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| author | Marijn Tamis <[email protected]> | 2018-05-03 18:22:48 +0200 |
|---|---|---|
| committer | Marijn Tamis <[email protected]> | 2018-05-03 18:22:48 +0200 |
| commit | ca32c59a58d37c1822e185a2d5f3d0d3e8943593 (patch) | |
| tree | b06b9eec03f34344ef8fc31aa147b2714d3962ee /NvCloth/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp | |
| parent | Forced rename of platform folders in cmake dir. Git didn't pick this up before. (diff) | |
| download | nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.tar.xz nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.zip | |
NvCloth 1.1.4 Release. (24070740)
Diffstat (limited to 'NvCloth/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp')
| -rw-r--r-- | NvCloth/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/NvCloth/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp b/NvCloth/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp index 3d324f8..0032865 100644 --- a/NvCloth/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp +++ b/NvCloth/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp @@ -23,7 +23,7 @@ PrimitiveRenderMesh::PrimitiveRenderMesh(const float v[], UINT numVertices) layout.push_back({ "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 }); layout.push_back({ "NORMAL", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 }); - initialize(v, numVertices, sizeof(float) * 6, layout, nullptr, 0); + initialize(v, numVertices, sizeof(float) * 6, layout, nullptr, 0, 0); } @@ -103,7 +103,7 @@ PlaneRenderMesh::PlaneRenderMesh() layout.push_back({ "NORMAL", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 }); layout.push_back({ "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 24, D3D11_INPUT_PER_VERTEX_DATA, 0 }); - initialize(planeVertices, sizeof(planeVertices) / (8 * sizeof(planeVertices[0])), sizeof(float) * 8, layout, nullptr, 0); + initialize(planeVertices, sizeof(planeVertices) / (8 * sizeof(planeVertices[0])), sizeof(float) * 8, layout, nullptr, 0, 0); } @@ -196,7 +196,7 @@ SphereRenderMesh::SphereRenderMesh() layout.push_back({ "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 }); layout.push_back({ "NORMAL", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 }); - initialize(vertices.data(), (uint32_t)vertices.size(), sizeof(SphereVertex), layout, g_sphereIndices, g_numSphereIndices); + initialize(vertices.data(), (uint32_t)vertices.size(), sizeof(SphereVertex), layout, g_sphereIndices, g_numSphereIndices, 0); } |