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| author | Marijn Tamis <[email protected]> | 2018-05-03 18:22:48 +0200 |
|---|---|---|
| committer | Marijn Tamis <[email protected]> | 2018-05-03 18:22:48 +0200 |
| commit | ca32c59a58d37c1822e185a2d5f3d0d3e8943593 (patch) | |
| tree | b06b9eec03f34344ef8fc31aa147b2714d3962ee /NvCloth/samples/SampleBase/renderer/SkinnedRenderMesh.h | |
| parent | Forced rename of platform folders in cmake dir. Git didn't pick this up before. (diff) | |
| download | nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.tar.xz nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.zip | |
NvCloth 1.1.4 Release. (24070740)
Diffstat (limited to 'NvCloth/samples/SampleBase/renderer/SkinnedRenderMesh.h')
| -rw-r--r-- | NvCloth/samples/SampleBase/renderer/SkinnedRenderMesh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/NvCloth/samples/SampleBase/renderer/SkinnedRenderMesh.h b/NvCloth/samples/SampleBase/renderer/SkinnedRenderMesh.h index cc30e89..a228e9d 100644 --- a/NvCloth/samples/SampleBase/renderer/SkinnedRenderMesh.h +++ b/NvCloth/samples/SampleBase/renderer/SkinnedRenderMesh.h @@ -47,7 +47,7 @@ public: //////// IRenderMesh implementation //////// virtual const std::vector<D3D11_INPUT_ELEMENT_DESC>& getInputElementDesc() const { return m_inputDesc; } - virtual void render(ID3D11DeviceContext& context) const; + virtual void render(ID3D11DeviceContext& context, int submesh) const; private: //////// internal data //////// |