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diff --git a/samples/dual_layer/D3D12/src/Main.cpp b/samples/dual_layer/D3D12/src/Main.cpp
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+++ b/samples/dual_layer/D3D12/src/Main.cpp
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+/*
+* Copyright (c) 2008-2018, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#include <Windows.h>
+#include "HBAOSampleD3D12.h"
+
+INT WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, INT nShowCmd)
+{
+ HBAOSampleD3D12 hbaoSample;
+ hbaoSample.Initialize();
+ hbaoSample.Run();
+ return 0;
+} \ No newline at end of file