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authormtamis <[email protected]>2017-02-15 16:06:25 +0100
committermtamis <[email protected]>2017-02-15 16:06:25 +0100
commit85305930aeeb1d513e23522bd91f29ba81aa6d14 (patch)
tree45f1bb20a45a300d1fef107e436cac95602a0e57 /NvCloth/CmakeGenerateProjects.bat
downloadnvcloth-85305930aeeb1d513e23522bd91f29ba81aa6d14.tar.xz
nvcloth-85305930aeeb1d513e23522bd91f29ba81aa6d14.zip
NvCloth library v1.0.0
Diffstat (limited to 'NvCloth/CmakeGenerateProjects.bat')
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diff --git a/NvCloth/CmakeGenerateProjects.bat b/NvCloth/CmakeGenerateProjects.bat
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+@echo off
+
+CD /D %~dp0
+echo "Note: You need to run this with admin rights for the first time to set GW_DEPS_ROOT globally."
+call "./scripts/locate_gw_root.bat" GW_DEPS_ROOT_F
+@echo on
+setx GW_DEPS_ROOT "%GW_DEPS_ROOT_F%
+echo GW_DEPS_ROOT = %GW_DEPS_ROOT%
+call "./scripts/locate_cmake.bat" CMAKE_PATH_F
+echo CMAKE_PATH_F = %CMAKE_PATH_F%
+
+
+SET PATH=%PATH%;"%CMAKE_PATH_F%"
+
+REM Make sure the various variables that we need are set
+
+call "./scripts/locate_cuda.bat" CUDA_PATH_
+echo CUDA_PATH_ = %CUDA_PATH_%
+
+IF EXIST %~dp0..\Externals\CMakeModules (
+ set GW_DEPS_ROOT=%~dp0..\
+)
+
+IF NOT DEFINED GW_DEPS_ROOT GOTO GW_DEPS_ROOT_UNDEFINED
+
+set PX_OUTPUT_ROOT=%~dp0
+
+REM Generate projects here
+
+rmdir /s /q compiler\vc11win32-cmake\
+mkdir compiler\vc11win32-cmake\
+pushd compiler\vc11win32-cmake\
+cmake ..\cmake\windows -G "Visual Studio 11 2012" -AWin32 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win32-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc11win32-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win32-cmake
+popd
+
+rmdir /s /q compiler\vc11win64-cmake\
+mkdir compiler\vc11win64-cmake\
+pushd compiler\vc11win64-cmake\
+cmake ..\cmake\windows -G "Visual Studio 11 2012" -Ax64 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win64-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc11win64-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win64-cmake
+popd
+
+
+rmdir /s /q compiler\vc12win32-cmake\
+mkdir compiler\vc12win32-cmake\
+pushd compiler\vc12win32-cmake\
+cmake ..\cmake\windows -G "Visual Studio 12 2013" -AWin32 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win32-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc12win32-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win32-cmake
+popd
+
+rmdir /s /q compiler\vc12win64-cmake\
+mkdir compiler\vc12win64-cmake\
+pushd compiler\vc12win64-cmake\
+cmake ..\cmake\windows -G "Visual Studio 12 2013" -Ax64 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win64-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc12win64-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win64-cmake
+popd
+
+rmdir /s /q compiler\vc14win32-cmake\
+mkdir compiler\vc14win32-cmake\
+pushd compiler\vc14win32-cmake\
+cmake ..\cmake\windows -G "Visual Studio 14 2015" -AWin32 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win32-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc14win32-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win32-cmake
+popd
+
+rmdir /s /q compiler\vc14win64-cmake\
+mkdir compiler\vc14win64-cmake\
+pushd compiler\vc14win64-cmake\
+cmake ..\cmake\windows -G "Visual Studio 14 2015" -Ax64 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win64-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc14win64-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win64-cmake
+popd
+
+
+GOTO :End
+
+:GW_DEPS_ROOT_UNDEFINED
+ECHO GW_DEPS_ROOT has to be defined, pointing to the root of the dependency tree.
+PAUSE
+GOTO END
+
+:BOOST_ROOT_UNDEFINED
+ECHO BOOST_ROOT has to be defined, pointing to the root of your local Boost install.
+PAUSE
+GOTO END
+
+:CUDA_ROOT_UNDEFINED
+ECHO CUDA_BIN_PATH has to be defined, pointing to the bin folder of your local CUDA install.
+PAUSE
+
+:End