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path: root/src/shaders/out/d3d11/ReconstructNormal_PS.cpp
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Diffstat (limited to 'src/shaders/out/d3d11/ReconstructNormal_PS.cpp')
-rw-r--r--src/shaders/out/d3d11/ReconstructNormal_PS.cpp392
1 files changed, 392 insertions, 0 deletions
diff --git a/src/shaders/out/d3d11/ReconstructNormal_PS.cpp b/src/shaders/out/d3d11/ReconstructNormal_PS.cpp
new file mode 100644
index 0000000..681813a
--- /dev/null
+++ b/src/shaders/out/d3d11/ReconstructNormal_PS.cpp
@@ -0,0 +1,392 @@
+#if 0
+//
+// Generated by Microsoft (R) D3D Shader Disassembler
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_TARGET 0 xyzw 0 TARGET float xyzw
+//
+ps_5_0
+dcl_globalFlags refactoringAllowed
+dcl_constantbuffer cb0[3], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_input_ps linear v1.xy
+dcl_output o0.xyzw
+dcl_temps 5
+mov r0.y, cb0[1].z
+mov r0.z, l(0)
+add r0.xy, r0.yzyy, v1.xyxx
+mad r0.zw, cb0[2].xxxy, r0.xxxy, cb0[2].zzzw
+sample_l_indexable(texture2d)(float,float,float,float) r1.x, r0.xyxx, t0.xyzw, s0, l(0.000000)
+mul r1.yz, r0.zzwz, r1.xxxx
+mad r0.xy, cb0[2].yxyy, v1.yxyy, cb0[2].wzww
+sample_l_indexable(texture2d)(float,float,float,float) r2.y, v1.xyxx, t0.yxzw, s0, l(0.000000)
+mul r2.xz, r0.xxyx, r2.yyyy
+add r0.xyz, r1.xyzx, -r2.yzxy
+dp3 r0.w, r0.xyzx, r0.xyzx
+mov r1.y, -cb0[1].z
+mov r1.z, l(0)
+add r1.xy, r1.yzyy, v1.xyxx
+mad r1.zw, cb0[2].xxxy, r1.xxxy, cb0[2].zzzw
+sample_l_indexable(texture2d)(float,float,float,float) r3.x, r1.xyxx, t0.xyzw, s0, l(0.000000)
+mul r3.yz, r1.zzwz, r3.xxxx
+add r1.xyz, r2.yzxy, -r3.xyzx
+dp3 r1.w, r1.xyzx, r1.xyzx
+lt r0.w, r0.w, r1.w
+movc r0.xyz, r0.wwww, r0.xyzx, r1.xyzx
+mov r1.z, l(0)
+mov r1.x, cb0[1].w
+add r1.xy, r1.xzxx, v1.yxyy
+mad r1.zw, cb0[2].yyyx, r1.xxxy, cb0[2].wwwz
+sample_l_indexable(texture2d)(float,float,float,float) r3.y, r1.yxyy, t0.yxzw, s0, l(0.000000)
+mul r3.xz, r1.zzwz, r3.yyyy
+add r1.xyz, -r2.xyzx, r3.xyzx
+dp3 r0.w, r1.xyzx, r1.xyzx
+mov r3.z, l(0)
+mov r3.x, -cb0[1].w
+add r3.xy, r3.xzxx, v1.yxyy
+mad r3.zw, cb0[2].yyyx, r3.xxxy, cb0[2].wwwz
+sample_l_indexable(texture2d)(float,float,float,float) r4.y, r3.yxyy, t0.yxzw, s0, l(0.000000)
+mul r4.xz, r3.zzwz, r4.yyyy
+add r2.xyz, r2.xyzx, -r4.xyzx
+dp3 r1.w, r2.xyzx, r2.xyzx
+lt r0.w, r0.w, r1.w
+movc r1.xyz, r0.wwww, r1.xyzx, r2.xyzx
+mul r2.xyz, r0.xyzx, r1.xyzx
+mad r0.xyz, r0.zxyz, r1.yzxy, -r2.xyzx
+dp3 r0.w, r0.xyzx, r0.xyzx
+rsq r0.w, r0.w
+mul r0.xyz, r0.wwww, r0.xyzx
+mad o0.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
+mov o0.w, l(0)
+ret
+// Approximately 0 instruction slots used
+#endif
+
+const BYTE g_ReconstructNormal_PS_D3D11[] =
+{
+ 68, 88, 66, 67, 73, 125,
+ 231, 100, 231, 85, 84, 144,
+ 134, 18, 83, 86, 30, 16,
+ 79, 225, 1, 0, 0, 0,
+ 0, 7, 0, 0, 3, 0,
+ 0, 0, 44, 0, 0, 0,
+ 132, 0, 0, 0, 184, 0,
+ 0, 0, 73, 83, 71, 78,
+ 80, 0, 0, 0, 2, 0,
+ 0, 0, 8, 0, 0, 0,
+ 56, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 15, 0, 0, 0,
+ 68, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 1, 0,
+ 0, 0, 3, 3, 0, 0,
+ 83, 86, 95, 80, 111, 115,
+ 105, 116, 105, 111, 110, 0,
+ 84, 69, 88, 67, 79, 79,
+ 82, 68, 0, 171, 171, 171,
+ 79, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 83, 86,
+ 95, 84, 65, 82, 71, 69,
+ 84, 0, 171, 171, 83, 72,
+ 69, 88, 64, 6, 0, 0,
+ 80, 0, 0, 0, 144, 1,
+ 0, 0, 106, 8, 0, 1,
+ 89, 0, 0, 4, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 90, 0,
+ 0, 3, 0, 96, 16, 0,
+ 0, 0, 0, 0, 88, 24,
+ 0, 4, 0, 112, 16, 0,
+ 0, 0, 0, 0, 85, 85,
+ 0, 0, 98, 16, 0, 3,
+ 50, 16, 16, 0, 1, 0,
+ 0, 0, 101, 0, 0, 3,
+ 242, 32, 16, 0, 0, 0,
+ 0, 0, 104, 0, 0, 2,
+ 5, 0, 0, 0, 54, 0,
+ 0, 6, 34, 0, 16, 0,
+ 0, 0, 0, 0, 42, 128,
+ 32, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 54, 0,
+ 0, 5, 66, 0, 16, 0,
+ 0, 0, 0, 0, 1, 64,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 7, 50, 0,
+ 16, 0, 0, 0, 0, 0,
+ 150, 5, 16, 0, 0, 0,
+ 0, 0, 70, 16, 16, 0,
+ 1, 0, 0, 0, 50, 0,
+ 0, 11, 194, 0, 16, 0,
+ 0, 0, 0, 0, 6, 132,
+ 32, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 6, 4,
+ 16, 0, 0, 0, 0, 0,
+ 166, 142, 32, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0,
+ 72, 0, 0, 141, 194, 0,
+ 0, 128, 67, 85, 21, 0,
+ 18, 0, 16, 0, 1, 0,
+ 0, 0, 70, 0, 16, 0,
+ 0, 0, 0, 0, 70, 126,
+ 16, 0, 0, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 1, 64, 0, 0,
+ 0, 0, 0, 0, 56, 0,
+ 0, 7, 98, 0, 16, 0,
+ 1, 0, 0, 0, 166, 11,
+ 16, 0, 0, 0, 0, 0,
+ 6, 0, 16, 0, 1, 0,
+ 0, 0, 50, 0, 0, 11,
+ 50, 0, 16, 0, 0, 0,
+ 0, 0, 22, 133, 32, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 22, 21, 16, 0,
+ 1, 0, 0, 0, 182, 143,
+ 32, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 72, 0,
+ 0, 141, 194, 0, 0, 128,
+ 67, 85, 21, 0, 34, 0,
+ 16, 0, 2, 0, 0, 0,
+ 70, 16, 16, 0, 1, 0,
+ 0, 0, 22, 126, 16, 0,
+ 0, 0, 0, 0, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 0, 56, 0, 0, 7,
+ 82, 0, 16, 0, 2, 0,
+ 0, 0, 6, 1, 16, 0,
+ 0, 0, 0, 0, 86, 5,
+ 16, 0, 2, 0, 0, 0,
+ 0, 0, 0, 8, 114, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 1, 0,
+ 0, 0, 150, 4, 16, 128,
+ 65, 0, 0, 0, 2, 0,
+ 0, 0, 16, 0, 0, 7,
+ 130, 0, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 70, 2,
+ 16, 0, 0, 0, 0, 0,
+ 54, 0, 0, 7, 34, 0,
+ 16, 0, 1, 0, 0, 0,
+ 42, 128, 32, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 54, 0,
+ 0, 5, 66, 0, 16, 0,
+ 1, 0, 0, 0, 1, 64,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 7, 50, 0,
+ 16, 0, 1, 0, 0, 0,
+ 150, 5, 16, 0, 1, 0,
+ 0, 0, 70, 16, 16, 0,
+ 1, 0, 0, 0, 50, 0,
+ 0, 11, 194, 0, 16, 0,
+ 1, 0, 0, 0, 6, 132,
+ 32, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 6, 4,
+ 16, 0, 1, 0, 0, 0,
+ 166, 142, 32, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0,
+ 72, 0, 0, 141, 194, 0,
+ 0, 128, 67, 85, 21, 0,
+ 18, 0, 16, 0, 3, 0,
+ 0, 0, 70, 0, 16, 0,
+ 1, 0, 0, 0, 70, 126,
+ 16, 0, 0, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 1, 64, 0, 0,
+ 0, 0, 0, 0, 56, 0,
+ 0, 7, 98, 0, 16, 0,
+ 3, 0, 0, 0, 166, 11,
+ 16, 0, 1, 0, 0, 0,
+ 6, 0, 16, 0, 3, 0,
+ 0, 0, 0, 0, 0, 8,
+ 114, 0, 16, 0, 1, 0,
+ 0, 0, 150, 4, 16, 0,
+ 2, 0, 0, 0, 70, 2,
+ 16, 128, 65, 0, 0, 0,
+ 3, 0, 0, 0, 16, 0,
+ 0, 7, 130, 0, 16, 0,
+ 1, 0, 0, 0, 70, 2,
+ 16, 0, 1, 0, 0, 0,
+ 70, 2, 16, 0, 1, 0,
+ 0, 0, 49, 0, 0, 7,
+ 130, 0, 16, 0, 0, 0,
+ 0, 0, 58, 0, 16, 0,
+ 0, 0, 0, 0, 58, 0,
+ 16, 0, 1, 0, 0, 0,
+ 55, 0, 0, 9, 114, 0,
+ 16, 0, 0, 0, 0, 0,
+ 246, 15, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 70, 2,
+ 16, 0, 1, 0, 0, 0,
+ 54, 0, 0, 5, 66, 0,
+ 16, 0, 1, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 0, 54, 0, 0, 6,
+ 18, 0, 16, 0, 1, 0,
+ 0, 0, 58, 128, 32, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 0, 7,
+ 50, 0, 16, 0, 1, 0,
+ 0, 0, 134, 0, 16, 0,
+ 1, 0, 0, 0, 22, 21,
+ 16, 0, 1, 0, 0, 0,
+ 50, 0, 0, 11, 194, 0,
+ 16, 0, 1, 0, 0, 0,
+ 86, 129, 32, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0,
+ 6, 4, 16, 0, 1, 0,
+ 0, 0, 246, 139, 32, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 72, 0, 0, 141,
+ 194, 0, 0, 128, 67, 85,
+ 21, 0, 34, 0, 16, 0,
+ 3, 0, 0, 0, 22, 5,
+ 16, 0, 1, 0, 0, 0,
+ 22, 126, 16, 0, 0, 0,
+ 0, 0, 0, 96, 16, 0,
+ 0, 0, 0, 0, 1, 64,
+ 0, 0, 0, 0, 0, 0,
+ 56, 0, 0, 7, 82, 0,
+ 16, 0, 3, 0, 0, 0,
+ 166, 11, 16, 0, 1, 0,
+ 0, 0, 86, 5, 16, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 8, 114, 0, 16, 0,
+ 1, 0, 0, 0, 70, 2,
+ 16, 128, 65, 0, 0, 0,
+ 2, 0, 0, 0, 70, 2,
+ 16, 0, 3, 0, 0, 0,
+ 16, 0, 0, 7, 130, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 1, 0,
+ 0, 0, 70, 2, 16, 0,
+ 1, 0, 0, 0, 54, 0,
+ 0, 5, 66, 0, 16, 0,
+ 3, 0, 0, 0, 1, 64,
+ 0, 0, 0, 0, 0, 0,
+ 54, 0, 0, 7, 18, 0,
+ 16, 0, 3, 0, 0, 0,
+ 58, 128, 32, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 7, 50, 0, 16, 0,
+ 3, 0, 0, 0, 134, 0,
+ 16, 0, 3, 0, 0, 0,
+ 22, 21, 16, 0, 1, 0,
+ 0, 0, 50, 0, 0, 11,
+ 194, 0, 16, 0, 3, 0,
+ 0, 0, 86, 129, 32, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 6, 4, 16, 0,
+ 3, 0, 0, 0, 246, 139,
+ 32, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 72, 0,
+ 0, 141, 194, 0, 0, 128,
+ 67, 85, 21, 0, 34, 0,
+ 16, 0, 4, 0, 0, 0,
+ 22, 5, 16, 0, 3, 0,
+ 0, 0, 22, 126, 16, 0,
+ 0, 0, 0, 0, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 0, 56, 0, 0, 7,
+ 82, 0, 16, 0, 4, 0,
+ 0, 0, 166, 11, 16, 0,
+ 3, 0, 0, 0, 86, 5,
+ 16, 0, 4, 0, 0, 0,
+ 0, 0, 0, 8, 114, 0,
+ 16, 0, 2, 0, 0, 0,
+ 70, 2, 16, 0, 2, 0,
+ 0, 0, 70, 2, 16, 128,
+ 65, 0, 0, 0, 4, 0,
+ 0, 0, 16, 0, 0, 7,
+ 130, 0, 16, 0, 1, 0,
+ 0, 0, 70, 2, 16, 0,
+ 2, 0, 0, 0, 70, 2,
+ 16, 0, 2, 0, 0, 0,
+ 49, 0, 0, 7, 130, 0,
+ 16, 0, 0, 0, 0, 0,
+ 58, 0, 16, 0, 0, 0,
+ 0, 0, 58, 0, 16, 0,
+ 1, 0, 0, 0, 55, 0,
+ 0, 9, 114, 0, 16, 0,
+ 1, 0, 0, 0, 246, 15,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 1, 0,
+ 0, 0, 70, 2, 16, 0,
+ 2, 0, 0, 0, 56, 0,
+ 0, 7, 114, 0, 16, 0,
+ 2, 0, 0, 0, 70, 2,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 1, 0,
+ 0, 0, 50, 0, 0, 10,
+ 114, 0, 16, 0, 0, 0,
+ 0, 0, 38, 9, 16, 0,
+ 0, 0, 0, 0, 150, 4,
+ 16, 0, 1, 0, 0, 0,
+ 70, 2, 16, 128, 65, 0,
+ 0, 0, 2, 0, 0, 0,
+ 16, 0, 0, 7, 130, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 68, 0,
+ 0, 5, 130, 0, 16, 0,
+ 0, 0, 0, 0, 58, 0,
+ 16, 0, 0, 0, 0, 0,
+ 56, 0, 0, 7, 114, 0,
+ 16, 0, 0, 0, 0, 0,
+ 246, 15, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 50, 0,
+ 0, 15, 114, 32, 16, 0,
+ 0, 0, 0, 0, 70, 2,
+ 16, 0, 0, 0, 0, 0,
+ 2, 64, 0, 0, 0, 0,
+ 0, 63, 0, 0, 0, 63,
+ 0, 0, 0, 63, 0, 0,
+ 0, 0, 2, 64, 0, 0,
+ 0, 0, 0, 63, 0, 0,
+ 0, 63, 0, 0, 0, 63,
+ 0, 0, 0, 0, 54, 0,
+ 0, 5, 130, 32, 16, 0,
+ 0, 0, 0, 0, 1, 64,
+ 0, 0, 0, 0, 0, 0,
+ 62, 0, 0, 1
+};
+
+namespace Generated
+{
+ void ReconstructNormal_PS::Create(DevicePointer Device)
+ {
+ m_Shader.Create(Device, g_ReconstructNormal_PS_D3D11, sizeof(g_ReconstructNormal_PS_D3D11));
+ }
+
+ void ReconstructNormal_PS::Release(DevicePointer Device)
+ {
+ m_Shader.Release(Device);
+ }
+}