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authormtamis <[email protected]>2017-02-28 18:24:59 +0100
committermtamis <[email protected]>2017-02-28 18:24:59 +0100
commit5581909a4d19db97304449f66404ff99a0429d3f (patch)
treea90f7eb85c095a8aba45cf5e909c82c1cdbed77d /NvCloth/samples/SampleBase/renderer/DebugRenderBuffer.h
parentFix cmake visual studio project generation (locate_gw_root.bat) (diff)
downloadnvcloth-5581909a4d19db97304449f66404ff99a0429d3f.tar.xz
nvcloth-5581909a4d19db97304449f66404ff99a0429d3f.zip
Add visual samples.
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diff --git a/NvCloth/samples/SampleBase/renderer/DebugRenderBuffer.h b/NvCloth/samples/SampleBase/renderer/DebugRenderBuffer.h
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+/*
+* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#ifndef DEBUGRENDERBUFFER_H
+#define DEBUGRENDERBUFFER_H
+
+#include "PxRenderBuffer.h"
+#include <vector>
+
+using namespace physx;
+
+
+/**
+Simple PxRenderBuffer implementation for easy debug primitives adding
+*/
+class DebugRenderBuffer : public PxRenderBuffer
+{
+public:
+ ~DebugRenderBuffer() {}
+
+ virtual PxU32 getNbPoints() const { return 0; }
+ virtual const PxDebugPoint* getPoints() const { return nullptr; }
+
+ virtual PxU32 getNbLines() const { return static_cast<PxU32>(m_lines.size()); }
+ virtual const PxDebugLine* getLines() const { return m_lines.data(); }
+
+ virtual PxU32 getNbTriangles() const { return 0; }
+ virtual const PxDebugTriangle* getTriangles() const { return nullptr; }
+
+ virtual PxU32 getNbTexts() const { return 0; }
+ virtual const PxDebugText* getTexts() const { return nullptr; }
+
+ virtual void append(const PxRenderBuffer& other) {}
+ virtual void clear()
+ {
+ m_lines.clear();
+ }
+
+ std::vector<PxDebugLine> m_lines;
+};
+
+
+#endif //DEBUGRENDERBUFFER_H \ No newline at end of file