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| author | Marijn Tamis <[email protected]> | 2018-05-03 18:22:48 +0200 |
|---|---|---|
| committer | Marijn Tamis <[email protected]> | 2018-05-03 18:22:48 +0200 |
| commit | ca32c59a58d37c1822e185a2d5f3d0d3e8943593 (patch) | |
| tree | b06b9eec03f34344ef8fc31aa147b2714d3962ee /NvCloth/samples/external/assimp-4.1.0/code/MaterialSystem.h | |
| parent | Forced rename of platform folders in cmake dir. Git didn't pick this up before. (diff) | |
| download | nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.tar.xz nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.zip | |
NvCloth 1.1.4 Release. (24070740)
Diffstat (limited to 'NvCloth/samples/external/assimp-4.1.0/code/MaterialSystem.h')
| -rw-r--r-- | NvCloth/samples/external/assimp-4.1.0/code/MaterialSystem.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/NvCloth/samples/external/assimp-4.1.0/code/MaterialSystem.h b/NvCloth/samples/external/assimp-4.1.0/code/MaterialSystem.h new file mode 100644 index 0000000..b083a5b --- /dev/null +++ b/NvCloth/samples/external/assimp-4.1.0/code/MaterialSystem.h @@ -0,0 +1,71 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2017, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file MaterialSystem.h + * Now that #MaterialHelper is gone, this file only contains some + * internal material utility functions. + */ +#ifndef AI_MATERIALSYSTEM_H_INC +#define AI_MATERIALSYSTEM_H_INC + +#include <stdint.h> + +struct aiMaterial; + +namespace Assimp { + +// ------------------------------------------------------------------------------ +/** Computes a hash (hopefully unique) from all material properties + * The hash value reflects the current property state, so if you add any + * property and call this method again, the resulting hash value will be + * different. The hash is not persistent across different builds and platforms. + * + * @param includeMatName Set to 'true' to take all properties with + * '?' as initial character in their name into account. + * Currently #AI_MATKEY_NAME is the only example. + * @return 32 Bit jash value for the material + */ +uint32_t ComputeMaterialHash(const aiMaterial* mat, bool includeMatName = false); + + +} // ! namespace Assimp + +#endif //!! AI_MATERIALSYSTEM_H_INC |