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authorMarijn Tamis <[email protected]>2018-05-03 18:22:48 +0200
committerMarijn Tamis <[email protected]>2018-05-03 18:22:48 +0200
commitca32c59a58d37c1822e185a2d5f3d0d3e8943593 (patch)
treeb06b9eec03f34344ef8fc31aa147b2714d3962ee /NvCloth/samples/SampleBase/scene/scenes/TeleportScene.h
parentForced rename of platform folders in cmake dir. Git didn't pick this up before. (diff)
downloadnvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.tar.xz
nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.zip
NvCloth 1.1.4 Release. (24070740)
Diffstat (limited to 'NvCloth/samples/SampleBase/scene/scenes/TeleportScene.h')
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diff --git a/NvCloth/samples/SampleBase/scene/scenes/TeleportScene.h b/NvCloth/samples/SampleBase/scene/scenes/TeleportScene.h
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+/*
+* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#ifndef TELEPORT_SCENE_H
+#define TELEPORT_SCENE_H
+
+#include "scene/Scene.h"
+#include <foundation/PxVec3.h>
+
+class TeleportScene : public Scene
+{
+public:
+
+ TeleportScene(SceneController* sceneController): Scene(sceneController) {}
+
+ virtual void Animate(double dt) override;
+ void initializeCloth(int index, physx::PxVec3 offset);
+ virtual void onInitialize() override;
+ void teleport();
+
+private:
+ nv::cloth::Fabric* mFabric[1];
+ nv::cloth::Solver* mSolver[1];
+ ClothActor* mClothActor[1];
+
+ int mAttachmentVertices[1];
+ physx::PxVec4 mAttachmentVertexOriginalPositions[1];
+
+ float mTime;
+
+};
+
+
+#endif \ No newline at end of file