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path: root/src/shaders/out/d3d11/DebugNormals_PS.cpp
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Diffstat (limited to 'src/shaders/out/d3d11/DebugNormals_PS.cpp')
-rw-r--r--src/shaders/out/d3d11/DebugNormals_PS.cpp801
1 files changed, 801 insertions, 0 deletions
diff --git a/src/shaders/out/d3d11/DebugNormals_PS.cpp b/src/shaders/out/d3d11/DebugNormals_PS.cpp
new file mode 100644
index 0000000..b3e6aeb
--- /dev/null
+++ b/src/shaders/out/d3d11/DebugNormals_PS.cpp
@@ -0,0 +1,801 @@
+#if 0
+//
+// Generated by Microsoft (R) D3D Shader Disassembler
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float xy
+// TEXCOORD 0 xy 1 NONE float
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_TARGET 0 xyzw 0 TARGET float xyzw
+//
+ps_5_0
+dcl_globalFlags refactoringAllowed
+dcl_constantbuffer cb0[9], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_input_ps_siv linear noperspective v0.xy, position
+dcl_output o0.xyzw
+dcl_temps 5
+mov r0.y, cb0[1].z
+mov r0.z, l(0)
+add r0.xw, v0.yyyx, -cb0[7].yyyx
+mad r0.yz, r0.wwxw, cb0[1].zzwz, r0.yyzy
+mad r1.xy, cb0[2].xyxx, r0.yzyy, cb0[2].zwzz
+sample_l_indexable(texture2d)(float,float,float,float) r2.x, r0.yzyy, t0.xyzw, s0, l(0.000000)
+mul r2.yz, r1.xxyx, r2.xxxx
+mul r0.yz, r0.xxwx, cb0[1].wwzw
+mad r1.xy, cb0[2].yxyy, r0.yzyy, cb0[2].wzww
+sample_l_indexable(texture2d)(float,float,float,float) r3.y, r0.zyzz, t0.yxzw, s0, l(0.000000)
+mul r3.xz, r1.xxyx, r3.yyyy
+add r1.xyz, r2.xyzx, -r3.yzxy
+dp3 r0.y, r1.xyzx, r1.xyzx
+mov r2.y, -cb0[1].z
+mov r2.z, l(0)
+mad r2.xy, r0.wxww, cb0[1].zwzz, r2.yzyy
+mad r2.zw, cb0[2].xxxy, r2.xxxy, cb0[2].zzzw
+sample_l_indexable(texture2d)(float,float,float,float) r4.x, r2.xyxx, t0.xyzw, s0, l(0.000000)
+mul r4.yz, r2.zzwz, r4.xxxx
+add r2.xyz, r3.yzxy, -r4.xyzx
+dp3 r0.z, r2.xyzx, r2.xyzx
+lt r0.y, r0.y, r0.z
+movc r1.xyz, r0.yyyy, r1.xyzx, r2.xyzx
+mov r2.z, l(0)
+mov r2.x, cb0[1].w
+mad r0.yz, r0.xxwx, cb0[1].wwzw, r2.xxzx
+mad r2.xy, cb0[2].yxyy, r0.yzyy, cb0[2].wzww
+sample_l_indexable(texture2d)(float,float,float,float) r4.y, r0.zyzz, t0.yxzw, s0, l(0.000000)
+mul r4.xz, r2.xxyx, r4.yyyy
+add r2.xyz, -r3.xyzx, r4.xyzx
+dp3 r0.y, r2.xyzx, r2.xyzx
+mov r4.z, l(0)
+mov r4.x, -cb0[1].w
+mad r0.xz, r0.xxwx, cb0[1].wwzw, r4.xxzx
+mad r4.xy, cb0[2].yxyy, r0.xzxx, cb0[2].wzww
+sample_l_indexable(texture2d)(float,float,float,float) r0.z, r0.zxzz, t0.ywxz, s0, l(0.000000)
+mul r0.xw, r0.zzzz, r4.xxxy
+add r0.xzw, -r0.xxzw, r3.xxyz
+dp3 r1.w, r0.xzwx, r0.xzwx
+lt r0.y, r0.y, r1.w
+movc r0.xyz, r0.yyyy, r2.xyzx, r0.xzwx
+mul r2.xyz, r0.xyzx, r1.xyzx
+mad r0.xyz, r1.zxyz, r0.yzxy, -r2.xyzx
+dp3 r0.w, r0.xyzx, r0.xyzx
+rsq r0.w, r0.w
+mul r0.xyz, r0.wwww, r0.xyzx
+ieq r1.xy, cb0[8].zzzz, l(1, 2, 0, 0)
+movc r1.yzw, r1.yyyy, -r0.zzzz, -r0.xxyz
+movc r0.yzw, r1.xxxx, -r0.yyyy, r1.yyzw
+movc o0.xyz, cb0[8].zzzz, r0.yzwy, -r0.xxxx
+mov o0.w, l(0)
+ret
+// Approximately 0 instruction slots used
+#endif
+
+const BYTE g_DebugNormals_PS_FETCH_GBUFFER_NORMAL_0_D3D11[] =
+{
+ 68, 88, 66, 67, 84, 112,
+ 28, 83, 136, 199, 215, 224,
+ 225, 10, 25, 17, 62, 247,
+ 79, 29, 1, 0, 0, 0,
+ 232, 7, 0, 0, 3, 0,
+ 0, 0, 44, 0, 0, 0,
+ 132, 0, 0, 0, 184, 0,
+ 0, 0, 73, 83, 71, 78,
+ 80, 0, 0, 0, 2, 0,
+ 0, 0, 8, 0, 0, 0,
+ 56, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 15, 3, 0, 0,
+ 68, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 1, 0,
+ 0, 0, 3, 0, 0, 0,
+ 83, 86, 95, 80, 111, 115,
+ 105, 116, 105, 111, 110, 0,
+ 84, 69, 88, 67, 79, 79,
+ 82, 68, 0, 171, 171, 171,
+ 79, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 83, 86,
+ 95, 84, 65, 82, 71, 69,
+ 84, 0, 171, 171, 83, 72,
+ 69, 88, 40, 7, 0, 0,
+ 80, 0, 0, 0, 202, 1,
+ 0, 0, 106, 8, 0, 1,
+ 89, 0, 0, 4, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 9, 0, 0, 0, 90, 0,
+ 0, 3, 0, 96, 16, 0,
+ 0, 0, 0, 0, 88, 24,
+ 0, 4, 0, 112, 16, 0,
+ 0, 0, 0, 0, 85, 85,
+ 0, 0, 100, 32, 0, 4,
+ 50, 16, 16, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 104, 0, 0, 2, 5, 0,
+ 0, 0, 54, 0, 0, 6,
+ 34, 0, 16, 0, 0, 0,
+ 0, 0, 42, 128, 32, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 54, 0, 0, 5,
+ 66, 0, 16, 0, 0, 0,
+ 0, 0, 1, 64, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 9, 146, 0, 16, 0,
+ 0, 0, 0, 0, 86, 17,
+ 16, 0, 0, 0, 0, 0,
+ 86, 129, 32, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 7, 0, 0, 0, 50, 0,
+ 0, 10, 98, 0, 16, 0,
+ 0, 0, 0, 0, 246, 12,
+ 16, 0, 0, 0, 0, 0,
+ 166, 139, 32, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 86, 6, 16, 0, 0, 0,
+ 0, 0, 50, 0, 0, 11,
+ 50, 0, 16, 0, 1, 0,
+ 0, 0, 70, 128, 32, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 150, 5, 16, 0,
+ 0, 0, 0, 0, 230, 138,
+ 32, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 72, 0,
+ 0, 141, 194, 0, 0, 128,
+ 67, 85, 21, 0, 18, 0,
+ 16, 0, 2, 0, 0, 0,
+ 150, 5, 16, 0, 0, 0,
+ 0, 0, 70, 126, 16, 0,
+ 0, 0, 0, 0, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 0, 56, 0, 0, 7,
+ 98, 0, 16, 0, 2, 0,
+ 0, 0, 6, 1, 16, 0,
+ 1, 0, 0, 0, 6, 0,
+ 16, 0, 2, 0, 0, 0,
+ 56, 0, 0, 8, 98, 0,
+ 16, 0, 0, 0, 0, 0,
+ 6, 3, 16, 0, 0, 0,
+ 0, 0, 246, 142, 32, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 50, 0, 0, 11,
+ 50, 0, 16, 0, 1, 0,
+ 0, 0, 22, 133, 32, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 150, 5, 16, 0,
+ 0, 0, 0, 0, 182, 143,
+ 32, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 72, 0,
+ 0, 141, 194, 0, 0, 128,
+ 67, 85, 21, 0, 34, 0,
+ 16, 0, 3, 0, 0, 0,
+ 102, 10, 16, 0, 0, 0,
+ 0, 0, 22, 126, 16, 0,
+ 0, 0, 0, 0, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 0, 56, 0, 0, 7,
+ 82, 0, 16, 0, 3, 0,
+ 0, 0, 6, 1, 16, 0,
+ 1, 0, 0, 0, 86, 5,
+ 16, 0, 3, 0, 0, 0,
+ 0, 0, 0, 8, 114, 0,
+ 16, 0, 1, 0, 0, 0,
+ 70, 2, 16, 0, 2, 0,
+ 0, 0, 150, 4, 16, 128,
+ 65, 0, 0, 0, 3, 0,
+ 0, 0, 16, 0, 0, 7,
+ 34, 0, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 1, 0, 0, 0, 70, 2,
+ 16, 0, 1, 0, 0, 0,
+ 54, 0, 0, 7, 34, 0,
+ 16, 0, 2, 0, 0, 0,
+ 42, 128, 32, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 54, 0,
+ 0, 5, 66, 0, 16, 0,
+ 2, 0, 0, 0, 1, 64,
+ 0, 0, 0, 0, 0, 0,
+ 50, 0, 0, 10, 50, 0,
+ 16, 0, 2, 0, 0, 0,
+ 54, 15, 16, 0, 0, 0,
+ 0, 0, 230, 138, 32, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 150, 5, 16, 0,
+ 2, 0, 0, 0, 50, 0,
+ 0, 11, 194, 0, 16, 0,
+ 2, 0, 0, 0, 6, 132,
+ 32, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 6, 4,
+ 16, 0, 2, 0, 0, 0,
+ 166, 142, 32, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0,
+ 72, 0, 0, 141, 194, 0,
+ 0, 128, 67, 85, 21, 0,
+ 18, 0, 16, 0, 4, 0,
+ 0, 0, 70, 0, 16, 0,
+ 2, 0, 0, 0, 70, 126,
+ 16, 0, 0, 0, 0, 0,
+ 0, 96, 16, 0, 0, 0,
+ 0, 0, 1, 64, 0, 0,
+ 0, 0, 0, 0, 56, 0,
+ 0, 7, 98, 0, 16, 0,
+ 4, 0, 0, 0, 166, 11,
+ 16, 0, 2, 0, 0, 0,
+ 6, 0, 16, 0, 4, 0,
+ 0, 0, 0, 0, 0, 8,
+ 114, 0, 16, 0, 2, 0,
+ 0, 0, 150, 4, 16, 0,
+ 3, 0, 0, 0, 70, 2,
+ 16, 128, 65, 0, 0, 0,
+ 4, 0, 0, 0, 16, 0,
+ 0, 7, 66, 0, 16, 0,
+ 0, 0, 0, 0, 70, 2,
+ 16, 0, 2, 0, 0, 0,
+ 70, 2, 16, 0, 2, 0,
+ 0, 0, 49, 0, 0, 7,
+ 34, 0, 16, 0, 0, 0,
+ 0, 0, 26, 0, 16, 0,
+ 0, 0, 0, 0, 42, 0,
+ 16, 0, 0, 0, 0, 0,
+ 55, 0, 0, 9, 114, 0,
+ 16, 0, 1, 0, 0, 0,
+ 86, 5, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 1, 0, 0, 0, 70, 2,
+ 16, 0, 2, 0, 0, 0,
+ 54, 0, 0, 5, 66, 0,
+ 16, 0, 2, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 0, 54, 0, 0, 6,
+ 18, 0, 16, 0, 2, 0,
+ 0, 0, 58, 128, 32, 0,
+ 0, 0, 0, 0, 1, 0,
+ 0, 0, 50, 0, 0, 10,
+ 98, 0, 16, 0, 0, 0,
+ 0, 0, 6, 3, 16, 0,
+ 0, 0, 0, 0, 246, 142,
+ 32, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 6, 2,
+ 16, 0, 2, 0, 0, 0,
+ 50, 0, 0, 11, 50, 0,
+ 16, 0, 2, 0, 0, 0,
+ 22, 133, 32, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0,
+ 150, 5, 16, 0, 0, 0,
+ 0, 0, 182, 143, 32, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 72, 0, 0, 141,
+ 194, 0, 0, 128, 67, 85,
+ 21, 0, 34, 0, 16, 0,
+ 4, 0, 0, 0, 102, 10,
+ 16, 0, 0, 0, 0, 0,
+ 22, 126, 16, 0, 0, 0,
+ 0, 0, 0, 96, 16, 0,
+ 0, 0, 0, 0, 1, 64,
+ 0, 0, 0, 0, 0, 0,
+ 56, 0, 0, 7, 82, 0,
+ 16, 0, 4, 0, 0, 0,
+ 6, 1, 16, 0, 2, 0,
+ 0, 0, 86, 5, 16, 0,
+ 4, 0, 0, 0, 0, 0,
+ 0, 8, 114, 0, 16, 0,
+ 2, 0, 0, 0, 70, 2,
+ 16, 128, 65, 0, 0, 0,
+ 3, 0, 0, 0, 70, 2,
+ 16, 0, 4, 0, 0, 0,
+ 16, 0, 0, 7, 34, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 2, 0,
+ 0, 0, 70, 2, 16, 0,
+ 2, 0, 0, 0, 54, 0,
+ 0, 5, 66, 0, 16, 0,
+ 4, 0, 0, 0, 1, 64,
+ 0, 0, 0, 0, 0, 0,
+ 54, 0, 0, 7, 18, 0,
+ 16, 0, 4, 0, 0, 0,
+ 58, 128, 32, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 50, 0,
+ 0, 10, 82, 0, 16, 0,
+ 0, 0, 0, 0, 6, 3,
+ 16, 0, 0, 0, 0, 0,
+ 246, 142, 32, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 6, 2, 16, 0, 4, 0,
+ 0, 0, 50, 0, 0, 11,
+ 50, 0, 16, 0, 4, 0,
+ 0, 0, 22, 133, 32, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 134, 0, 16, 0,
+ 0, 0, 0, 0, 182, 143,
+ 32, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 72, 0,
+ 0, 141, 194, 0, 0, 128,
+ 67, 85, 21, 0, 66, 0,
+ 16, 0, 0, 0, 0, 0,
+ 38, 10, 16, 0, 0, 0,
+ 0, 0, 214, 120, 16, 0,
+ 0, 0, 0, 0, 0, 96,
+ 16, 0, 0, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 0, 56, 0, 0, 7,
+ 146, 0, 16, 0, 0, 0,
+ 0, 0, 166, 10, 16, 0,
+ 0, 0, 0, 0, 6, 4,
+ 16, 0, 4, 0, 0, 0,
+ 0, 0, 0, 8, 210, 0,
+ 16, 0, 0, 0, 0, 0,
+ 6, 14, 16, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 6, 9, 16, 0, 3, 0,
+ 0, 0, 16, 0, 0, 7,
+ 130, 0, 16, 0, 1, 0,
+ 0, 0, 134, 3, 16, 0,
+ 0, 0, 0, 0, 134, 3,
+ 16, 0, 0, 0, 0, 0,
+ 49, 0, 0, 7, 34, 0,
+ 16, 0, 0, 0, 0, 0,
+ 26, 0, 16, 0, 0, 0,
+ 0, 0, 58, 0, 16, 0,
+ 1, 0, 0, 0, 55, 0,
+ 0, 9, 114, 0, 16, 0,
+ 0, 0, 0, 0, 86, 5,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 2, 0,
+ 0, 0, 134, 3, 16, 0,
+ 0, 0, 0, 0, 56, 0,
+ 0, 7, 114, 0, 16, 0,
+ 2, 0, 0, 0, 70, 2,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 1, 0,
+ 0, 0, 50, 0, 0, 10,
+ 114, 0, 16, 0, 0, 0,
+ 0, 0, 38, 9, 16, 0,
+ 1, 0, 0, 0, 150, 4,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 128, 65, 0,
+ 0, 0, 2, 0, 0, 0,
+ 16, 0, 0, 7, 130, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 68, 0,
+ 0, 5, 130, 0, 16, 0,
+ 0, 0, 0, 0, 58, 0,
+ 16, 0, 0, 0, 0, 0,
+ 56, 0, 0, 7, 114, 0,
+ 16, 0, 0, 0, 0, 0,
+ 246, 15, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 32, 0,
+ 0, 11, 50, 0, 16, 0,
+ 1, 0, 0, 0, 166, 138,
+ 32, 0, 0, 0, 0, 0,
+ 8, 0, 0, 0, 2, 64,
+ 0, 0, 1, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 55, 0, 0, 11, 226, 0,
+ 16, 0, 1, 0, 0, 0,
+ 86, 5, 16, 0, 1, 0,
+ 0, 0, 166, 10, 16, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 6, 9, 16, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 55, 0, 0, 10,
+ 226, 0, 16, 0, 0, 0,
+ 0, 0, 6, 0, 16, 0,
+ 1, 0, 0, 0, 86, 5,
+ 16, 128, 65, 0, 0, 0,
+ 0, 0, 0, 0, 86, 14,
+ 16, 0, 1, 0, 0, 0,
+ 55, 0, 0, 11, 114, 32,
+ 16, 0, 0, 0, 0, 0,
+ 166, 138, 32, 0, 0, 0,
+ 0, 0, 8, 0, 0, 0,
+ 150, 7, 16, 0, 0, 0,
+ 0, 0, 6, 0, 16, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 54, 0, 0, 5,
+ 130, 32, 16, 0, 0, 0,
+ 0, 0, 1, 64, 0, 0,
+ 0, 0, 0, 0, 62, 0,
+ 0, 1
+};
+#if 0
+//
+// Generated by Microsoft (R) D3D Shader Disassembler
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float xy
+// TEXCOORD 0 xy 1 NONE float
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_TARGET 0 xyzw 0 TARGET float xyzw
+//
+ps_5_0
+dcl_globalFlags refactoringAllowed
+dcl_constantbuffer cb0[14], immediateIndexed
+dcl_resource_texture2d (float,float,float,float) t1
+dcl_input_ps_siv linear noperspective v0.xy, position
+dcl_output o0.xyzw
+dcl_temps 2
+ftoi r0.xy, v0.xyxx
+mov r0.zw, l(0,0,0,0)
+ld_indexable(texture2d)(float,float,float,float) r0.xyz, r0.xyzw, t1.xyzw
+mad r0.xyz, r0.xyzx, cb0[13].xxxx, cb0[13].yyyy
+mul r1.xyz, r0.yyyy, cb0[10].xyzx
+mad r0.xyw, r0.xxxx, cb0[9].xyxz, r1.xyxz
+mad r0.xyz, r0.zzzz, cb0[11].xyzx, r0.xywx
+dp3 r0.w, r0.xyzx, r0.xyzx
+rsq r0.w, r0.w
+mul r0.xyz, r0.wwww, r0.xyzx
+ieq r1.xy, cb0[8].zzzz, l(1, 2, 0, 0)
+movc r1.yzw, r1.yyyy, -r0.zzzz, -r0.xxyz
+movc r0.yzw, r1.xxxx, -r0.yyyy, r1.yyzw
+movc o0.xyz, cb0[8].zzzz, r0.yzwy, -r0.xxxx
+mov o0.w, l(0)
+ret
+// Approximately 0 instruction slots used
+#endif
+
+const BYTE g_DebugNormals_PS_FETCH_GBUFFER_NORMAL_1_D3D11[] =
+{
+ 68, 88, 66, 67, 163, 13,
+ 229, 178, 205, 16, 29, 122,
+ 39, 148, 83, 188, 231, 187,
+ 229, 36, 1, 0, 0, 0,
+ 20, 3, 0, 0, 3, 0,
+ 0, 0, 44, 0, 0, 0,
+ 132, 0, 0, 0, 184, 0,
+ 0, 0, 73, 83, 71, 78,
+ 80, 0, 0, 0, 2, 0,
+ 0, 0, 8, 0, 0, 0,
+ 56, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 15, 3, 0, 0,
+ 68, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 1, 0,
+ 0, 0, 3, 0, 0, 0,
+ 83, 86, 95, 80, 111, 115,
+ 105, 116, 105, 111, 110, 0,
+ 84, 69, 88, 67, 79, 79,
+ 82, 68, 0, 171, 171, 171,
+ 79, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 83, 86,
+ 95, 84, 65, 82, 71, 69,
+ 84, 0, 171, 171, 83, 72,
+ 69, 88, 84, 2, 0, 0,
+ 80, 0, 0, 0, 149, 0,
+ 0, 0, 106, 8, 0, 1,
+ 89, 0, 0, 4, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 14, 0, 0, 0, 88, 24,
+ 0, 4, 0, 112, 16, 0,
+ 1, 0, 0, 0, 85, 85,
+ 0, 0, 100, 32, 0, 4,
+ 50, 16, 16, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 104, 0, 0, 2, 2, 0,
+ 0, 0, 27, 0, 0, 5,
+ 50, 0, 16, 0, 0, 0,
+ 0, 0, 70, 16, 16, 0,
+ 0, 0, 0, 0, 54, 0,
+ 0, 8, 194, 0, 16, 0,
+ 0, 0, 0, 0, 2, 64,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 45, 0, 0, 137, 194, 0,
+ 0, 128, 67, 85, 21, 0,
+ 114, 0, 16, 0, 0, 0,
+ 0, 0, 70, 14, 16, 0,
+ 0, 0, 0, 0, 70, 126,
+ 16, 0, 1, 0, 0, 0,
+ 50, 0, 0, 11, 114, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 0, 0,
+ 0, 0, 6, 128, 32, 0,
+ 0, 0, 0, 0, 13, 0,
+ 0, 0, 86, 133, 32, 0,
+ 0, 0, 0, 0, 13, 0,
+ 0, 0, 56, 0, 0, 8,
+ 114, 0, 16, 0, 1, 0,
+ 0, 0, 86, 5, 16, 0,
+ 0, 0, 0, 0, 70, 130,
+ 32, 0, 0, 0, 0, 0,
+ 10, 0, 0, 0, 50, 0,
+ 0, 10, 178, 0, 16, 0,
+ 0, 0, 0, 0, 6, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 136, 32, 0, 0, 0,
+ 0, 0, 9, 0, 0, 0,
+ 70, 8, 16, 0, 1, 0,
+ 0, 0, 50, 0, 0, 10,
+ 114, 0, 16, 0, 0, 0,
+ 0, 0, 166, 10, 16, 0,
+ 0, 0, 0, 0, 70, 130,
+ 32, 0, 0, 0, 0, 0,
+ 11, 0, 0, 0, 70, 3,
+ 16, 0, 0, 0, 0, 0,
+ 16, 0, 0, 7, 130, 0,
+ 16, 0, 0, 0, 0, 0,
+ 70, 2, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 68, 0,
+ 0, 5, 130, 0, 16, 0,
+ 0, 0, 0, 0, 58, 0,
+ 16, 0, 0, 0, 0, 0,
+ 56, 0, 0, 7, 114, 0,
+ 16, 0, 0, 0, 0, 0,
+ 246, 15, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 32, 0,
+ 0, 11, 50, 0, 16, 0,
+ 1, 0, 0, 0, 166, 138,
+ 32, 0, 0, 0, 0, 0,
+ 8, 0, 0, 0, 2, 64,
+ 0, 0, 1, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 55, 0, 0, 11, 226, 0,
+ 16, 0, 1, 0, 0, 0,
+ 86, 5, 16, 0, 1, 0,
+ 0, 0, 166, 10, 16, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 6, 9, 16, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 55, 0, 0, 10,
+ 226, 0, 16, 0, 0, 0,
+ 0, 0, 6, 0, 16, 0,
+ 1, 0, 0, 0, 86, 5,
+ 16, 128, 65, 0, 0, 0,
+ 0, 0, 0, 0, 86, 14,
+ 16, 0, 1, 0, 0, 0,
+ 55, 0, 0, 11, 114, 32,
+ 16, 0, 0, 0, 0, 0,
+ 166, 138, 32, 0, 0, 0,
+ 0, 0, 8, 0, 0, 0,
+ 150, 7, 16, 0, 0, 0,
+ 0, 0, 6, 0, 16, 128,
+ 65, 0, 0, 0, 0, 0,
+ 0, 0, 54, 0, 0, 5,
+ 130, 32, 16, 0, 0, 0,
+ 0, 0, 1, 64, 0, 0,
+ 0, 0, 0, 0, 62, 0,
+ 0, 1
+};
+#if 0
+//
+// Generated by Microsoft (R) D3D Shader Disassembler
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Position 0 xyzw 0 POS float xy
+// TEXCOORD 0 xy 1 NONE float
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_TARGET 0 xyzw 0 TARGET float xyzw
+//
+ps_5_0
+dcl_globalFlags refactoringAllowed
+dcl_constantbuffer cb0[14], immediateIndexed
+dcl_resource_texture2dms(0) (float,float,float,float) t1
+dcl_input_ps_siv linear noperspective v0.xy, position
+dcl_output o0.xyzw
+dcl_temps 2
+ftoi r0.xy, v0.xyxx
+mov r0.zw, l(0,0,0,0)
+ldms_indexable(texture2dms)(float,float,float,float) r0.xyz, r0.xyzw, t1.xyzw, l(0)
+mad r0.xyz, r0.xyzx, cb0[13].xxxx, cb0[13].yyyy
+mul r1.xyz, r0.yyyy, cb0[10].xyzx
+mad r0.xyw, r0.xxxx, cb0[9].xyxz, r1.xyxz
+mad r0.xyz, r0.zzzz, cb0[11].xyzx, r0.xywx
+dp3 r0.w, r0.xyzx, r0.xyzx
+rsq r0.w, r0.w
+mul r0.xyz, r0.wwww, r0.xyzx
+ieq r1.xy, cb0[8].zzzz, l(1, 2, 0, 0)
+movc r1.yzw, r1.yyyy, -r0.zzzz, -r0.xxyz
+movc r0.yzw, r1.xxxx, -r0.yyyy, r1.yyzw
+movc o0.xyz, cb0[8].zzzz, r0.yzwy, -r0.xxxx
+mov o0.w, l(0)
+ret
+// Approximately 0 instruction slots used
+#endif
+
+const BYTE g_DebugNormals_PS_FETCH_GBUFFER_NORMAL_2_D3D11[] =
+{
+ 68, 88, 66, 67, 34, 127,
+ 46, 58, 101, 211, 8, 235,
+ 151, 213, 82, 134, 109, 167,
+ 144, 55, 1, 0, 0, 0,
+ 28, 3, 0, 0, 3, 0,
+ 0, 0, 44, 0, 0, 0,
+ 132, 0, 0, 0, 184, 0,
+ 0, 0, 73, 83, 71, 78,
+ 80, 0, 0, 0, 2, 0,
+ 0, 0, 8, 0, 0, 0,
+ 56, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0,
+ 0, 0, 15, 3, 0, 0,
+ 68, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 1, 0,
+ 0, 0, 3, 0, 0, 0,
+ 83, 86, 95, 80, 111, 115,
+ 105, 116, 105, 111, 110, 0,
+ 84, 69, 88, 67, 79, 79,
+ 82, 68, 0, 171, 171, 171,
+ 79, 83, 71, 78, 44, 0,
+ 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 3, 0,
+ 0, 0, 0, 0, 0, 0,
+ 15, 0, 0, 0, 83, 86,
+ 95, 84, 65, 82, 71, 69,
+ 84, 0, 171, 171, 83, 72,
+ 69, 88, 92, 2, 0, 0,
+ 80, 0, 0, 0, 151, 0,
+ 0, 0, 106, 8, 0, 1,
+ 89, 0, 0, 4, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 14, 0, 0, 0, 88, 32,
+ 0, 4, 0, 112, 16, 0,
+ 1, 0, 0, 0, 85, 85,
+ 0, 0, 100, 32, 0, 4,
+ 50, 16, 16, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 101, 0, 0, 3, 242, 32,
+ 16, 0, 0, 0, 0, 0,
+ 104, 0, 0, 2, 2, 0,
+ 0, 0, 27, 0, 0, 5,
+ 50, 0, 16, 0, 0, 0,
+ 0, 0, 70, 16, 16, 0,
+ 0, 0, 0, 0, 54, 0,
+ 0, 8, 194, 0, 16, 0,
+ 0, 0, 0, 0, 2, 64,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 46, 0, 0, 139, 2, 1,
+ 0, 128, 67, 85, 21, 0,
+ 114, 0, 16, 0, 0, 0,
+ 0, 0, 70, 14, 16, 0,
+ 0, 0, 0, 0, 70, 126,
+ 16, 0, 1, 0, 0, 0,
+ 1, 64, 0, 0, 0, 0,
+ 0, 0, 50, 0, 0, 11,
+ 114, 0, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 6, 128,
+ 32, 0, 0, 0, 0, 0,
+ 13, 0, 0, 0, 86, 133,
+ 32, 0, 0, 0, 0, 0,
+ 13, 0, 0, 0, 56, 0,
+ 0, 8, 114, 0, 16, 0,
+ 1, 0, 0, 0, 86, 5,
+ 16, 0, 0, 0, 0, 0,
+ 70, 130, 32, 0, 0, 0,
+ 0, 0, 10, 0, 0, 0,
+ 50, 0, 0, 10, 178, 0,
+ 16, 0, 0, 0, 0, 0,
+ 6, 0, 16, 0, 0, 0,
+ 0, 0, 70, 136, 32, 0,
+ 0, 0, 0, 0, 9, 0,
+ 0, 0, 70, 8, 16, 0,
+ 1, 0, 0, 0, 50, 0,
+ 0, 10, 114, 0, 16, 0,
+ 0, 0, 0, 0, 166, 10,
+ 16, 0, 0, 0, 0, 0,
+ 70, 130, 32, 0, 0, 0,
+ 0, 0, 11, 0, 0, 0,
+ 70, 3, 16, 0, 0, 0,
+ 0, 0, 16, 0, 0, 7,
+ 130, 0, 16, 0, 0, 0,
+ 0, 0, 70, 2, 16, 0,
+ 0, 0, 0, 0, 70, 2,
+ 16, 0, 0, 0, 0, 0,
+ 68, 0, 0, 5, 130, 0,
+ 16, 0, 0, 0, 0, 0,
+ 58, 0, 16, 0, 0, 0,
+ 0, 0, 56, 0, 0, 7,
+ 114, 0, 16, 0, 0, 0,
+ 0, 0, 246, 15, 16, 0,
+ 0, 0, 0, 0, 70, 2,
+ 16, 0, 0, 0, 0, 0,
+ 32, 0, 0, 11, 50, 0,
+ 16, 0, 1, 0, 0, 0,
+ 166, 138, 32, 0, 0, 0,
+ 0, 0, 8, 0, 0, 0,
+ 2, 64, 0, 0, 1, 0,
+ 0, 0, 2, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 55, 0, 0, 11,
+ 226, 0, 16, 0, 1, 0,
+ 0, 0, 86, 5, 16, 0,
+ 1, 0, 0, 0, 166, 10,
+ 16, 128, 65, 0, 0, 0,
+ 0, 0, 0, 0, 6, 9,
+ 16, 128, 65, 0, 0, 0,
+ 0, 0, 0, 0, 55, 0,
+ 0, 10, 226, 0, 16, 0,
+ 0, 0, 0, 0, 6, 0,
+ 16, 0, 1, 0, 0, 0,
+ 86, 5, 16, 128, 65, 0,
+ 0, 0, 0, 0, 0, 0,
+ 86, 14, 16, 0, 1, 0,
+ 0, 0, 55, 0, 0, 11,
+ 114, 32, 16, 0, 0, 0,
+ 0, 0, 166, 138, 32, 0,
+ 0, 0, 0, 0, 8, 0,
+ 0, 0, 150, 7, 16, 0,
+ 0, 0, 0, 0, 6, 0,
+ 16, 128, 65, 0, 0, 0,
+ 0, 0, 0, 0, 54, 0,
+ 0, 5, 130, 32, 16, 0,
+ 0, 0, 0, 0, 1, 64,
+ 0, 0, 0, 0, 0, 0,
+ 62, 0, 0, 1
+};
+
+namespace Generated
+{
+ void DebugNormals_PS::Create(DevicePointer Device)
+ {
+ m_Shader[ShaderPermutations::FETCH_GBUFFER_NORMAL_0].Create(Device, g_DebugNormals_PS_FETCH_GBUFFER_NORMAL_0_D3D11, sizeof(g_DebugNormals_PS_FETCH_GBUFFER_NORMAL_0_D3D11));
+ m_Shader[ShaderPermutations::FETCH_GBUFFER_NORMAL_1].Create(Device, g_DebugNormals_PS_FETCH_GBUFFER_NORMAL_1_D3D11, sizeof(g_DebugNormals_PS_FETCH_GBUFFER_NORMAL_1_D3D11));
+ m_Shader[ShaderPermutations::FETCH_GBUFFER_NORMAL_2].Create(Device, g_DebugNormals_PS_FETCH_GBUFFER_NORMAL_2_D3D11, sizeof(g_DebugNormals_PS_FETCH_GBUFFER_NORMAL_2_D3D11));
+ }
+
+ void DebugNormals_PS::Release(DevicePointer Device)
+ {
+ m_Shader[ShaderPermutations::FETCH_GBUFFER_NORMAL_0].Release(Device);
+ m_Shader[ShaderPermutations::FETCH_GBUFFER_NORMAL_1].Release(Device);
+ m_Shader[ShaderPermutations::FETCH_GBUFFER_NORMAL_2].Release(Device);
+ }
+}