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Diffstat (limited to 'samples/dual_layer/D3D12/src/Main.cpp')
| -rw-r--r-- | samples/dual_layer/D3D12/src/Main.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/samples/dual_layer/D3D12/src/Main.cpp b/samples/dual_layer/D3D12/src/Main.cpp new file mode 100644 index 0000000..9e05bdf --- /dev/null +++ b/samples/dual_layer/D3D12/src/Main.cpp @@ -0,0 +1,20 @@ +/* +* Copyright (c) 2008-2018, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#include <Windows.h> +#include "HBAOSampleD3D12.h" + +INT WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, INT nShowCmd) +{ + HBAOSampleD3D12 hbaoSample; + hbaoSample.Initialize(); + hbaoSample.Run(); + return 0; +}
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