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.. Replace existing content with product specific content. Layout for this page should be consistent for all products.
Release Notes
=======================================
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NVIDIA HBAO+ improves upon existing Ambient Occlusion techniques to add richer, more detailed, more realistic shadows around objects that occlude rays of light. Compared to previous techniques, HBAO+ is faster, more efficient, and significantly better.
What's New
-----------------------
**General**
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* Added support for a second input depth texture (to reduce halo artifacts behind foreground objects)
* Removed support for OpenGL.
.. -----------------------
.. * `Forums`_
.. * `Report a bug`_
.. If links above are used, replace URL below.
.. _Forums: http://devtalk.nvidia.com
.. _Report a bug: http://developer.nvidia.com/contact
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