Q3BSP::Q3BSPZipArchive *pArchive, const std::string &rFilename, const std::vector<std::string> &rExtList,
+ std::string &rFile, std::string &rExt );
+
+private:
+ aiMesh *m_pCurrentMesh;
+ aiFace *m_pCurrentFace;
+ FaceMap m_MaterialLookupMap;
+ std::vector<aiTexture*> mTextures;
+};
+
+// ------------------------------------------------------------------------------------------------
+
+} // Namespace Assimp
+
+
+#endif // ASSIMP_Q3BSPFILEIMPORTER_H_INC