diff options
| author | Marijn Tamis <[email protected]> | 2017-07-03 11:49:08 +0200 |
|---|---|---|
| committer | Marijn Tamis <[email protected]> | 2017-07-03 11:49:08 +0200 |
| commit | cfa944ded7370fb5f22b1fb894ecf6b9bd3f7381 (patch) | |
| tree | 5cc014922d20561d87105d279b6f7eb3e628c6d9 /NvCloth/CmakeGenerateProjects.bat | |
| parent | Fix windows line endings in github. (diff) | |
| download | nvcloth-1.1.1.tar.xz nvcloth-1.1.1.zip | |
NvCloth 1.1.1 Release. (22392725)v1.1.1
Diffstat (limited to 'NvCloth/CmakeGenerateProjects.bat')
| -rw-r--r-- | NvCloth/CmakeGenerateProjects.bat | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/NvCloth/CmakeGenerateProjects.bat b/NvCloth/CmakeGenerateProjects.bat index a5891c9..fe50f54 100644 --- a/NvCloth/CmakeGenerateProjects.bat +++ b/NvCloth/CmakeGenerateProjects.bat @@ -30,38 +30,38 @@ REM Generate projects here rmdir /s /q compiler\vc11win32-cmake\ mkdir compiler\vc11win32-cmake\ pushd compiler\vc11win32-cmake\ -cmake ..\cmake\windows -G "Visual Studio 11 2012" -AWin32 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win32-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc11win32-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win32-cmake +cmake ..\cmake\windows -G "Visual Studio 11 2012" -AWin32 -DTARGET_BUILD_PLATFORM=windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win32-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc11win32-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win32-cmake popd rmdir /s /q compiler\vc11win64-cmake\ mkdir compiler\vc11win64-cmake\ pushd compiler\vc11win64-cmake\ -cmake ..\cmake\windows -G "Visual Studio 11 2012" -Ax64 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win64-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc11win64-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win64-cmake +cmake ..\cmake\windows -G "Visual Studio 11 2012" -Ax64 -DTARGET_BUILD_PLATFORM=windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win64-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc11win64-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc11win64-cmake popd rmdir /s /q compiler\vc12win32-cmake\ mkdir compiler\vc12win32-cmake\ pushd compiler\vc12win32-cmake\ -cmake ..\cmake\windows -G "Visual Studio 12 2013" -AWin32 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win32-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc12win32-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win32-cmake +cmake ..\cmake\windows -G "Visual Studio 12 2013" -AWin32 -DTARGET_BUILD_PLATFORM=windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win32-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc12win32-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win32-cmake popd rmdir /s /q compiler\vc12win64-cmake\ mkdir compiler\vc12win64-cmake\ pushd compiler\vc12win64-cmake\ -cmake ..\cmake\windows -G "Visual Studio 12 2013" -Ax64 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win64-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc12win64-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win64-cmake +cmake ..\cmake\windows -G "Visual Studio 12 2013" -Ax64 -DTARGET_BUILD_PLATFORM=windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win64-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc12win64-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc12win64-cmake popd rmdir /s /q compiler\vc14win32-cmake\ mkdir compiler\vc14win32-cmake\ pushd compiler\vc14win32-cmake\ -cmake ..\cmake\windows -G "Visual Studio 14 2015" -AWin32 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win32-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc14win32-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win32-cmake +cmake ..\cmake\windows -G "Visual Studio 14 2015" -AWin32 -DTARGET_BUILD_PLATFORM=windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win32-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc14win32-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win32-cmake popd rmdir /s /q compiler\vc14win64-cmake\ mkdir compiler\vc14win64-cmake\ pushd compiler\vc14win64-cmake\ -cmake ..\cmake\windows -G "Visual Studio 14 2015" -Ax64 -DTARGET_BUILD_PLATFORM=Windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win64-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc14win64-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win64-cmake +cmake ..\cmake\windows -G "Visual Studio 14 2015" -Ax64 -DTARGET_BUILD_PLATFORM=windows -DPX_GENERATE_GPU_PROJECTS=1 -DCUDA_TOOLKIT_ROOT_DIR="%CUDA_PATH_%" -DSTATIC_WINCRT=1 -DPX_OUTPUT_DLL_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win64-cmake -DPX_OUTPUT_LIB_DIR=%PX_OUTPUT_ROOT%\Lib\vc14win64-cmake -DPX_OUTPUT_EXE_DIR=%PX_OUTPUT_ROOT%\Bin\vc14win64-cmake popd |