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authorMarijn Tamis <[email protected]>2017-07-03 11:49:08 +0200
committerMarijn Tamis <[email protected]>2017-07-03 11:49:08 +0200
commitcfa944ded7370fb5f22b1fb894ecf6b9bd3f7381 (patch)
tree5cc014922d20561d87105d279b6f7eb3e628c6d9 /NvCloth/samples/SampleBase/scene/scenes/WindScene.cpp
parentFix windows line endings in github. (diff)
downloadnvcloth-1.1.1.tar.xz
nvcloth-1.1.1.zip
NvCloth 1.1.1 Release. (22392725)v1.1.1
Diffstat (limited to 'NvCloth/samples/SampleBase/scene/scenes/WindScene.cpp')
-rw-r--r--NvCloth/samples/SampleBase/scene/scenes/WindScene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/NvCloth/samples/SampleBase/scene/scenes/WindScene.cpp b/NvCloth/samples/SampleBase/scene/scenes/WindScene.cpp
index 232316d..d84fb87 100644
--- a/NvCloth/samples/SampleBase/scene/scenes/WindScene.cpp
+++ b/NvCloth/samples/SampleBase/scene/scenes/WindScene.cpp
@@ -35,7 +35,7 @@ void WindScene::Animate(double dt)
for(int i = 0; i < 3; i++)
{
- physx::PxVec3 wind = physx::PxVec3(dvx, vy, dvz);
+ physx::PxVec3 wind = physx::PxVec3(dvx, vy, dvz)/5.0f;
mClothActor[i]->mCloth->setWindVelocity(wind);
}
}