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authorMarijn Tamis <[email protected]>2019-04-29 16:21:42 +0200
committerMarijn Tamis <[email protected]>2019-04-29 16:21:42 +0200
commit90963f4c0a38c705fe85101f2be5fdd09911b10f (patch)
tree34ca6c9e642ce4998612e3ee5bf3264a57c21277 /NvCloth/extensions/src/ClothFabricCooker.cpp
parent1.1.6 Release. (diff)
downloadnvcloth-90963f4c0a38c705fe85101f2be5fdd09911b10f.tar.xz
nvcloth-90963f4c0a38c705fe85101f2be5fdd09911b10f.zip
Fix potential namespace issues when using NvCloth together with PhysX.
Diffstat (limited to 'NvCloth/extensions/src/ClothFabricCooker.cpp')
-rw-r--r--NvCloth/extensions/src/ClothFabricCooker.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/NvCloth/extensions/src/ClothFabricCooker.cpp b/NvCloth/extensions/src/ClothFabricCooker.cpp
index eda73de..c10098f 100644
--- a/NvCloth/extensions/src/ClothFabricCooker.cpp
+++ b/NvCloth/extensions/src/ClothFabricCooker.cpp
@@ -208,13 +208,13 @@ namespace
mBending += PxMax(0.0f, 0.1f - ratio) * 3;
}
- PxReal mStretching;
- PxReal mBending;
- PxReal mShearing;
+ physx::PxReal mStretching;
+ physx::PxReal mBending;
+ physx::PxReal mShearing;
};
- typedef shdfnd::Pair<PxU32, PxU32> Pair;
- typedef shdfnd::Pair<Pair, ClothFabricPhaseType::Enum> Entry;
+ typedef ps::Pair<PxU32, physx::PxU32> Pair;
+ typedef ps::Pair<Pair, ClothFabricPhaseType::Enum> Entry;
// maintain heap status after elements have been pushed (heapify)
template<typename T>
@@ -234,7 +234,7 @@ namespace
if (!(begin[parent] < begin[current]))
break;
- shdfnd::swap(begin[parent], begin[current]);
+ ps::swap(begin[parent], begin[current]);
current = parent;
}
}
@@ -246,7 +246,7 @@ namespace
T* begin = heap.begin();
T* end = heap.end();
- shdfnd::swap(begin[0], end[-1]); // exchange elements
+ ps::swap(begin[0], end[-1]); // exchange elements
// shift down
end--;
@@ -261,7 +261,7 @@ namespace
if (!(begin[current] < begin[child]))
break;
- shdfnd::swap(begin[current], begin[child]);
+ ps::swap(begin[current], begin[child]);
current = child;
}
@@ -546,7 +546,7 @@ bool FabricCookerImpl::cook(const ClothMeshDesc& desc, PxVec3 gravity, bool useG
const PxU32 restOffset = mSets[i];
ConstraintSorter predicate(&mIndices[indicesOffset]);
- shdfnd::sort(&reorder[0], reorder.size(), predicate, nv::cloth::NonTrackingAllocator());
+ ps::sort(&reorder[0], reorder.size(), predicate, nv::cloth::ps::NonTrackingAllocator());
for (PxU32 r=0; r < reorder.size(); ++r)
{